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Part Time Student Software Developer Jobs in Minneapolis, MN

Ability to explain client-server architecture, MVC patterns, and authentication while preparing students for full-stack development roles and software engineering careers. * Conceptual Teaching ...

Ability to explain client-server architecture, MVC patterns, and authentication while preparing students for full-stack development roles and software engineering careers. * Conceptual Teaching ...

Ability to explain client-server architecture, MVC patterns, and authentication while preparing students for full-stack development roles and software engineering careers. * Conceptual Teaching ...

Python Tutor

Edina, MN · Remote

$40/hr

... oriented programming concepts in Python. Guides students through writing clean functions ... data science, software development, or academic computing work. * Effective Teaching Methods:

... oriented programming concepts in Python. Guides students through writing clean functions ... data science, software development, or academic computing work. * Effective Teaching Methods:

... oriented programming concepts in Python. Guides students through writing clean functions ... data science, software development, or academic computing work. * Effective Teaching Methods:

Adapts instruction using structural analysis software, code reference materials, and design problem sets to support advanced undergraduate and graduate civil engineering students preparing for ...

Showing results 21-40

Part Time Student Software Developer information

See Minneapolis, MN salary details

$50.1K

$116.7K

$173.3K

How much do part time student software developer jobs pay per year?

As of Sep 14, 2026, the average yearly pay for part time student software developer in Minneapolis, MN is $116,744.00, according to ZipRecruiter salary data. Most workers in this role earn between $93,900.00 and $135,700.00 per year, depending on experience, location, and employer.

What is a part time student software developer?

Part time student software developers are students, often in college or university, who work part time in software development roles while continuing their studies. They typically assist with coding, debugging, testing, and sometimes designing software applications under the guidance of experienced developers. These positions allow students to gain real-world programming experience, apply classroom knowledge, and build their professional skills before graduating. Balancing coursework with part time work can be challenging, but it offers valuable insights into the tech industry and can improve future job prospects.

What are the key skills and qualifications needed to thrive as a part time student software developer?

To thrive as a Part Time Student Software Developer, you need a solid understanding of programming languages (such as Python, Java, or JavaScript), algorithms, and basic software development principles, often gained through coursework or personal projects. Familiarity with version control systems like Git, integrated development environments (IDEs), and collaboration platforms such as GitHub is highly beneficial. Strong problem-solving abilities, effective communication, and a willingness to learn help students stand out in this role. These skills and qualities are crucial for contributing to development teams, adapting to new technologies, and balancing work with academic commitments.

How do part time student software developers typically balance project deadlines with academic responsibilities?

Part-time student software developers often need to manage their time carefully to meet both work and academic commitments. Employers in this role usually understand students' unique schedules and may offer flexible hours or remote work options. It's common to collaborate closely with a mentor or a small team, who can help prioritize tasks and adjust workloads around exam periods or major assignments. Open communication about academic obligations is key to maintaining a healthy balance and ensuring that both work and studies are successful.

What is the difference between Part Time Student Software Developer vs Part Time Intern Software Developer?

AspectPart Time Student Software DeveloperPart Time Intern Software Developer
CredentialsEnrolled in a computer science or related programTypically students or recent graduates, may have limited experience
Work EnvironmentPart-time roles within companies, often flexible hoursInternship programs, often structured with mentorship
Employer UsageEmployers hire to support ongoing projects, flexible schedulingEmployers use internships for training and evaluating future hires
Search & Comparison IntentLooking for part-time development roles suitable for studentsSeeking internship opportunities to gain experience in software development

The main difference is that Part Time Student Software Developers are typically enrolled students working part-time to gain experience, while Part Time Intern Software Developers are usually interns in structured programs aimed at training and evaluating future employees. Both roles support learning and skill development but differ in structure and purpose.

What are popular job titles related to Part Time Student Software Developer jobs in Minneapolis, MN?

For Part Time Student Software Developer jobs in Minneapolis, MN, the most frequently searched job titles are:

What job categories do people searching Part Time Student Software Developer jobs in Minneapolis, MN look for?

The top searched job categories for Part Time Student Software Developer jobs in Minneapolis, MN are:

Infographic showing various Part Time Student Software Developer job openings in Minneapolis, MN as of September 2026, with employment types broken down into 1% Internship, 1% As Needed, 84% Full Time, 11% Part Time, and 3% Contract. Highlights an 84% Physical, 3% Hybrid, and 13% Remote job distribution, with an average salary of $116,744 per year, or $56.1 per hour.

Studio Coordinator - GRAD STUDENT

Saint Paul, MN • On-site

University of St Thomas
Education • 1 - 5K employees

$16.50/hr

Part-time

Posted 25 days ago


University Of St. Thomas (Minnesota) rating

8.1

Company rating: 8.1 out of 10

Based on 10 frontline employees who took The Breakroom Quiz


Job description

OVERVIEW

Department: ITS / OEC Multimedia StudioSchedule (within these hours): Monday-Friday, 9:00 a.m.-5:00 p.m.Reports To: Director, Engineering and Production, Media Services

This is an in-person position, not remote

Computer science, engineering, production, communication majors encouraged to apply

Pay: $16.50

Position Overview

The OEC Multimedia Studio is seeking a motivated and detail-oriented Graduate Assistant with interests in communication, computer science, engineering, process management and media production. This position plays a key role in coordinating daily studio operations, supporting technical workflows, and ensuring a positive experience for all studio users. The ideal candidate is eager to learn, comfortable collaborating with a wide range of university stakeholders, and enthusiastic about participating in high-profile media productions and technical projects.

Key Responsibilities

Studio Operations & Coordination

  • Coordinate and manage all studio reservation requests, ensuring smooth scheduling and communication with users.
  • Serve as a first point of contact for students, faculty, staff, administrators, and partners such as STELAR, MIC, and Athletics.
  • Coordinate internal communication between student staff and university employees
  • Be on-site to greet clients and walk in inquiries

Technical Support & Media Production

  • Contribute to larger-scale engineering or technical projects within the studio.
  • Support the implementation and maintenance of production technology, equipment, and process documentation.

Training & Collaboration

  • Provide training and guidance to undergraduate student workers on studio procedures and production techniques.
  • Collaborate with other university production units and departments to support shared projects and resources.

Social Media and Brand Ambassador

  • Create social media content and deploy with regularity
  • Maintain studio digital signage channels

High-Profile Production Support

  • Participate in hands-on learning opportunities to expand skills in advanced production workflows and engineering concepts.

For questions please contact Dan Lamatsch at lama0007@stthomas.edu 

QUALIFICATIONS

Qualifications

  • Strong organizational and process management skills.
  • Excellent interpersonal and communication abilities; ability to engage with diverse faculty, staff, student and professional populations.
  • Demonstrated interest in media production, multimedia engineering, or broadcast systems is a plus but not required
  • Previous work in this field preferred (high school, college / university)
  • Willingness to learn new technical skills and adapt to emerging production technologies.

Desired Traits

  • Proactive and self-directed, with strong attention to detail.
  • Comfortable balancing multiple tasks and managing a structured daily workflow.
  • Collaborative mindset and enthusiasm for supporting others' creative and academic goals.
  • Interest in participating in major studio events, university productions, and athletics-based video engineering projects.

ELIGIBILITY

To be eligible for student employment, St. Thomas students must be degree seeking at the undergraduate, graduate and doctoral levels. Students must be actively enrolled at least part-time in courses for credit. For further information on eligibility please see the Student Employee Toolkit on One StThomas. 

The University of St. Thomas is an Equal Opportunity Employer, including

disability and protected veteran status.

Employment Type: OTHER

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