Use motion and animation tools to produce motion references and effects concepts that guide ... Strong visual development skills: style frames, mood boards, colour theory, and composition ...
Use motion and animation tools to produce motion references and effects concepts that guide ... Strong visual development skills: style frames, mood boards, colour theory, and composition ...
Required : • Proven mastery of Adobe After Effects for motion graphics, visual effects, and compositing. • Strong creative eye with experience critiquing motion design and animation projects. • ...
Required : • Proven mastery of Adobe After Effects for motion graphics, visual effects, and compositing. • Strong creative eye with experience critiquing motion design and animation projects. • ...
... animation and visual effects processes into comprehensive documentation or tutorials. • Assess real-world use cases and contribute to building datasets that reflect current motion design industry ...
... animation and visual effects processes into comprehensive documentation or tutorials. • Assess real-world use cases and contribute to building datasets that reflect current motion design industry ...
Principal Visual Artist
New York, NY · On-site
Use motion and animation tools to produce motion references and effects concepts that guide ... Strong visual development skills: style frames, mood boards, colour theory, and composition ...
Principal Visual Artist
New York, NY · On-site
Use motion and animation tools to produce motion references and effects concepts that guide ... Strong visual development skills: style frames, mood boards, colour theory, and composition ...
VFX Supervisor, AI & Animation
Los Angeles, CA · On-site
$140K - $165K/yr
Animation and Character Animation * Architect hybrid workflows that successfully bridge traditional ... Provide world-class artistic and technical direction for all visual effects, ensuring the final ...
VFX Supervisor, AI & Animation
Los Angeles, CA · On-site
$140K - $165K/yr
Animation and Character Animation * Architect hybrid workflows that successfully bridge traditional ... Provide world-class artistic and technical direction for all visual effects, ensuring the final ...
Lead VFX Artist
Orange, CA · On-site
$130K - $170K/yr
Bachelor's degree in Art, Animation, or a related field, or equivalent experience. * Minimum of 5-7 years of experience in creating visual effects for video games, with a strong portfolio ...
Lead VFX Artist
Orange, CA · On-site
$130K - $170K/yr
Bachelor's degree in Art, Animation, or a related field, or equivalent experience. * Minimum of 5-7 years of experience in creating visual effects for video games, with a strong portfolio ...
Graphic Artist - 2D_3D Modeling & Animation
Aberdeen, MD · On-site
$136K - $163K/yr
Responsibilities Candidate shall provide specialized 2D/3D modeling, animation, and graphic design ... Create dynamic motion graphics, animated sequences, and visual effects that enhance multimedia ...
Graphic Artist - 2D_3D Modeling & Animation
Aberdeen, MD · On-site
$136K - $163K/yr
Responsibilities Candidate shall provide specialized 2D/3D modeling, animation, and graphic design ... Create dynamic motion graphics, animated sequences, and visual effects that enhance multimedia ...
Lead VFX Artist
$130K - $170K/yr
Bachelor's degree in Art, Animation, or a related field, or equivalent experience. * Minimum of 5-7 years of experience in creating visual effects for video games, with a strong portfolio ...
Lead VFX Artist
$130K - $170K/yr
Bachelor's degree in Art, Animation, or a related field, or equivalent experience. * Minimum of 5-7 years of experience in creating visual effects for video games, with a strong portfolio ...
Graphic Artist - 2D_3D Modeling & Animation
Aberdeen, MD · On-site
$136K - $163K/yr
Responsibilities Candidate shall provide specialized 2D/3D modeling, animation, and graphic design ... Create dynamic motion graphics, animated sequences, and visual effects that enhance multimedia ...
Graphic Artist - 2D_3D Modeling & Animation
Aberdeen, MD · On-site
$136K - $163K/yr
Responsibilities Candidate shall provide specialized 2D/3D modeling, animation, and graphic design ... Create dynamic motion graphics, animated sequences, and visual effects that enhance multimedia ...
Lead VFX Artist
Orange, CA · On-site
Bachelors degree in Art, Animation, or a related field, or equivalent experience. * Minimum of 5-7 years of experience in creating visual effects for video games, with a strong portfolio ...
Quick apply
Lead VFX Artist
Orange, CA · On-site
Bachelors degree in Art, Animation, or a related field, or equivalent experience. * Minimum of 5-7 years of experience in creating visual effects for video games, with a strong portfolio ...
