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Part Time Game Tester Jobs in Chicago, IL (NOW HIRING)

Part-time Faculty Positions DePaul University invites expressions of interest for a pool of ... and testing towards creating polished experiences. Students learn to evaluate and critique each ...

Front of House POSITION TYPE: Part Time/Full Time REPORTING TO: Floor Manager FLSA STATUS: Non ... Maintain quality conditions of gaming equipment including sanitation and ensure all required ...

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Part Time Game Tester information

See Chicago, IL salary details

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$22

How much do part time game tester jobs pay per hour?

As of Aug 22, 2026, the average hourly pay for part time game tester in Chicago, IL is $18.84, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $20.58 per hour, depending on experience, location, and employer.

What is a part time game tester?

Part time game testers are individuals who work on a flexible or reduced-hour basis to play and evaluate video games before they are released to the public. Their main responsibility is to identify bugs, glitches, and other issues by thoroughly testing the gameplay, graphics, and user interface. They document their findings and provide feedback to developers to help improve the overall quality of the game. Part time game testers may work remotely or on-site and often juggle this job alongside other commitments, such as school or another job.

What are the key skills and qualifications needed to thrive as a part time game tester?

To thrive as a Part Time Game Tester, you need keen attention to detail, analytical thinking, and a basic understanding of gameplay mechanics, often supported by experience with various gaming platforms. Familiarity with bug tracking software such as JIRA or TestRail and knowledge of quality assurance processes are commonly required. Strong communication, patience, and teamwork skills help testers effectively report issues and collaborate with developers. These abilities ensure high-quality games by identifying and communicating bugs, enhancing the user experience before release.

What are some common challenges faced by part-time game testers and how can they be addressed?

Part-time game testers often encounter challenges such as tight deadlines, repetitive testing tasks, and the need to quickly adapt to different game genres and platforms. Balancing multiple projects or shifts with other commitments can also be demanding. To address these challenges, effective time management, strong communication with team members, and staying organized are essential. Additionally, proactively seeking feedback and clarifying testing expectations with supervisors can help testers stay on track and deliver high-quality results.

What is the difference between Part Time Game Tester vs QA Tester?

AspectPart Time Game TesterQA Tester
CredentialsHigh school diploma or equivalent; gaming knowledgeHigh school diploma; often some technical or software testing knowledge
Work EnvironmentGaming companies, remote or on-site testing labsSoftware companies, gaming firms, testing labs
Industry UsagePrimarily in gaming industry for bug testing and feedbackBroader software industry, including gaming, applications, and software products

Part Time Game Testers focus on testing video games for bugs and providing feedback, often on a flexible schedule. QA Testers have a broader role in testing various software products, including games, to ensure quality and functionality. While both roles require attention to detail and some technical understanding, QA Testers typically need more formal testing knowledge and certifications. The main difference lies in the scope and industry focus, with Part Time Game Testers specializing in gaming and QA Testers working across multiple software sectors.

Do part time game testers actually get paid?

Part time game testers are typically paid for their work, often on an hourly basis or per project, with wages varying depending on the company and location. They usually need to have good attention to detail and may be required to complete testing tasks within set schedules. Compensation is generally reliable, but pay rates can differ widely across employers and regions.

How do you become a part time game tester?

To become a part-time game tester, you typically need a strong interest in gaming, good communication skills, and attention to detail. Many companies look for candidates with basic knowledge of gaming platforms and sometimes require familiarity with testing tools or bug tracking software; some roles may also require a high school diploma or equivalent. Applying through game development companies, testing agencies, or freelance platforms can help you find part-time opportunities.

What are the most commonly searched types of Game Tester jobs in Chicago, IL?

The most popular types of Game Tester jobs in Chicago, IL are:

What are popular job titles related to Part Time Game Tester jobs in Chicago, IL?

For Part Time Game Tester jobs in Chicago, IL, the most frequently searched job titles are:

What job categories do people searching Part Time Game Tester jobs in Chicago, IL look for?

The top searched job categories for Part Time Game Tester jobs in Chicago, IL are:

Infographic showing various Part Time Game Tester job openings in Chicago, IL as of August 2026, with employment types broken down into 100% Part Time. Highlights an 100% In-person job distribution, with an average salary of $39,186 per year, or $18.8 per hour.

Adjunct Faculty in Game Design

DePaul

Chicago, IL • On-site

Part-time

This job post has expired 1 day ago. Applications are no longer accepted.


