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Part Time Remote Full Stack Software Developer Jobs in Brooklyn, NY

Software Engineering Intern Software Engineering Intern -- Lytehaus Group Location: New York City ... remote-friendly; WeWork office access available) Type: Internship, paid -- full-time or part-time ...

We are looking for a remote, part-time Flutter developer to start immediately on several projects ... Willing to do identity verification Please apply if: * you have 4+ years of software development ...

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Part Time Remote Full Stack Software Developer information

See Brooklyn, NY salary details

$25

$62

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How much do part time remote full stack software developer jobs pay per hour?

As of Jul 13, 2026, the average hourly pay for part time remote full stack software developer in Brooklyn, NY is $62.31, according to ZipRecruiter salary data. Most workers in this role earn between $51.83 and $71.78 per hour, depending on experience, location, and employer.
What are the most commonly searched types of Remote Full Stack Software Developer jobs in Brooklyn, NY? The most popular types of Remote Full Stack Software Developer jobs in Brooklyn, NY are:
Infographic showing various Part Time Remote Full Stack Software Developer job openings in Brooklyn, NY as of July 2026, with employment types broken down into 82% Full Time, 7% Part Time, 1% Temporary, 9% Contract, and 1% Nights. Highlights an 82% Physical, 3% Hybrid, and 15% Remote job distribution, with an average salary of $129,610 per year, or $62.3 per hour.

Software Engineering Intern

Lytehaus Group

New York, NY • On-site, Remote

Full-time, Part-time, Internship

Posted 6 days ago


Job description

Software Engineering Intern

Software Engineering Intern — Lytehaus Group

Location: New York City (remote-friendly; WeWork office access available)
Type: Internship, paid — full-time or part-time considered
Start: Immediate / flexible

About Lytehaus

Lytehaus Group is a live interactive entertainment and data company. Our first product, We provide a live dating show broadcast on TikTok where the audience decides what happens in real time. Behind the entertainment is the real asset: a growing engine of causally-labeled behavioral data. We're a seed-stage team launching in NYC in Q4 2026, with London to follow. You'd be one of the first engineers in the building.

What you'll work on

  • Live broadcast tooling: overlays, vote tallies, real-time audience interaction systems
  • Web and internal tools: landing pages, applicant/participant flows, production dashboards
  • Data pipeline work: capturing, structuring, and labeling behavioral signals from live episodes
  • Rapid prototyping — we ship weekly, sometimes daily, around live show schedules

What we're looking for

  • Currently studying (or recently finished) CS, engineering, or equivalent self-taught ability — we care about what you can build, not the credential
  • Comfortable with JavaScript/TypeScript and at least one of React, Node, or Python
  • Bonus: experience with real-time systems (WebSockets, streaming), TikTok/social APIs, OBS or broadcast tooling, or basic ML/data work
  • Bias to shipping. You'd rather put something scrappy live tonight than something perfect next month
  • Interest in live entertainment, social platforms, or consumer AI is a big plus

What you get

  • Direct exposure to the founders — you'll work with the COO and CEO, not through layers
  • Real ownership: your code goes live in front of a real audience, fast
  • Ground-floor view of a venture-backed consumer startup mid-launch and mid-raise
  • Flexible working: remote, or desk space at a NYC WeWork
  • Potential path to a full-time role as we scale post-launch

To apply

Send a short note, your GitHub/portfolio (or anything you've built), and your availability to ------------. No cover letter needed — show us something you made.