AGBO is seeking a talented Animator to join our Visual Effects (VFX) team. The Animator is responsible for designing and creating the motion of computer graphics characters. This role will help lead ...
AGBO is seeking a talented Animator to join our Visual Effects (VFX) team. The Animator is responsible for designing and creating the motion of computer graphics characters. This role will help lead ...
Vfx Artist
Tulsa, OK · On-site
$85K - $95K/yr
Create high-quality visual effects for marketing materials, including videos, animations, and graphics. * Collaborate with the creative team to understand project requirements and deliver results ...
Quick apply
Vfx Artist
Tulsa, OK · On-site
$85K - $95K/yr
Create high-quality visual effects for marketing materials, including videos, animations, and graphics. * Collaborate with the creative team to understand project requirements and deliver results ...
Expression of Interest - Animator
Los Angeles, CA · On-site +1
AGBO is seeking a talented Animator to join our Visual Effects (VFX) team. The Animator is responsible for designing and creating the motion of computer graphics characters. This role will help lead ...
Expression of Interest - Animator
Los Angeles, CA · On-site +1
AGBO is seeking a talented Animator to join our Visual Effects (VFX) team. The Animator is responsible for designing and creating the motion of computer graphics characters. This role will help lead ...
Adjunct Faculty - Animation and Motion Design
Virginia Beach, VA · On-site
$100/hr
Visual Effects (VFX) * Digital Modeling, Texturing, and Look Development * Lighting and Rendering * Animation Pre-Production and Pipeline Development * Cinematography for Animation * Editing and Post ...
Adjunct Faculty - Animation and Motion Design
Virginia Beach, VA · On-site
$100/hr
Visual Effects (VFX) * Digital Modeling, Texturing, and Look Development * Lighting and Rendering * Animation Pre-Production and Pipeline Development * Cinematography for Animation * Editing and Post ...
Visual Effects (VFX) * Digital Modeling, Texturing, and Look Development * Lighting and Rendering * Animation Pre-Production and Pipeline Development * Cinematography for Animation * Editing and Post ...
Visual Effects (VFX) * Digital Modeling, Texturing, and Look Development * Lighting and Rendering * Animation Pre-Production and Pipeline Development * Cinematography for Animation * Editing and Post ...
Instructor of Animation
$3.0K - $9.0K/wk
Programs at the BA, BS, and BFA levels include art education, art history, graphic design, animation production, illustration, game art/design, visual effects, and a studio art program that includes ...
Instructor of Animation
$3.0K - $9.0K/wk
Programs at the BA, BS, and BFA levels include art education, art history, graphic design, animation production, illustration, game art/design, visual effects, and a studio art program that includes ...
Classes may include areas of 2D and 3D Animation, 3D Printing, Motion Capture, Visual Effects, compositing, virtual production, Animation for Interactivity and Games, and more. Responsibilities will ...
Classes may include areas of 2D and 3D Animation, 3D Printing, Motion Capture, Visual Effects, compositing, virtual production, Animation for Interactivity and Games, and more. Responsibilities will ...
Classes may include areas of 2D and 3D Animation, 3D Printing, Motion Capture, Visual Effects, compositing, virtual production, Animation for Interactivity and Games, and more. Responsibilities will ...
Classes may include areas of 2D and 3D Animation, 3D Printing, Motion Capture, Visual Effects, compositing, virtual production, Animation for Interactivity and Games, and more. Responsibilities will ...
Professional experience in animation or interactive design such as games, visual effects, augmented reality/extended reality systems, or mobile application design * Strong production credits ...
Professional experience in animation or interactive design such as games, visual effects, augmented reality/extended reality systems, or mobile application design * Strong production credits ...
Experience with digital tools (e.g., Photoshop, Illustrator, InDesign, Premiere Pro, After Effects ... Knowledge of computer graphics, web design, animation, and digital media * Ability to adapt to a ...
Experience with digital tools (e.g., Photoshop, Illustrator, InDesign, Premiere Pro, After Effects ... Knowledge of computer graphics, web design, animation, and digital media * Ability to adapt to a ...
Overnight Visual Effects Animator information
See salary details
$15.67 is the 25th percentile. Wages below this are outliers.
$10.58 - $16
27% of jobs
$16 - $21.42
0% of jobs
$21.42 - $26.84
19% of jobs
The median wage is $28.50 / hr.