Job description

Adjunct Faculty in Game Design
Full-time Faculty Positions
Full-time faculty positions will be posted on a per-opening basis. Postings are organized by college/school and department. Applicants will be evaluated at the college/school level for the position which they are submitting an application. Unless noted by a close date, positions will remain open until they are filled. Qualified applicants are encouraged to apply.
Part-time Faculty Positions
DePaul University invites expressions of interest for a pool of qualified Part Time Faculty to teach courses in a variety of disciplines across all 10 colleges and schools. Individuals may enter expressions of interest by submitting their credentials to any posting for which they are qualified to teach. Postings are organized by college/school and department. Screening of individuals in the pool is ongoing, depending on curricular need and funding. Individuals will be contacted by the department if they reach the finalist stage for teaching a particular course or set of courses. The pool will remain in place until the closing date specified in the posting details; those interested in remaining in the pool beyond that time must resubmit. All individuals in the pool will be notified by email when the posting is closed.
Below you will find the details for the posting including any supplementary documentation and questions you should review before applying for the opening or submitting your interest in teaching. To apply for the position, please click the Apply for this Job link/button.
Posting Details
Job ID: 47764
College/School: Chicago, IL - Jarvis College of Computing & Digital Media
Position Description:
DePaul's Jarvis College of Computing & Digital Media (CDM) is located in the heart of Chicago's Loop, the central business district of Chicago. Our students represent many different experiences, perspectives, and cultures, and the university strives to recruit and sustain a faculty community where all backgrounds are valued and supported. Part-time teaching positions are available throughout the academic year, including summer sessions. Academic course schedules fluctuate from quarter to quarter, and the college will work with selected individuals to determine a quarterly schedule. Courses are not guaranteed, however the college does its best to give ample notice about available courses. Applicants with expertise that matches course scheduling needs will be contacted for an interview.
The School of Design (SoD) offers a learning environment that nurtures the development of innovative designers, who embrace interdisciplinary methods to solve challenging problems. SoD offers a variety of undergraduate and graduate programs including Digital Communication and Media Arts, Game Design, Graphic Design, Human Centered Design, Industrial Design, and User Experience Design.
Qualifications:
Minimum requirements include a master's degree in the discipline, or 18 semester/27 quarter hours of graduate work in the discipline, or an undergraduate degree with a minimum of five years demonstrated relevant professional experience. Exceptions may be considered with approval of the dean.
Application Instructions:
The BS in Game Design degree prepares students to become leaders in the diversifying field of games. Throughout the program, students collaborate on interdisciplinary teams with programmers, artists, writers, and audio designers. The curriculum focuses on the entire development cycle from ideation to documentation, prototyping, implementation, iteration, and testing towards creating polished experiences. Students learn to evaluate and critique each other's work, communicate, problem-solve and design for clients. Throughout the process students will build a portfolio showcasing the diversity of their skill-sets ranging from indie games, to art games, and games for change on established and experimental platforms.
In addition to the required documents listed below, you may also submit a portfolio, teaching evaluations and a course syllabus as optional documents.
Considerations:
Exceptions to standard rates may apply to courses with unique credit hours, supervision, labs, clinical/practicum courses, coaching, administrative tasks, and courses that are either over-enrolled or under-enrolled.
General Compensation/Benefits Statement:
DePaul University has provided a compensation range that represents its good faith estimate of what the University may pay for the position at the time of posting. The salary offered to the selected candidate will be determined based on factors such as (but not limited to) the qualifications, education, experience, and training of the selected candidate, the scope and responsibilities of the position, departmental budget availability, internal salary equity considerations, and available market information.
DePaul University offers a variety of benefit options for qualified part-time employees. Further information regarding benefits can be found here:
About DePaul University's Academic Calendar:
Except for the College of Law, DePaul University operates on a quarter system. Classes in Autumn, Winter, and Spring quarters are 11 weeks in length (including finals week) and Summer courses, in two sessions, are typically 5 weeks in length. The College of Law operates on the semester system. Classes in the Fall and Spring semesters are 16 weeks in length (including finals week) and it offers a Summer Session of 7 weeks (including final exams).
Salary Information: The anticipated hiring rate of this position is between $4,800 and $6,100 per course, commensurate with qualifications and experience.
Applicant Documents
Cover Letter(1)
C.V.(1)