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Part Time Knowledge Graph Software Engineer Jobs in Texas

Work From Office (Monday to Friday) Terms-Fulltime/Part time/Contractual: Fulltime Job Summary In this role, you will lead a team of engineers to ensure timely software project delivery for enhanced ...

Data Engineer

San Antonio, TX

$103K - $124K/yr

This position requires strong software engineering and coding expertise, with demonstrated ... part time, and independent contractor) and annual random drug screening for all current T3i ...

Were you a developer working in a corporate environment on something lame? Our engineers enjoy a ... knowledge and skill sets. Corporate Burnout is simply not a reality for us. "Love Building Software ...

Were you a developer working in a corporate environment on something lame? Our engineers enjoy a ... knowledge and skill sets. Corporate Burnout is simply not a reality for us. "Love Building Software ...

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Part Time Knowledge Graph Software Engineer information

What is the difference between Part Time Knowledge Graph Software Engineer vs Part Time Data Scientist?

AspectPart Time Knowledge Graph Software EngineerPart Time Data Scientist
Required CredentialsBachelor's in CS, experience with graph databases, programming skillsBachelor's in CS, statistics, or related field; programming and analytical skills
Work EnvironmentTech companies, research labs, startups focusing on data modelingData analysis firms, research institutions, tech companies
Employer & Industry UsageUsed in AI, semantic web, knowledge managementUsed in analytics, machine learning, business intelligence

The Part Time Knowledge Graph Software Engineer focuses on developing and maintaining knowledge graph systems, requiring expertise in graph databases and data modeling. In contrast, the Part Time Data Scientist analyzes data to extract insights, often using statistical and machine learning techniques. While both roles involve data handling and programming, their core responsibilities and industry applications differ significantly.

What are the most commonly searched types of Knowledge Graph Software Engineer jobs in Texas? The most popular types of Knowledge Graph Software Engineer jobs in Texas are:
What cities in Texas are hiring for Part Time Knowledge Graph Software Engineer jobs? Cities in Texas with the most Part Time Knowledge Graph Software Engineer job openings:
Associate Software Engineer (Open3D) - Remote

Associate Software Engineer (Open3D) - Remote

micro1 AI

Dallas, TX • Remote

$20 - $120/hr

Part-time

This job post has expired today. Applications are no longer accepted.


Job description

Job Title: Junior Software Engineer (Open 3D Engine)


Job Type: Contractor


Location: Remote


Job Summary: Join our client's team as a Junior Software Engineer (Open 3D Engine) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.


Key Responsibilities:

  1. Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
  2. Leverage the full suite of O3DE tools—including Atom Renderer, Component Entity System, Gems, and Asset Processor—to create high-fidelity, effective environments.
  3. Collaborate with the customer’s team to transform conceptual ideas into finished AI training workflows and simulations.
  4. Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects.
  5. Utilize AWS services to support robust, scalable 3D simulation deployment and asset management.
  6. Document processes and communicate progress clearly through strong written and verbal updates.
  7. Troubleshoot and optimize simulation performance, ensuring accuracy and efficiency for AI training objectives.


Required Skills and Qualifications:

  1. Hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows.
  2. Proficiency in Python and C++ for 3D scene development and automation.
  3. Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training.
  4. Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE.
  5. Strong written and verbal communication skills, with the ability to clearly document and present technical concepts.
  6. Basic knowledge of AWS infrastructure and its application for cloud-based development and deployment.
  7. Background in game development, simulation, or real-time graphics projects.


Preferred Qualifications:

  1. Previous experience working directly on AI training or simulation projects within O3DE.
  2. Exposure to asset management pipelines and collaborative development environments.
  3. Demonstrated initiative in adopting new O3DE tools and staying current with engine updates.