$26.84 - $32.26
14% of jobs
$32.26 - $37.67
4% of jobs
$37.67 - $43.09
0% of jobs
$43.09 - $48.51
0% of jobs
$48.51 - $53.93
0% of jobs
$59.11 is the 75th percentile. Wages above this are outliers.
$53.93 - $59.35
12% of jobs
$59.35 - $64.77
6% of jobs
$64.77 - $70.19
18% of jobs
$10
$39
$70
How much do overnight visual effects animator jobs pay per hour?
What is the difference between Overnight Visual Effects Animator vs Visual Effects Artist?
| Aspect | Overnight Visual Effects Animator | Visual Effects Artist |
|---|---|---|
| Credentials | Typically requires a degree in animation, VFX, or related field; proficiency in software like Maya, After Effects | Similar educational background; strong skills in VFX software and compositing tools |
| Work Environment | Often works overnight shifts in post-production or VFX studios, focusing on quick turnaround projects | Works during regular hours in film, TV, or advertising industries, handling broader VFX tasks |
| Industry Usage | Commonly employed in studios with tight deadlines, especially for post-production phases | Used across various media including film, TV, commercials, and gaming |
While both roles require similar skills and educational backgrounds, the Overnight Visual Effects Animator specializes in working overnight shifts with a focus on quick turnaround animation tasks, whereas the Visual Effects Artist typically works during standard hours on a broader range of VFX projects across multiple media platforms.
What are the key skills and qualifications needed to thrive as an Overnight Visual Effects Animator, and why are they important?
What are Overnight Visual Effects Animators?
What are some common challenges faced by Overnight Visual Effects Animators and how can they be managed?
Other
Re-posted 5 days ago
Job description
We're building a small, senior team to create exceptional real-time, web-first interactive experiences across our portfolio. Work that pushes what WebGL can do and sets the bar for high-craft fan engagement. We blend the creative sensibility of top interactive studios with the technical ambition of game development, and we're hiring the founding members who will shape everything that follows.
We're looking for a Principal Visual Artist to lead the visual identity and art direction of our interactive work. You'll partner with the Creative Director to define the look and feel of each project, set the visual standard for the team, and drive that quality from early concept through to production-ready assets across 2D and 3D. As the team grows, you'll lead and mentor artists, shape workflows, and own the visual direction of features end to end.
You care about craft at every stage. You understand that great real-time art starts with smart decisions made early, and you're comfortable taking ownership across disciplines in a small team where your judgment sets the quality bar.
What you'll do
- Lead the visual direction of features and projects, translating creative vision into clear production direction through concepts, style frames, and visual references
- Define and maintain the visual language, tone, and quality standard across all output as the team and portfolio grow
- Lead, mentor, and grow a team of artists, providing feedback, direction, and career development support
- Produce concept, illustration, and 2D art assets (textures, surface detail, iconography, UI elements, graphic work) that integrate into 3D and interactive environments
- Model, UV, texture, rig, and animate 3D assets to production standard, working within defined real-time budgets
- Use motion and animation tools to produce motion references and effects concepts that guide technical implementation
- Collaborate closely with the wider creative team to ensure clean, well-structured handoff for runtime, iterating based on how art behaves in-engine
- Shape art production workflows, asset pipelines, and standards as the team scales
What we're looking for
- A portfolio that spans disciplines: concept and illustration, texture and surface work, 3D modelling, and asset production, showing both range and depth
- Proven experience leading visual direction on features or projects, with the judgment to make art decisions that serve the overall experience
- Experience leading, mentoring, or growing artists on a team
- Strong visual development skills: style frames, mood boards, colour theory, and composition thinking
- Proficiency in Blender (or equivalent) for 3D modelling, UV layout, texturing, rigging, and animation
- Strong 2D skills in Photoshop, Illustrator, or equivalent, with a focus on texture creation, graphic design, and illustrative work
- Understanding of real-time asset constraints: poly budgets, texture resolution and atlasing, material complexity, and what makes assets performant at runtime
- A collaborative approach: you hand off cleanly, communicate constraints clearly, and take technical feedback without friction
Bonus
- Background in game development (highly preferred) or experience producing assets for a real-time engine
- Experience with motion design, animated asset production, or creating animation references to guide a technical team
- Familiarity with glTF pipelines and well-structured, runtime-ready exports
- Experience with shader authoring or authoring tools
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