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Online Remote Web Developer Jobs in Elgin, IL (NOW HIRING)

The company is focused on delivering secure, compliant, and user-friendly online experiences for ... Work with engineering teams and vendors to coordinate testing, production releases, and post ...

This role can be based in US or UK and 100% remote opportunity. Role Overview : Hanzo has ... You will gain exposure to many different web technologies to reverse engineer the design and ...

This role can be based in US or UK and 100% remote opportunity. Role Overview: Hanzo has ... You will gain exposure to many different web technologies to reverse engineer the design and ...

This role can be based in US or UK and 100% remote opportunity. Role Overview: Hanzo has ... You will gain exposure to many different web technologies to reverse engineer the design and ...

This role can be based in US or UK and 100% remote opportunity. Role Overview: Hanzo has ... You will gain exposure to many different web technologies to reverse engineer the design and ...

This role can be based in US or UK and 100% remote opportunity. Role Overview: Hanzo has ... You will gain exposure to many different web technologies to reverse engineer the design and ...

Full Stack Developer

Chicago, IL · Remote

$35 - $65/hr

In this role, you will be instrumental in designing, developing, and maintaining robust web ... Remote Schedule: * Monday to Friday Benefits: * 401(k) matching * Dental insurance * Health ...

Guidewire Developer-ClaimCenter

Chicago, IL · On-site +1

$56.25 - $74.25/hr

... TX, Remote-CT, Remote-GA, Remote-IL, Remote-IN, Remote-OH, Remote-PA, Remote-TX, Remote-VA ... Responsive Design and Progressive Web Apps * Build tools & packaging managers such as Webpack/NPM

Guidewire Developer-ClaimCenter

Downers Grove, IL · On-site +1

$54.25 - $71.75/hr

... TX, Remote-CT, Remote-GA, Remote-IL, Remote-IN, Remote-OH, Remote-PA, Remote-TX, Remote-VA ... Responsive Design and Progressive Web Apps * Build tools & packaging managers such as Webpack/NPM

Remote (Preferred: Philippines, Latin America, or North America) Employment Type: Full-Time / ... Design and develop responsive web applications using React. * Build reusable UI components and ...

Senior Vice President

Chicago, IL · On-site +1

$129K/yr

Extensive history of managing a team of designers, web developers, digital strategists and copywriters for web and print platforms * You create integrated campaigns using social media, online ...

Showing results 41-60

Online Remote Web Developer information

See Elgin, IL salary details

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How much do online remote web developer jobs pay per hour?

As of Aug 7, 2026, the average hourly pay for online remote web developer in Elgin, IL is $44.60, according to ZipRecruiter salary data. Most workers in this role earn between $34.23 and $53.94 per hour, depending on experience, location, and employer.
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Fractional Product Systems Designer (Web + iOS) - Remote (U.S. Based)

Serious Development

Chicago, IL • Remote

Part-time

Posted 14 days ago


Job description

Part-time: 20-30 hours per month

Details: Competitive hourly rate (Senior, Fractional). Long-term engagement if mutually successful

Job ID: 26FRA301

Fractional Product Systems Designer (Web + iOS) - Remote (U.S.- based)
    Overview

    Serious Development builds internal business applications at speed using: v0 for prototyping, Angular + PrimeNG for implementation, Native iOS apps that feel like iOS, not web-on-a-phone. We are seeking a Fractional Product Systems Designer (Web + iOS) to design how our products behave over time.

    Why This Role Exists

    We build internal business applications at speed using:

    • v0 for prototyping
    • Angular + PrimeNG for implementation
    • Native iOS apps that must feel like iOS, not web-on-a-phone

    As our velocity increased, traditional screen-based design became unnecessary. What did become necessary is system-level UX ownership.

    This role exists to ensure our products remain:

    • Predictable
    • Consistent
    • Native to their platforms
    • Easy to learn and hard to misuse

    You will not be designing every screen. You will be designing how the product behaves over time.

    Who You AreRequired
    • Senior-level product or systems designer
    • Experience with internal or enterprise applications
    • Strong systems thinking; comfortable defining rules and constraints
    • Deep familiarity with iOS as a platform (not just mobile UI)
    • Comfortable challenging PMs and saying don't ship that
    • Pragmatic, opinionated, and not precious about visuals

    Strong Plus

    • Experience cleaning up inconsistent products
    • Familiarity with component-based design systems
    • Experience working with engineers directly
    • Prior fractional or advisory roles

    Red Flags (for us)

    • Portfolio-first, system-light background
    • Strong preference for redesigns over convergence
    • Focus on delight over clarity and predictability
    • Reliance on Figma as the primary output
    What You'll Be Responsible ForProduct-wide UX coherence
    • Own interaction patterns across the product
    • Ensure similar problems are solved the same way
    • Reduce inconsistency as new modules are added
    • Prevent UX drift as multiple PMs and teams ship in parallel
    Working within existing products
    • Audit current applications and patterns
    • Identify what already works and should be preserved
    • Drive convergence not redesign-for-the-sake-of-redesign
    • Respect user muscle memory
    Web UX (Angular + PrimeNG)
    • Define how PrimeNG components are used (tables, forms, filters, modals)
    • Establish behavioral standards:
    • States
    • Errors
    • Permissions
    • Progressive disclosure
    • Prevent almost-the-same component variants
    iOS UX (Native-first)
    • Ensure strict alignment with Apple Human Interface Guidelines
    • Catch web/Android patterns leaking into iOS
    • Enforce native navigation, gestures, and control usage
    • Prioritize platform correctness over internal consistency when they conflict
    Partnering with PMs
    • Review v0 prototypes and early implementations
    • Provide fast, opinionated feedback
    • Help PMs reason through UX tradeoffs
    • Establish clear guardrails PMs can confidently operate within
    What You Will Not Be Doing
    • Pixel-perfect mock production
    • Designing every feature or screen
    • Maintaining Figma parity with code
    • Visual branding or marketing design
    • Creating handoff artifacts for engineers
    • If your default output is screens, this is not the right role.
    What Success Looks Like
    • UX feels consistent across modules and platforms
    • PMs move fast without inventing new patterns
    • Fewer usability questions from users
    • Faster onboarding with less training
    • No why does this work differently over here? moments
    • No large-scale UX rewrites six months later
    How You'll Work
    • Review-heavy, not production-heavy
    • Embedded early in feature thinking, not late-stage polish
    • Prefer rules, patterns, and written guidance over visuals
    • Use Figma only when a concept cannot be expressed clearly in text or prototypes
    • Code and prototypes are the source of truth.