As a Senior Render Engineer, you will be building the future of our rendering system, which is the ... Are proficient in low-level graphics APIs such as OpenGL, Metal, and DirectX, and can leverage ...
Quick apply
As a Senior Render Engineer, you will be building the future of our rendering system, which is the ... Are proficient in low-level graphics APIs such as OpenGL, Metal, and DirectX, and can leverage ...
Quick apply
As a Senior Render Engineer, you will be building the future of our rendering system, which is the ... Are proficient in low-level graphics APIs such as OpenGL, Metal, and DirectX, and can leverage ...
$73K - $174K/yr
At Capgemini Engineering, the world leader in engineering services, we bring together a global team ... Embedded graphics development experience using OpenGL * Epic Deos experience - preferred Platform ...
$73K - $174K/yr
At Capgemini Engineering, the world leader in engineering services, we bring together a global team ... Embedded graphics development experience using OpenGL * Epic Deos experience - preferred Platform ...
As a Renewed Vision Windows Software Engineer you will develop innovative features and technologies ... Familiarity with video and audio libraries and OpenGL/DirectX rendering
Quick apply
As a Renewed Vision Windows Software Engineer you will develop innovative features and technologies ... Familiarity with video and audio libraries and OpenGL/DirectX rendering
Alpharetta, GA · On-site
The Renewed Vision macOS Software Engineer will develop innovative features and technologies that ... Worked on graphics applications using OpenGL, Metal, or other graphics frameworks
Quick apply
Alpharetta, GA · On-site
The Renewed Vision macOS Software Engineer will develop innovative features and technologies that ... Worked on graphics applications using OpenGL, Metal, or other graphics frameworks
Atlanta, GA · Remote
$73K - $174K/yr
At Capgemini Engineering, the world leader in engineering services, we bring together a global team ... Embedded graphics development experience using OpenGL * Epic Deos experience - preferred Platform ...
Atlanta, GA · Remote
$73K - $174K/yr
At Capgemini Engineering, the world leader in engineering services, we bring together a global team ... Embedded graphics development experience using OpenGL * Epic Deos experience - preferred Platform ...
Our distinguished team encompasses accomplished engineers, seasoned advisors, and experienced ... Familiarity with GPU-accelerated libraries such as PyTorch and OpenGL/ThreeJS Join our team and be ...
Our distinguished team encompasses accomplished engineers, seasoned advisors, and experienced ... Familiarity with GPU-accelerated libraries such as PyTorch and OpenGL/ThreeJS Join our team and be ...
Our distinguished team encompasses accomplished engineers, seasoned advisors, and experienced ... Familiarity with GPU-accelerated libraries such as PyTorch and OpenGL/ThreeJS Join our team and be ...
Quick apply
Our distinguished team encompasses accomplished engineers, seasoned advisors, and experienced ... Familiarity with GPU-accelerated libraries such as PyTorch and OpenGL/ThreeJS Join our team and be ...
$100K - $131K/yr
As a Render Engineering Team Lead , you will build the future of our rendering system--the ... Are proficient in low-level graphics APIs such as OpenGL, Metal, and DirectX , and can guide others ...
Quick apply
$100K - $131K/yr
As a Render Engineering Team Lead , you will build the future of our rendering system--the ... Are proficient in low-level graphics APIs such as OpenGL, Metal, and DirectX , and can guide others ...
Our distinguished team encompasses accomplished engineers, seasoned advisors, and experienced ... Familiarity with GPU-accelerated libraries such as PyTorch and OpenGL/ThreeJS Join our team and be ...
Our distinguished team encompasses accomplished engineers, seasoned advisors, and experienced ... Familiarity with GPU-accelerated libraries such as PyTorch and OpenGL/ThreeJS Join our team and be ...
