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Part Time Game Ui Designer Jobs (NOW HIRING)

UI/UX Lead (Remote, Part-Time) We're seeking an experienced and creative UI/UX Lead to join our ... As the UI/UX Lead, you'll guide and mentor a team of designers to deliver exceptional digital ...

Web UI/UX Designer

Suitland, MD · On-site

$38 - $41.50/hr

This job is part time. Hourly pay: $38.00 - $41.50/hr Work Location: Fully remote * Design and ... them into interactive designs and project artifacts; * Ability to design website themes;

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Part Time Game Ui Designer information

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$47K

$156K

How much do part time game ui designer jobs pay per year?

As of Jul 14, 2026, the average yearly pay for part time game ui designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

How does a part-time Game UI Designer typically collaborate with other team members during a project?

As a part-time Game UI Designer, you'll regularly collaborate with game developers, artists, and UX designers, often through virtual meetings and shared project management tools. Communication is key, as you'll need to coordinate your work schedule with full-time staff to review assets, receive feedback, and make revisions. You may also participate in design sprints or milestone reviews, contributing your expertise while balancing your hours. This role requires adaptability and clear communication to ensure your work aligns with the game's visual identity and user experience goals.

What does a Part Time Game UI Designer do?

A Part Time Game UI Designer creates and implements the visual elements that make up the user interface (UI) of a video game, such as menus, buttons, icons, and HUDs (heads-up displays). They work closely with game developers and artists to ensure the UI is both visually appealing and easy to use. Because the position is part-time, these designers often work on specific projects or stages of development, contributing their expertise in short-term or flexible roles.

What are the key skills and qualifications needed to thrive as a Part Time Game UI Designer, and why are they important?

To thrive as a Part Time Game UI Designer, you need a solid understanding of visual design principles, user experience (UX), and proficiency with tools like Adobe Creative Suite or Figma, often supported by a portfolio of relevant work. Familiarity with game engines such as Unity or Unreal Engine and experience implementing UI assets are typically required. Strong communication, creativity, and the ability to collaborate with cross-functional teams help you stand out in this role. These skills ensure intuitive, visually appealing interfaces that enhance player engagement and align with overall game design goals.

What is the difference between Part Time Game Ui Designer vs Part Time Game Artist?

AspectPart Time Game Ui DesignerPart Time Game Artist
Primary FocusDesigning user interfaces, menus, icons, and interactive elementsCreating visual assets like characters, backgrounds, and environments
Skills & ToolsUI/UX design, graphic design, proficiency in Adobe XD, FigmaDrawing, illustration, Photoshop, 3D modeling
Work EnvironmentCollaborates closely with developers and game designersWorks with art directors and animators
Industry UsageCommonly used in game development teams focusing on interface designUsed in teams creating visual assets and game environments

While both roles involve visual design in gaming, the Part Time Game Ui Designer specializes in creating user interfaces and interactive elements, whereas the Part Time Game Artist focuses on visual assets and environment art. Understanding these differences helps employers and candidates align skills with job requirements effectively.

More about Part Time Game Ui Designer jobs
What cities are hiring for Part Time Game Ui Designer jobs? Cities with the most Part Time Game Ui Designer job openings:
What are the most commonly searched types of Game Ui Designer jobs? The most popular types of Game Ui Designer jobs are:
Infographic showing various Part Time Game Ui Designer job openings in the United States as of July 2026, with employment types broken down into 88% Full Time, 7% Part Time, 1% Temporary, and 4% Contract. Highlights an 89% Physical, 5% Hybrid, and 6% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.
Short-Term UI/UX Designer - ERP System Modernization

Short-Term UI/UX Designer - ERP System Modernization

Orange County Department of Education

Costa Mesa, CA • On-site

$60/hr

Part-time

Medical, Dental

Re-posted 16 days ago


Job description

Short-Term UI/UX Designer - ERP System Modernization at Orange County Department of Education Share on X Print Application Deadline 1/1/1900 12:00 AM Pacific Date Posted 5/29/2026 Contact Olivia Dayton 714-966-4497 Number of Openings 1 Salary Single Rate $60.00 Per Hour Length of Work Year 2025-2026 Employment Type Part Time About the Employer The Orange County Department of Education (OCDE) serves some of Orange County's most vulnerable student populations and provides support and mandated fiscal oversight to 28 school districts serving more than 600 schools and approximately 475,000 students. In addition to providing direct instruction to students through its own alternative and special education programs, OCDE administers an array of programs and services that are critical to the operations of local school districts and community colleges, facilitating professional development, legal guidance, payroll, career and technical education support, high-speed internet access, Local Control and Accountability Plan assistance and approval, resources for families, and student enrichment. OCDE's vision is that "Orange County students will lead the nation in college and career readiness and success." Department staff are working to achieve this goal in collaboration with educators at all levels of student development, from early childhood through higher education, and in partnership with families, businesses and community organizations

Job Summary Job Summary The Orange County Department of Education is seeking a skilled and collaborative UI/UX Designer to lead the design of a modern payroll and HR system that will replace a legacy platform. This role will play a critical part in transforming complex payroll and HR processes into intuitive, user-friendly experiences for stakeholders. The ideal candidate brings a strong balance of design expertise, business understanding, and technical collaboration-along with experience leveraging Artificial Intelligence (AI) tools to enhance design workflows and outcomes.

