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Organic Model Texture Artist Jobs (NOW HIRING)

$95K - $120K/yr

Senior Environment Artist - Horror Games Responsibilities: * Design and build highly realistic ... Own full environment scenes from blockout to final polish, using strong modeling, texturing, and ...

Senior Technical Artist

Cary, NC · On-site

$117K - $140K/yr

ART What We Do Push your artistic talent to the limit on a team of world-class environment ... A solid understanding of modeling and texturing fundamentals within a real-time art pipeline ...

Senior Technical Artist

Cary, NC · On-site

$117K - $140K/yr

You should understand modeling, texturing, and animation fundamentals. You should be able to ... Work with engineers and artists to optimize content for many platforms * Own gameplay and engine ...

... textures and background environments for product models within our 3D materials. This role will ... Partners with other 3D artists and motion designers to develop and stylize product models and ...

The ideal candidate is able to complete all stages of model creation - from blockout to ... Texturing in Substance Painter; * Basic knowledge of Substance Designer; * Understanding of the ...

Strong proficiency in creating game-ready 3D assets, including hard-surface and organic modelling ... Strong understanding of PBR workflows, materials, texturing, and asset integration within modern ...

Technical Artist III

Las Vegas, NV · On-site

$116K - $139K/yr

Blending artistic and technical abilities, this role bridges the Art and Software teams, enabling ... Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering.

Technical Artist III

Las Vegas, NV · On-site

$85K - $110K/yr

Blending artistic and technical abilities, this role bridges the Art and Software teams, enabling ... Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering.

CGI Renderer/AI Artist Kravet LLC., the leader in the luxury homes furnishings industry, is seeking ... textures. * Proficiency in 3D modeling and rendering software (e.g., Maya, 3ds Max, Blender)

CGI Renderer/AI Artist Kravet LLC., the leader in the luxury homes furnishings industry, is seeking ... textures. * Proficiency in 3D modeling and rendering software (e.g., Maya, 3ds Max, Blender)

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Organic Model Texture Artist information

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How much do organic model texture artist jobs pay per hour?

As of Sep 13, 2026, the average hourly pay for organic model texture artist in the United States is $30.24, according to ZipRecruiter salary data. Most workers in this role earn between $21.63 and $37.02 per hour, depending on experience, location, and employer.

What is an organic model texture artist?

Organic model texture artists are digital artists who specialize in creating realistic or stylized textures for organic 3D models, such as characters, animals, and plants. They work with 3D modeling software and painting tools to add surface details like skin, fur, scales, or fabric, bringing life and believability to computer-generated models. Their work is crucial in industries such as video games, film, animation, and visual effects, where compelling, lifelike visuals are essential.

How does an organic model texture artist typically collaborate with other team members during a game or film production?

Organic Model Texture Artists work closely with 3D modelers, riggers, lighting artists, and art directors to ensure that textures enhance the realism and appeal of characters, creatures, and environments. Communication is key, as textures must align with modeling specifications and overall artistic vision. Artists often participate in daily or weekly team reviews, share feedback, and make adjustments based on technical or creative input, ensuring seamless integration into the pipeline. This collaborative workflow fosters a dynamic and supportive environment, allowing artists to learn new techniques and contribute to the project's visual storytelling.

What are the key skills and qualifications needed to thrive as an organic model texture artist, and why are they important?

To thrive as an Organic Model Texture Artist, you need strong artistic skills in anatomy, color theory, and sculpting, typically supported by a portfolio showcasing organic models and textures. Proficiency with industry-standard software such as ZBrush, Substance Painter, and Photoshop, as well as familiarity with game engines like Unreal or Unity, is essential. Attention to detail, creativity, and effective communication help artists collaborate closely with other team members and bring lifelike qualities to models. These skills and qualities are crucial for producing high-quality, realistic assets that enhance the visual storytelling and immersion in films, games, or animations.

What is the difference between Organic Model Texture Artist vs Character Texture Artist?

