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Overnight Unity Game Developer Jobs in Chicago, IL

Technical Artist

Chicago, IL ยท On-site +1

$130K - $156K/yr

Work with engineering and art teams to develop custom shaders from scratch * Work across several ... game engine scripting (ex. Unity, Unreal, Proprietary Engine) * Portfolio demonstrating the ...

Complete machine installations, Engineering Change Notices that affect system upgrades, and ... Occasional travel outside your assigned territory including air and overnight travel may be ...

Complete machine installations, Engineering Change Notices that affect system upgrades, and ... Occasional travel outside your assigned territory including air and overnight travel may be ...

Complete machine installations, Engineering Change Notices that affect system upgrades, and ... Occasional travel outside your assigned territory including air and overnight travel may be ...

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Overnight Unity Game Developer information

See Chicago, IL salary details

$33.5K

$111.7K

$185.4K

How much do overnight unity game developer jobs pay per year?

As of Jul 14, 2026, the average yearly pay for overnight unity game developer in Chicago, IL is $111,741.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,000.00 and $127,700.00 per year, depending on experience, location, and employer.

What are Overnight Unity Game Developers?

Overnight Unity Game Developers are professionals who work night shifts or outside of standard business hours to create, update, and maintain games using the Unity game engine. Their responsibilities often include coding gameplay mechanics, debugging, and collaborating with teams in different time zones. This role is especially valuable for companies operating globally or those with tight development deadlines, as it enables round-the-clock progress on projects.

What are the key skills and qualifications needed to thrive as an Overnight Unity Game Developer, and why are they important?

To thrive as an Overnight Unity Game Developer, you need strong proficiency in Unity3D, C# programming, and a solid understanding of game development principles, typically supported by a relevant degree or industry experience. Familiarity with version control systems like Git, Unity Asset Store tools, and bug-tracking platforms is essential. Effective time management, self-motivation, and clear remote communication are standout soft skills for working independently during overnight hours. These skills and qualities ensure timely delivery of high-quality code, smooth collaboration with distributed teams, and the ability to resolve issues autonomously in off-peak hours.

What is the difference between Overnight Unity Game Developer vs Unity Game Developer?

AspectOvernight Unity Game DeveloperUnity Game Developer
Work HoursTypically works overnight or shift-based hoursStandard daytime hours
Work EnvironmentRemote or studio, often with flexible hoursOffice or remote, regular schedule
Required SkillsUnity, C#, quick problem-solving, adaptabilityUnity, C#, game design, collaboration
Industry UsageGame studios, freelance projects, rapid development cyclesGame studios, indie developers, larger companies

The main difference between an Overnight Unity Game Developer and a Unity Game Developer lies in their work hours and schedule. Overnight developers focus on working during night shifts, often to meet tight deadlines or support global teams, while standard Unity Game Developers work regular daytime hours. Both roles require strong Unity and C# skills, but the overnight role emphasizes adaptability to unconventional hours.

What are some key challenges an Overnight Unity Game Developer might face, and how can they manage effective communication with a daytime team?

Overnight Unity Game Developers often work during hours when most of the team is offline, which can make real-time collaboration and quick feedback challenging. To manage this, it's important to maintain thorough documentation of code changes, use detailed commit messages, and rely on project management tools to update progress. Proactively reaching out with end-of-shift summaries and questions can help ensure smooth handoffs and reduce project delays. Regular check-ins or asynchronous communication channels, like Slack or Trello, also support better alignment with daytime colleagues.
What are the most commonly searched types of Unity Game Developer jobs in Chicago, IL? The most popular types of Unity Game Developer jobs in Chicago, IL are:
What are popular job titles related to Overnight Unity Game Developer jobs in Chicago, IL? For Overnight Unity Game Developer jobs in Chicago, IL, the most frequently searched job titles are:
What job categories do people searching Overnight Unity Game Developer jobs in Chicago, IL look for? The top searched job categories for Overnight Unity Game Developer jobs in Chicago, IL are:
What cities near Chicago, IL are hiring for Overnight Unity Game Developer jobs? Cities near Chicago, IL with the most Overnight Unity Game Developer job openings:
Technical Artist

Technical Artist

NxT Level

Chicago, IL โ€ข On-site, Remote

$130K - $156K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Re-posted 24 days ago


Job description

Remote โ€“ US and Canada only

thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment. We respect our players and want to contribute meaningful, enriching experiences that touch and inspire them.

We seek talent that values integrity and personal growth within an environment of intense collaboration and experimentation.

Our mission - create timeless entertainment that makes positive change to the human psyche worldwide. If youโ€™ve been wanting to have a positive impact on people's lives and the creative challenges associated with doing something different and unique, then come help us shine brighter together.

Major Responsibilities

  • Work with engineering and art teams to develop custom shaders from scratch
  • Work across several art disciplines including shading, environment art, character art, animation and general art to support as the need arises.
  • Profile and optimize shaders and VFX for optimal performance across a wide range of target platforms.
  • Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX, and material tests.
  • Coordinate with art, technical, and studio leads to help build and maintain a high-performance art pipeline from creation to final package delivery.
  • Contribute to the unique product artistic vision holding high standards for aesthetics and technical art implementation.
  • Optimizing art content for performance.

Additional Responsibilities

  • Profile and optimize shaders and VFX for optimal performance across a wide range of target platforms.
  • Working in our proprietary engine, help to establish our material and vfx pipelines.
  • Document workflows and best practices for materials and vfx

Must-Haves

  • A good understanding of shaders (HLSL and/or GLSL) and ideally able to handle supporting c++ code for those prototypes or tools if required
  • Solid experience working with shader, materials and vfx in an industry standard or proprietary game engine
  • Experience implementing visual effects in an industry standard or proprietary Game Engine from concept to completion
  • Solid experience profiling and optimizing shaders and vfx on multiple platforms
  • 3-5 or more years experience as a Technical Artist
  • Must have 3 or more years experience with Maya and modern 3D art pipelines
  • Proven experience building tools for modern art pipeline with a solid understanding of game engine scripting (ex. Unity, Unreal, Proprietary Engine)
  • Portfolio demonstrating the technical artistic ability, with a focus on custom shaders and vfx
  • Self-motivated and diligent, with established habits for tracking oneโ€™s own tasks and seeking out answers when needed

Nice to Haves

  • Writing c++ code would be a plus
  • Knowing Mel, Python, Lua, C++, is a plus
  • Understanding of animation pipelines, including character and environment systems
  • Strong communication skills and a positive and professional attitude
  • Bachelorโ€™s degree or equivalent years of experience in Computer Science, 3D graphics, or related field
  • Experience working with offsite art and programming teams

Perks:

  • Paid Time Off, Holidays and Two Weeks Winter Break
  • Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the jobโ€”thereโ€™s no waiting period before they kick in.
  • Pet Insurance for those who need it too.
  • Compassionate leave for employees who needs to take care of their family members
  • Pre-tax wellness stipend
  • Pre-tax work from home stipend
  • Access our savings plan (401K program) with company match
  • Mental health resources including Headspace membership and Employee Assistance Program (CCA)
  • Discount portal for everyday goods and services
  • Employee inclusive and diversity initiatives such as Grow Together
  • Support for personal professional development