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On Call Video Game Streaming Jobs (NOW HIRING)

Athletics - Video Streaming Tech Job Category: Student Hourly Job Profile: Student Help Job Summary ... At every Yellowjacket home game, a team of students works to give the student-athletes and ...

Background at a company that has built a large-scale gaming or media-streaming platform (e.g., console manufacturers, cloud gaming providers, video/live-streaming infrastructure teams). * Experience ...

Background at a company that has built a large-scale gaming or media-streaming platform (e.g., console manufacturers, cloud gaming providers, video/live-streaming infrastructure teams). * Experience ...

Background at a company that has built a large-scale gaming or media-streaming platform (e.g., console manufacturers, cloud gaming providers, video/live-streaming infrastructure teams). * Experience ...

... game streaming, or interactive real-time media (e.g., WebRTC, game streaming protocols, encoding ... gaming providers, video/live-streaming infrastructure teams). Experience standing up or ...

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On Call Video Game Streaming information

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How much do on call video game streaming jobs pay per hour?

As of Sep 4, 2026, the average hourly pay for on call video game streaming in the United States is $18.56, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $20.19 per hour, depending on experience, location, and employer.

What are the most commonly searched types of Video Game Streaming jobs?

The most popular types of Video Game Streaming jobs are:

Senior Software Engineer - Streaming & Systems

PlayStation Global

Aliso Viejo, CA • On-site

$130K - $172K/yr

Full-time

Posted 13 days ago


Job description

Senior Software Engineer - Streaming & Systems

Aliso Viejo, CA

The vision:

As a Senior Software Engineer, Streaming & Systems, you will use AI-native engineering practices to build performance-sensitive systems across game streaming, platform software, infrastructure, and emerging product areas. You'll work across low-level C/C++, Linux and Windows, real-time media, cloud-enabled capabilities, and systems problems that are still taking shape.


What you'll do:

  • Explore, prototype, validate, and ship performance-sensitive systems that improve reliability, developer velocity, and user experience.
  • Build low-level and performance-sensitive software in C/C++, primarily in Linux environments.
  • Work across game streaming, platform software, infrastructure, developer tooling, and cloud-enabled capabilities.
  • Use AI-native workflows for code exploration, implementation, debugging, testing, documentation, automation, and rapid prototyping.
  • Investigate ways cloud-delivered experiences can become better than local experiences.
  • Turn ambiguous ideas into demos, experiments, measurements, and production-quality implementations.
  • Debug complex systems issues across performance, reliability, platform behavior, and production-like environments.
  • Collaborate with a focused engineering team and domain experts across streaming, platform, infrastructure, and cloud.

You're a great fit if you have:

  • BS in Computer Science, Computer Engineering, Electrical Engineering, or Senior-level software engineering experience, or equivalent ownership of complex systems
  • Strong C/C++ skills and deep Linux systems experience.
  • Practical fluency with AI-native engineering workflows, including coding agents, LLM-assisted debugging, test generation, automation, and rapid exploration.
  • Experience in systems-oriented or performance-sensitive codebases.
  • Strong product judgment, systems curiosity, and a focus on improving user and developer experience.
  • The ability to operate in ambiguity, prototype quickly, validate ideas, and harden successful approaches.
  • Clear communication skills and a habit of raising team quality through technical judgment, reusable workflows, and mentoring by example.
  • A habit of taking ownership, communicating trade-offs clearly, and keeping momentum as priorities change.

Bonus XP:

  • Rust development experience.
  • Windows systems experience.
  • Real-time media, game streaming, or interactive media experience.
  • Graphics, GPU, capture, rendering, or video encoding experience.
  • Distributed systems, cloud infrastructure, or production platform experience.
  • Experience helping teams adopt better AI-native engineering practices.
  • Japanese language or cross-cultural collaboration experience.

You enjoy playing video games.