AspectOrganic Model Texture ArtistCharacter Texture Artist
CredentialsPortfolio, relevant certifications in texturing and 3D softwarePortfolio, relevant certifications in texturing and 3D software
Work EnvironmentGame studios, VFX companies, animation studiosGame studios, VFX companies, animation studios
Industry UsageFocuses on natural, organic surfaces like skin, foliage, creaturesFocuses on character surfaces, clothing, accessories
Search & ComparisonOften compared for specialization in organic vs. character texturingOften compared for character-specific texturing skills

While both roles involve texturing skills, the Organic Model Texture Artist specializes in creating realistic organic surfaces such as skin, plants, and creatures, whereas the Character Texture Artist focuses on texturing characters, including clothing and accessories. Understanding these differences helps employers and artists identify the right role for specific project needs.

What are popular job titles related to Organic Model Texture Artist jobs?

For Organic Model Texture Artist jobs, the most frequently searched job titles are:

Infographic showing various Organic Model Texture Artist job openings in the United States as of September 2026, with employment types broken down into 2% As Needed, 83% Full Time, 13% Part Time, and 2% Contract. Highlights an 86% Physical, 3% Hybrid, and 11% Remote job distribution, with an average salary of $62,907 per year, or $30.2 per hour.

Architectural 3-D Modeler & Visualization Artist

Fort Wayne, IN • On-site

Tippmann Group
Construction • 501 - 1,000 employees

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 4 days ago


Job description

Headquartered in Ft. Wayne, IN, Tippmann Group is a privately held holding company for Tippmann Construction, Tippmann Properties, and Interstate Warehousing. Our companies are recognized as national leaders in refrigerated construction, distribution, and warehousing solutions, as well as property management. This position is a full-time, onsite position in the corporate office located in Fort Wayne, IN.
Tippmann Construction 3D Modelers + Visualization Artists work closely with and within the Tippmann Construction Design team. Modelers are responsible for utilizing 3D software to create digital models, blueprints, and visual renders of current marketing and in-progress projects. Modelers are also one of the supporting resources focused on understanding project design needs, developing site and facility solutions with clients, drafting options, scope definition, assisting third party-engineers with project planning and cost estimations, and presenting the options to Tippmann Leadership and customers.
Core Responsibilities:
• Utilize 3D modeling software to develop detailed site and building designs, ensuring designs meet the customer specifications.
• Modeling, texturing, lighting, rendering, and postproduction for architectural and interior design scenes
• Work with customers and outside stakeholders to modify design options and drive resolution on open design elements and issues
• Support the Tippmann preconstruction and engineering team throughout the marketing and engineering process
• Operate as the 3D artist on stills, animations, and real-time projects.
• Critical thinking matching rendering to the project scope and updating as design develops
• Coordinate with outside consulting firms
Skills and Capabilities:
• Bachelor's degree in computer graphics technology, visual communication, or similar
• Understanding and experience with 3D Modeling and BIM concepts
• High levels of proficiency with REVIT, Sketchup, 3DS Max, or related modeling technology
• Industrial facility design, engineering, and construction experience a plus
• Knowledge of rendering software such as Enscape, Lumion, Twinmotion, D5, Unreal etc.
• Proficiency with Adobe Photoshop and Adobe Creative Cloud
• Proven capability to learn quickly and problem solve in multi-solution and ambiguous situations
• Strong internal and external communication and presentation skills
• Demonstrated leadership in driving decisions among a team of individuals
• Track record of positive job performance, attention to detail and results-oriented experience
• Self-starter, highly motivated, and works with limited supervision
• Possess a working knowledge of Bluebeam
• Work in real-time to provide meeting support via Teams meetings and in-person
Other
• Position based at the Tippmann Group Corporate office in Ft. Wayne, Indiana
• Limited travel is required.
Benefits
  • Competitive salary
  • Quarterly bonus program
  • Company laptop and iPhone
  • Seven paid holidays
  • Paid vacation time
  • Medical, dental, and vision insurance coverage
  • Short- and long-term disability as well as life insurance
  • 401k plan with company match