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Part Time Euv Lithography Research Engineer Jobs

... Engineering About the Department North Carolina State University has a foundational legacy of ... Disclaimer: Perks and Benefit eligibility is based on Part-Time or Full-Time Employment status.

$201K/yr

The Eberly College of Science, Department of Physics at The Pennsylvania State University is seeking to fill one Part Time Research Engineer position in the Penn StateLIGO group.In this position you ...

$25/hr

AND POSITION REQUIREMENTS The Department of Materials Science and Engineering is seeking applicants for part-time job of part-time research support. Job duties to include: * synthesizing polymer ...

... Working Title Research Engineer Career Progression Track S00 Track Level S3 - Skilled, S2 ... No Standard Hours per Week up to 19 hours Full Time or Part Time? Part Time Shift Day Work Schedule ...

... Working Title Research Engineer Career Progression Track S00 Track Level S3 - Skilled, S2 ... No Standard Hours per Week up to 19 hours Full Time or Part Time? Part Time Shift Day Work Schedule ...

... Working Title Research Engineer Career Progression Track S00 Track Level S3 - Skilled, S2 ... No Standard Hours per Week up to 19 hours Full Time or Part Time? Part Time Shift Day Work Schedule ...

Hourly Research Assistants

Campus, IL · On-site

$15 - $20/hr

No Standard Hours per Week up to 19 hours Full Time or Part Time? Part Time Shift Day Work Schedule ... engineering. 2. Has taken Biomechanics of Human Movement (ME EN 5960/6960-004) course 3. Well ...

Hourly Research Assistants

Campus, IL · On-site

$15 - $20/hr

No Standard Hours per Week up to 19 hours Full Time or Part Time? Part Time Shift Day Work Schedule ... engineering. 2. Has taken Biomechanics of Human Movement (ME EN 5960/6960-004) course 3. Well ...

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Part Time Euv Lithography Research Engineer information

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$37K

$106K

$142.5K

How much do part time euv lithography research engineer jobs pay per year?

As of Aug 17, 2026, the average yearly pay for part time euv lithography research engineer in the United States is $106,012.00, according to ZipRecruiter salary data. Most workers in this role earn between $104,000.00 and $104,000.00 per year, depending on experience, location, and employer.

What is a part time EUV lithography research engineer?

Part Time EUV Lithography Research Engineers are professionals who work on a part-time basis to research and develop technologies related to Extreme Ultraviolet (EUV) lithography. EUV lithography is a cutting-edge process used in semiconductor manufacturing to produce smaller, faster, and more efficient microchips. These engineers typically analyze new materials, optimize processes, and solve technical challenges in EUV systems. Their work is crucial for advancing chip performance and supporting the semiconductor industry's innovation. A part-time role allows for flexible work arrangements, often suited for students, researchers, or industry professionals seeking work-life balance.

What are the key skills and qualifications needed to thrive as a part time EUV lithography research engineer?

A Part Time EUV Lithography Research Engineer typically needs a strong background in physics, electrical engineering, or materials science, often with experience or coursework related to semiconductor manufacturing. Familiarity with EUV lithography tools, cleanroom protocols, data analysis software (such as MATLAB or Python), and relevant safety certifications are commonly required. Excellent problem-solving skills, attention to detail, and effective communication are vital soft skills for collaborating with interdisciplinary teams and documenting research findings. These competencies ensure high-quality experimental results, safe lab operations, and meaningful contributions to advancing lithography technology.

What are some common challenges faced by part time EUV lithography research engineers, and how can applicants prepare for them?

Part Time EUV Lithography Research Engineers often encounter challenges such as staying up-to-date with rapidly evolving lithography technologies and balancing multiple research projects within limited hours. Applicants should be comfortable working in highly collaborative environments, as close coordination with full-time engineers, process technicians, and academic researchers is typical. Proactively managing time and communicating progress is essential to maximize impact in a part-time role. Gaining familiarity with the latest EUV equipment and simulation tools can also help applicants hit the ground running.

What cities are hiring for Part Time Euv Lithography Research Engineer jobs?

Cities with the most Part Time Euv Lithography Research Engineer job openings:

What are the most commonly searched types of Euv Lithography Research Engineer jobs?