Peachtree City, GA · On-site
$45/hr
PASA_OS/ BSP Engineer on Android_B2 Work Location: Peachtree City,Georgia Rate: $45.00/hr AI Please ... OpenGL, Functional Safety (ISO26262), Microcontrollers • 2+ years of relevant experience in ...
Peachtree City, GA · On-site
$45/hr
PASA_OS/ BSP Engineer on Android_B2 Work Location: Peachtree City,Georgia Rate: $45.00/hr AI Please ... OpenGL, Functional Safety (ISO26262), Microcontrollers • 2+ years of relevant experience in ...
MANDATORY Required Criteria Desired Criteria Notes Grade = C Software Developer - Experience ... O, OpenGL • Strong knowledge and experience in Hypervisor, Board Bring Up, Device Driver ...
MANDATORY Required Criteria Desired Criteria Notes Grade = C Software Developer - Experience ... O, OpenGL • Strong knowledge and experience in Hypervisor, Board Bring Up, Device Driver ...
| Aspect | Opengl Engineer | Graphics Software Developer |
|---|---|---|
| Required Credentials | Bachelor's in Computer Science or related field, knowledge of OpenGL, C/C++ skills | Bachelor's in Computer Graphics, Computer Science, or related, strong programming skills, knowledge of graphics APIs |
| Work Environment | Developing graphics rendering code, optimizing visual performance, working with 3D engines | Creating graphics applications, developing visual effects, working with rendering pipelines |
| Employer & Industry Usage | Game studios, simulation companies, visualization firms | Game development, multimedia companies, CAD software firms |
While both roles involve graphics programming, an Opengl Engineer specializes specifically in developing and optimizing graphics rendering using OpenGL, whereas a Graphics Software Developer may work across various graphics APIs and broader visual application development. The Opengl Engineer focuses more on low-level graphics API implementation, while the Graphics Software Developer may handle higher-level graphics features and tools.

Full-time
Re-posted 24 days ago
As a Senior Render Engineer, you will be building the future of our rendering system, which is the cornerstone of all our products. Your work will directly impact the performance, quality, and user experience of our cutting-edge technologies, and you will play a key role in optimizing our video processing pipeline, enabling low-latency streaming, and pushing the boundaries of audio and video processing.
We are looking for problem solvers, engineers passionate about gaming and video technologies, and those who thrive in fast-paced, innovative environments. We want to hear from you if you have a strong foundation in graphics APIs, streaming, and media processing!
We want people who:
• Understands the demands of real-time rendering and performance optimization.
• Have extensive experience with multi-threaded rendering and can optimize complex systems to maximize performance.
• Are proficient in low-level graphics APIs such as OpenGL, Metal, and DirectX, and can leverage these tools to create efficient and high-performing rendering solutions.
• Write in C++ as their primary language, demonstrating deep expertise and comfort with its nuances.
• Are familiar with video streaming technologies and can contribute to optimizing video pipelines for low-latency video processing.
We really want people who:
• Have extensive experience working with the FFmpeg library and can integrate video and audio processing capabilities into sophisticated applications.
• Understand video and audio signal processing and can contribute to improving streaming workflows and overall media performance.
• Have worked on streaming and editing video for live broadcasting or online platforms, ensuring smooth, high-quality delivery.
• Have an understanding of embedded programming and can work with hardware to optimize performance for specific platforms.
Our best engineers will have:
• Experience working with broadcast audio and video standards and technologies, such as AAC, ProRes, H.265, MPEG-DASH, HLS, SRT and various compression formats, ensuring compatibility and quality in diverse environments.
• Familiarity with rendering on multiple platforms, including Windows, macOS, and Linux, with an understanding of platform-specific challenges and optimizations.
• A problem-solving mindset, with the ability to diagnose and address bottlenecks, inefficiencies, and rendering challenges.
• A passion for creating efficient, reliable, and scalable rendering systems, improving every aspect of the media delivery process.
Sourced by ZipRecruiter
Software development
1 - 10 Employees
Alpharetta, GA, US
2000