KEY RESPONSIBILITIES: The Orange County Department of Education is seeking a skilled and collaborative UI/UX Designer to lead the design of a modern payroll and HR system that will replace a legacy platform. This role will play a critical part in transforming complex payroll and HR processes into intuitive, user-friendly experiences for stakeholders. The ideal candidate brings a strong balance of design expertise, business understanding, and technical collaboration-along with experience leveraging Artificial Intelligence (AI) tools to enhance design workflows and outcomes.

KEY RESPONSIBILITIES: Lead UX/UI Design for ERP System - Design user-centered interfaces for a new enterprise payroll solution, replacing a legacy system. - Translate complex payroll and HR workflows into streamlined, intuitive user experiences. Stakeholder Collaboration - Partner closely with Payroll and HR business units to understand requirements, pain points, and compliance needs.

- Work alongside software analysts, developers, and IT teams to align design with technical feasibility. Facilitation & Communication - Lead design workshops, requirements sessions, and usability reviews. - Present design concepts, prototypes, and recommendations clearly to both technical and non-technical audiences.

Design Execution - Create wireframes, mockups, prototypes, and design specifications. - Develop user flows View Job Description Requirements / Qualifications FOR CONSIDERATION, PLEASE EMAIL YOUR UPDATED RESUME TO MARTIN TINIO AT MTINIO@OCDE.US Required Qualifications Bachelor's degree in Design, Human-Computer Interaction, or related field (or equivalent experience) Proven experience designing enterprise applications (ERP, HRIS, Payroll, or similar systems preferred) Strong proficiency in tools such as Figma, Adobe XD, Sketch, or similar Experience creating: o Wireframes and prototypes o User journeys and workflows o Design documentation for development teams Demonstrated ability to: o Lead meetings and design discussions o Present concepts to stakeholders at all levels Experience collaborating with technical IT teams Strong communication and facilitation skills Preferred Qualifications Experience designing payroll, HR, or financial systems Familiarity with compliance-driven workflows (e.g., payroll regulations, auditing requirements) Hands-on experience using AI tools for design, such as: o Generative design assistants o AI-powered user research tools o Automated prototyping or accessibility tools Understanding of agile development environments Key Competencies User-centered design mindset Strong problem-solving and analytical skills Ability to bridge business and technical perspectives Excellent presentation and storytelling skills Adaptability in modernizing legacy systems What You'll Impact Transformation from a legacy payroll system to a modern, user-friendly platform Improved efficiency and usability for HR and Payroll teams Adoption of AI-driven design practices within enterprise IT Requirements / Qualifications FOR CONSIDERATION, PLEASE EMAIL YOUR UPDATED RESUME TO MARTIN TINIO AT MTINIO@OCDE.US Required Qualifications Bachelor's degree in Design, Human-Computer Interaction, or related field (or equivalent experience) Proven experience designing enterprise applications (ERP, HRIS, Payroll, or similar systems preferred) Strong proficiency in tools such as Figma, Adobe XD, Sketch, or similar Experience creating: o Wireframes and prototypes o User journeys and workflows o Design documentation for development teams Demonstrated ability to: o Lead meetings and design discussions o Present concepts to stakeholders at all levels Experience collaborating with technical IT teams Strong communication and facilitation skills Preferred Qualifications Experience designing payroll, HR, or financial systems Familiarity with compliance-driven workflows (e.g., payroll regulations, auditing requirements) Hands-on experience using AI tools for design, such as: o Generative design assistants o AI-powered user research tools o Automated prototyping or accessibility tools Understanding of agile development environments Key Competencies User-centered design mindset Strong problem-solving and analytical skills Ability to bridge business and technical perspectives Excellent presentation and storytelling skills Adaptability in modernizing legacy systems What You'll Impact Transformation from a legacy payroll system to a modern, user-friendly platform Improved efficiency and usability for HR and Payroll teams Adoption of AI-driven design practices within enterprise IT Comments and Other Information Before receiving authorization to work in this position, the individual selected will be required to provide a current negative TB authorization, within the last 60 days, and submit fingerprints for the purpose of conducting a confidential background investigation and record check. The tests are arranged and paid for by OCDE

The Immigration Reform and Control Act of 1986 requires employers to verify the employability of all new employees. Before the Department will finalize an offer of employment, the candidate selected will be required to show original documents which establish both the individual's identity and employment authorization. The candidate must also sign a statement under penalty of perjury regarding his/her employability.

** This position does not offer medical or dental benefits ** We reserve the right to reopen, readvertise, or delay filling this position. AA/EOE/ADA Comments and Other Information Before receiving authorization to work in this position, the individual selected will be required to provide a current negative TB authorization, within the last 60 days, and submit fingerprints for the purpose of conducting a confidential background investigation and record check. The tests are arranged and paid for by OCDE.

The Immigration Reform and Control Act of 1986 requires employers to verify the employability of all new employees. Before the Department will finalize an offer of employment, the candidate selected will be required to show original documents which establish both the individual's identity and employment authorization. The candidate must also sign a statement under penalty of perjury regarding his/her employability.

** This position does not offer medical or dental benefits ** We reserve the right to reopen, readvertise, or delay filling this position. AA/EOE/ADA Links Related To This Job Application and Selection Procedure OCDE Human Resources Non-Discrimination Policy View Other Job Desc. / Ess.

Elem. CalPERS Links Not all postings qualify for CalPERS. Informational Only.

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