The most popular types of Euv Lithography Research Engineer jobs are:

Infographic showing various Part Time Euv Lithography Research Engineer job openings in the United States as of July 2026, with employment types broken down into 95% Full Time, 2% Part Time, and 3% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $106,012 per year, or $51 per hour.

Part-time

Re-posted 4 days ago


Job description

About Science and Technology Corporation (STC): STC is a science and engineering research and services support company with proven expertise and experience spanning research, development, test, and evaluation in areas including aerospace engineering, earth and atmospheric sciences, chemical and biological defense, military systems and technology, and software development. Employment Category: Part-time surge position: up to 20 hours per week, with schedule flexibility based on design, fabrication, and test milestones. Duty station is within the NASA AFRC area; relocation or travel to AFRC will not be accommodated.

Onsite presence is not required every day-work is part-time surge and may be accomplished offsite until integration and test activities require onsite support at AFRC. Location: Within the NASA Armstrong Flight Research Center (AFRC) area - hybrid; offsite work permitted until integration and test Work performed in office, control room, and field environments. Work Environment: Work includes office/design environments and electronics laboratory environments during circuit card test and integration.

Security Clearance: Must be able to obtain and maintain a DoD Secret security clearance Citizenship: Must be a U.S. Citizen Job Summary The Simulation Electronics Engineer provides research-level electronics engineering support to the Simulation Engineering Branch (Code 580) at NASA Armstrong Flight Research Center under the Engineering and Technical Support Services (ETSS) contract. This position supports the design, development, and test of a power distribution board used in the cockpit interface unit subsystem

The work consists of designing the electronic circuit card, completing schematic capture in preparation for board production, and testing the circuit card design once returned from the board manufacturer to verify it operates within required operational parameters-or modifying the circuit should it not function as required. This is a part-time surge position (up to 20 hours per week). Work may be accomplished offsite within the AFRC area until integration and test activities require onsite presence.

Primary Responsibilities Design an electronic circuit card (power board) to distribute power within the cockpit interface unit subsystem. Complete schematic capture and printed circuit board (PCB) layout in preparation for board production. Define required operational parameters and develop test procedures for circuit card verification.

Test the manufactured circuit card to ensure it operates per required operational parameters. Troubleshoot and modify the circuit design should the circuit not function as required. Develop firmware and support data acquisition as required for circuit test and integration.

Document design, schematics, test results, and design changes. Coordinate with the Simulation Engineering Branch for integration and test of the power board within the cockpit interface unit subsystem. Key Benefits and Impact Apply deep electronics design expertise to flight research simulation hardware at NASA Armstrong.

Own the power board design end-to-end-from schematic capture through fabrication, test, and integration. Support the cockpit interface unit subsystem used in real-time simulation of research aircraft. Enjoy a flexible, part-time surge schedule with hybrid work until integration and test.

Benefits Sick LeaveMinimum Qualifications Bachelor's degree or greater in Engineering or Physical Science with at least 20 years of experience, including 5 years as a Principal Investigator, Group Leader, Project Engineer, Project Manager, or equivalent (per ETSS Research Engineer labor category; a Master's degree may substitute for 2 years of related experience, a Doctorate for 5 years). Demonstrated circuit design experience. Strong understanding of analog and digital electronics theory.

Understanding of embedded systems. PCB design and layout experience. Schematic capture experience.

Signal processing experience. Firmware development experience. Data acquisition experience.

Advanced programming skills. U.S. Citizenship required (NASA facility access)

Preferred Qualifications AutoCAD experience. Strong problem-solving and analytical skills. Experience with microcontrollers.

Programming experience in C++, C, Java, and/or Python.Minimum Qualifications Bachelor's degree or greater in Engineering or Physical Science with at least 20 years of experience, including 5 years as a Principal Investigator, Group Leader, Project Engineer, Project Manager, or equivalent (per ETSS Research Engineer labor category; a Master's degree may substitute for 2 years of related experience, a Doctorate for 5 years). Demonstrated circuit design experience. Strong understanding of analog and digital electronics theory

Understanding of embedded systems. PCB design and layout experience. Schematic capture experience.

Signal processing experience. Firmware development experience. Data acquisition experience.

Advanced programming skills. U.S. Citizenship required (NASA facility access)

Preferred Qualifications AutoCAD experience. Strong problem-solving and analytical skills. Experience with microcontrollers.

Programming experience in C++, C, Java, and/or Python.