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Part Time Programmer Jobs in Naperville, IL (NOW HIRING)

Engineer Site Support

Woodridge, IL · On-site

$40 - $55/hr

Systems & Infrastructure Engineer (Freelance / Contract ... Time Commitment: ~100 hours per month (Flexible schedule / Part-time) * Experience Required:

Systems & Infrastructure Engineer (Freelance / Contract ... Time Commitment: ~100 hours per month (Flexible schedule / Part-time) * Experience Required:

Engineer Site Support

Woodridge, IL · On-site

$40 - $55/hr

Systems & Infrastructure Engineer (Freelance / Contract ... Time Commitment: ~100 hours per month (Flexible schedule / Part-time) * Experience Required:

Staff Civil Engineer

Chicago, IL · On-site

$75K - $125K/yr

The engineering work is typically oriented towards environmental remediation and includes sheet ... Arcadis offers benefits for full time and part time positions. These benefits include medical ...

Showing results 41-60

Part Time Programmer information

See Naperville, IL salary details

$12

$39

$68

How much do part time programmer jobs pay per hour?

As of Jul 26, 2026, the average hourly pay for part time programmer in Naperville, IL is $39.48, according to ZipRecruiter salary data. Most workers in this role earn between $25.67 and $51.35 per hour, depending on experience, location, and employer.

What are part time programmers?

Part time programmers are software developers who work fewer hours than a standard full-time schedule, typically less than 35-40 hours per week. They perform tasks such as writing, testing, and maintaining code, but on a reduced time commitment. Part time programming roles may be ideal for students, parents, or those seeking work-life balance, as they offer flexibility while still allowing professionals to contribute their skills to projects. These positions can be found in various industries, including tech companies, startups, and freelance platforms.

What are the key skills and qualifications needed to thrive as a Part Time Programmer, and why are they important?

To thrive as a Part Time Programmer, proficiency in at least one programming language, problem-solving skills, and a relevant educational background or coding experience are essential. Familiarity with version control systems like Git, integrated development environments (IDEs), and possibly cloud platforms or frameworks is typically required. Strong time management, self-motivation, and clear communication help part-time programmers deliver quality work within limited hours and often remote settings. These skills ensure effective project contribution, adaptability to changing requirements, and consistent delivery of reliable code.

What Does a Part-Time Programmer Do?

As a part-time programmer, your job is to help develop and code websites or software applications for your employer. In this role, you may determine the best programming languages to meet their needs, collaborate with other programmers to create the software, and test existing code to make sure it is as error-free as possible. Part-time programmers usually work on projects that are not as time-sensitive as those that full-time programmers work on, though your hours may vary if employers want to speed up the development process. Many part-time programmers work on a contract basis and take multiple assignments at once from different clients.

What is the difference between Part Time Programmer vs Full Time Programmer?

AspectPart Time ProgrammerFull Time Programmer
Work HoursLess than 30 hours/week40 hours/week or more
CredentialsTypically same as full-time, often no additional certifications requiredSame as part-time, may have more experience
Work EnvironmentFreelance, remote, or flexible settingsOffice or dedicated workspace, often in a corporate setting
Employment StatusContract or freelancePermanent or temporary employee

Part Time Programmers usually work fewer hours, often in freelance or remote settings, with similar credentials as full-time programmers. Full Time Programmers work standard hours in more structured environments, often with benefits. The choice depends on your desired work schedule and employment type.

How do part-time programmers typically collaborate with full-time team members and stay aligned on project goals?

Part-time programmers often work closely with full-time team members through regular check-ins, project management tools, and version control systems. Communication is key, so teams usually use messaging platforms, video calls, and detailed documentation to keep everyone informed. Part-time programmers are expected to attend essential meetings and keep their work progress transparent to ensure seamless integration. Staying organized and proactive about asking questions helps them stay aligned with project goals despite limited hours.
What are the most commonly searched types of Programmer jobs in Naperville, IL? The most popular types of Programmer jobs in Naperville, IL are:
What are popular job titles related to Part Time Programmer jobs in Naperville, IL? For Part Time Programmer jobs in Naperville, IL, the most frequently searched job titles are:
What job categories do people searching Part Time Programmer jobs in Naperville, IL look for? The top searched job categories for Part Time Programmer jobs in Naperville, IL are:
What cities near Naperville, IL are hiring for Part Time Programmer jobs? Cities near Naperville, IL with the most Part Time Programmer job openings:
Infographic showing various Part Time Programmer job openings in Naperville, IL as of July 2026, with employment types broken down into 1% As Needed, 61% Full Time, 36% Part Time, 1% Contract, and 1% Nights. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $82,112 per year, or $39.5 per hour.
Adjunct Faculty in Game Programming

Adjunct Faculty in Game Programming

DePaul

Chicago, IL • On-site

Part-time

This job post has expired today. Applications are no longer accepted.


