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Online Software Developer Jobs in Oneida, WI (NOW HIRING)

Senior Robotics Software Engineer

Suamico, WI · On-site

$119K - $157K/yr

RC Mowers I We're Hiring Senior Robotics Software Engineer Full-Time | In-Person | Suamico, WI We build full-size commercial autonomous robots that mow large properties without an operator in the ...

Senior Robotics Software Engineer

Suamico, WI · On-site

$119K - $157K/yr

RC Mowers I Were Hiring Senior Robotics Software Engineer Full-Time | In-Person | Suamico, WI We build full-size commercial autonomous robots that mow large properties without an operator in the seat.

Senior Robotics Software Engineer

Suamico, WI · On-site

$119K - $157K/yr

RC Mowers I We're Hiring Senior Robotics Software Engineer Full-Time | In-Person | Suamico, WI We build full-size commercial autonomous robots that mow large properties without an operator in the ...

Senior Robotics Software Engineer

Suamico, WI · On-site

$119K - $157K/yr

RC Mowers I We're Hiring Senior Robotics Software Engineer Full-Time | In-Person | Suamico, WI We build full-size commercial autonomous robots that mow large properties without an operator in the ...

Jr .Net WPF Developer

Neenah, WI · On-site

$67K - $87K/yr

Strong knowledge of multithreading and asynchronous programming * Hands-on experience interfacing with hardware devices via APIs or SDK integrations

Controls Engineer

Green Bay, WI · On-site

$81K - $105K/yr

Create job specific PLC software (Rockwell and Siemens) and HMI software. * Support sales team by ... To be included in the recruiting process, please apply directly with us online. Where everything ...

Controls Engineer

Green Bay, WI · On-site

$81K - $105K/yr

Create job specific PLC software (Rockwell and Siemens) and HMI software. * Support sales team by ... To be included in the recruiting process, please apply directly with us online. Where everything ...

Controls Engineer

Green Bay, WI · On-site

$81K - $105K/yr

Create job specific PLC software (Rockwell and Siemens) and HMI software. * Support sales team by ... With 20,000 professionals around the world, we are the leading global developer and supplier of ...

Showing results 21-40

Online Software Developer information

See Oneida, WI salary details

$46.7K

$108.9K

$161.6K

How much do online software developer jobs pay per year?

As of Aug 10, 2026, the average yearly pay for online software developer in Oneida, WI is $108,887.00, according to ZipRecruiter salary data. Most workers in this role earn between $87,600.00 and $126,600.00 per year, depending on experience, location, and employer.

What is the difference between Online Software Developer vs Web Developer?

AspectOnline Software DeveloperWeb Developer
CredentialsTypically requires programming skills, certifications varyRequires HTML, CSS, JavaScript knowledge, often certifications or degrees in web development
Work EnvironmentRemote or online platforms, project-basedRemote or office-based, focused on website and web app creation
Industry UsageUsed across tech, e-commerce, online servicesPrimarily in digital media, marketing, e-commerce
Search & Comparison IntentFocuses on online software solutions, app developmentFocuses on website design, front-end/back-end development

Online Software Developers and Web Developers both create digital solutions but differ in scope. Online Software Developers often build applications and platforms for online use, while Web Developers focus on websites and web interfaces. Both roles require programming skills and can be remote, but their target projects and industry applications vary.

What are the key skills and qualifications needed to thrive as an online software developer, and why are they important?

To thrive as an Online Software Developer, you need strong programming skills in languages like JavaScript, Python, or Java, along with a relevant degree or equivalent experience. Familiarity with version control systems like Git, cloud platforms, and frameworks such as React or Node.js is typically required. Problem-solving abilities, effective communication, and the capacity to work independently are vital soft skills in this role. These competencies ensure you can build reliable web applications, collaborate effectively with distributed teams, and adapt quickly to evolving technologies.

What does an online software developer do?

An Online Software Developer is responsible for designing, coding, testing, and maintaining software applications that are accessed over the internet, such as web apps, cloud-based platforms, and online services. They work with programming languages like JavaScript, Python, Java, or PHP, and often utilize frameworks and tools for web development. Their tasks include collaborating with designers and other developers, troubleshooting issues, and ensuring the security and scalability of online software. Online Software Developers may also be involved in deploying updates and integrating third-party services to enhance application functionality.

What are some common challenges faced by online software developers, and how can they be managed effectively?

Online software developers often encounter challenges such as coordinating with distributed teams, managing time zone differences, and ensuring clear communication in virtual environments. To address these, it's important to leverage collaboration tools, establish regular check-ins, and maintain thorough documentation. Proactively managing these aspects not only helps in delivering high-quality software but also fosters a productive and supportive remote work culture.
What cities near Oneida, WI are hiring for Online Software Developer jobs? Cities near Oneida, WI with the most Online Software Developer job openings:

Senior Robotics Software Engineer

RC Mowers

Suamico, WI • On-site

$119K - $157K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 6 days ago


Job description

RC Mowers I We’re Hiring


Senior Robotics Software Engineer 

Full-Time | In-Person | Suamico, WI


We build full-size commercial autonomous robots that mow large properties without an operator in the seat. They run in real terrain — wet grass, dust, heat, GPS dropouts, unstructured environments — for municipalities, DOTs, and commercial contractors across North America.


Our machines ship today, and they work. What this category becomes over the next decade is still being written — we plan to write most of it.


We're hiring a senior ROS2 engineer to help us do it.


THE PROBLEM YOU'D OWN

The core of this job is developing in ROS2: building, extending, and shipping the software that makes our machines do what they do. New behaviors, new capabilities, better decisions in the field. That's the day-to-day.


Within that, two areas have outsized leverage on where the platform goes — and you'd help us decide where to push hardest:


The fleet problem. We're scaling toward thousands of units operating in the field. That means treating robots more like servers — telemetry, observability, OTA updates, fleet-wide health, remote diagnostics, mission orchestration, the whole stack that lets a small team operate a large fleet without things falling apart. If you've done backend or distributed systems work and want to bring that discipline to robotics, this is where it shows up.


The perception problem. LiDAR is great until it isn't. It can't tell you a dark patch is standing water, that a shirt on the ground is soft, or that the thing twenty feet ahead is a person, a deer, or a fence post — distinctions that matter when you're deciding whether to stop, slow, reroute, or proceed. Camera-based vision that complements LiDAR in unstructured outdoor environments is one of the highest-leverage problems we have. If computer vision is what gets you out of bed, there's a charter for you here.


We'd be thrilled to hire someone strong on one and curious about the other. We don't expect both at world-class depth — but we do expect deep ROS2 fluency. That's the constant.


WHAT YOU'D ACTUALLY DO

  • Develop and ship ROS2 features that enhance machine behavior and unlock new capabilities
  • Build out our fleet management layer — telemetry, OTA, remote ops, fleet-wide observability
  • Work on perception, sensor fusion, and decision-making in unstructured outdoor environments
  • Collaborate directly with mechanical, electrical, and controls engineers — and with the technicians who validate and field-test what you build
  • Make architectural calls that affect what the platform can do two and three years out
  • Help shape how we hire, review, and scale the software team as we grow


WHAT YOU BRING

  • Strong production ROS2 experience — not a class, not a side project; you've shipped and maintained ROS2 software that users depend on
  • Solid C++ and/or Python; comfort moving between them
  • Experience with at least one of: fleet management/distributed systems at scale, or computer vision and sensor fusion in real-world conditions
  • A sense of when to build, when to integrate, and when to throw something out
  • The judgment to operate as a senior IC: you scope your own work, push back when the spec is wrong, and ship without needing to be managed
  • Clear technical writing — design docs, postmortems, code review comments that move the team forward


BONUS POINTS

  • Outdoor or off-road robotics experience (agricultural, construction, defense, mining, AMR)
  • Production computer vision in unstructured environments
  • OTA update systems, fleet telemetry pipelines, remote operations tooling
  • Embedded Linux, real-time systems, or low-level controls experience
  • GPS-denied or GPS-degraded localization
  • Work that's been deployed at meaningful scale (hundreds-plus units)


ABOUT THE TEAM

The engineering team is ten people. No one is coasting.


We don't have process layers between you and the machine. Code review matters here. Design discussions are technical and direct. Decisions get made by the people closest to the work — and the company is led by an engineer who knows the difference between cheap and right. We make trade-offs deliberately, not by default.


You'll have unusual ownership for a company our size, and peers who'll push back hard when you're wrong.

We're based near Green Bay, Wisconsin. Cost of living is a fraction of what you'd pay in a coastal tech hub, the commute is ten minutes, and the work is on real robots in real terrain — not a campus parking lot.


WHAT THIS IS NOT

A research position. A role where you'll spend a year on a prototype that doesn't ship. A place where someone else writes the spec and you implement it. A team where senior means "has been here longest."


HOW TO STAND OUT

A resume helps, but tell us about something you've built or shipped. The harder, messier, and closer to production, the better.

We want to know:

  • What was the problem?
  • What did you build?
  • What broke, and how did you find it?
  • What would you do differently?
  • What did you learn that changed how you work?

Code, design docs, postmortems, talks, papers, demos — anything that shows how you think.


ABOUT RC MOWERS

We design and build autonomous and remote-operated mowing equipment for difficult environments — a growing, profitable company shipping to municipalities, DOTs, and commercial contractors across North America.


COMPENSATION & BENEFITS

Compensation commensurate with experience. Benefits include health, dental, and vision insurance, 401(k) with company match, paid vacation and sick leave, and disability, life, and accident insurance.


Hiring is subject to a pre-employment background check and drug screening. RC Mowers provides equal employment opportunities to all employees and applicants.