Job description

Adjunct Faculty in Game Programming
Full-time Faculty Positions
Full-time faculty positions will be posted on a per-opening basis. Postings are organized by college/school and department. Applicants will be evaluated at the college/school level for the position which they are submitting an application. Unless noted by a close date, positions will remain open until they are filled. Qualified applicants are encouraged to apply.
Part-time Faculty Positions
DePaul University invites expressions of interest for a pool of qualified Part Time Faculty to teach courses in a variety of disciplines across all 10 colleges and schools. Individuals may enter expressions of interest by submitting their credentials to any posting for which they are qualified to teach. Postings are organized by college/school and department. Screening of individuals in the pool is ongoing, depending on curricular need and funding. Individuals will be contacted by the department if they reach the finalist stage for teaching a particular course or set of courses. The pool will remain in place until the closing date specified in the posting details; those interested in remaining in the pool beyond that time must resubmit. All individuals in the pool will be notified by email when the posting is closed.
Below you will find the details for the posting including any supplementary documentation and questions you should review before applying for the opening or submitting your interest in teaching. To apply for the position, please click the Apply for this Job link/button.
Posting Details
Job ID: 47765
College/School: Chicago, IL - Jarvis College of Computing & Digital Media
Position Description:
DePaul's Jarvis College of Computing & Digital Media (CDM) is located in the heart of Chicago's Loop, the central business district of Chicago. Our students represent many different experiences, perspectives, and cultures, and the university strives to recruit and sustain a faculty community where all backgrounds are valued and supported. Part-time teaching positions are available throughout the academic year, including summer sessions. Academic course schedules fluctuate from quarter to quarter, and the college will work with selected individuals to determine a quarterly schedule. Courses are not guaranteed, however the college does its best to give ample notice about available courses. Applicants with expertise that matches course scheduling needs will be contacted for an interview.
The School of Computing (SoC) offers a variety of undergraduate and graduate programs including Computer Science, Artificial Intelligence, Cybersecurity, Data Science, Game Programming, Health Informatics, Human-Computer Interaction, Information Systems, Information Technology, Intelligent Systems Engineering, Network Engineering and Security, and Software Engineering. Find out more about SoC at .
Qualifications:
Minimum requirements include a master's degree in the discipline, or 18 semester/27 quarter hours of graduate work in the discipline, or an undergraduate degree with a minimum of five years demonstrated relevant professional experience. Exceptions may be considered with approval of the dean.
Application Instructions:
We offer undergraduate and graduate degrees in Game Programming.
The Bachelor of Science degree in Game Programming trains students in the fundamentals of programming with a focus towards the interdisciplinary aspect of game development. Gameplay programmers bring their technical understanding of game internals to the problem of delivering engaging game experiences to players. Throughout the program, students collaborate on interdisciplinary teams with programmers, artists, game designers, producers, writers, and audio designers. Areas of study include level design, game scripting, computer graphics development, tool making, game physics, and artificial intelligence programming.
The Master of Science degree in Game Programming is designed for those interested in game programming at the highest level, including real time computing, computer graphics and professionals retooling for the game industry. Students learn about software engineering, computer graphics, artificial intelligence, animation, software architecture and networking. The game programing degree addresses the real-world needs of industry through special, topic-based classes. Courses are taught with a mixture of theory and applied practice. Covering both emerging trends and proven knowledge, the program's content is always relevant and current. This combination of approaches allows students to understand the connection between realized applied systems and issues they'll likely face professionally in years to come.
Considerations:
Exceptions to standard rates may apply to courses with unique credit hours, supervision, labs, clinical/practicum courses, coaching, administrative tasks, and courses that are either over-enrolled or under-enrolled.
General Compensation/Benefits Statement:
DePaul University has provided a compensation range that represents its good faith estimate of what the University may pay for the position at the time of posting. The salary offered to the selected candidate will be determined based on factors such as (but not limited to) the qualifications, education, experience, and training of the selected candidate, the scope and responsibilities of the position, departmental budget availability, internal salary equity considerations, and available market information.
DePaul University offers a variety of benefit options for qualified part-time employees. Further information regarding benefits can be found here:
About DePaul University's Academic Calendar:
Except for the College of Law, DePaul University operates on a quarter system. Classes in Autumn, Winter, and Spring quarters are 11 weeks in length (including finals week) and Summer courses, in two sessions, are typically 5 weeks in length. The College of Law operates on the semester system. Classes in the Fall and Spring semesters are 16 weeks in length (including finals week) and it offers a Summer Session of 7 weeks (including final exams).
Salary Information: The anticipated hiring rate of this position is between $4,800 and $6,100 per course, commensurate with qualifications and experience.
Applicant Documents
Cover Letter(1)
C.V.(1)