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Nuke Td Jobs (NOW HIRING)

Required * 5 - 10+ years in VFX engineering, pipeline TD, or tools development with shipped credits in film, episodic, or AAA gaming. * Deep fluency in production VFX workflows: compositing (Nuke ...

Required * 5 - 10+ years in VFX engineering, pipeline TD, or tools development with shipped credits in film, episodic, or AAA gaming. * Deep fluency in production VFX workflows: compositing (Nuke ...

Required * 5 - 10+ years in VFX engineering, pipeline TD, or tools development with shipped credits in film, episodic, or AAA gaming. * Deep fluency in production VFX workflows: compositing (Nuke ...

Required * 5 - 10+ years in VFX engineering, pipeline TD, or tools development with shipped credits in film, episodic, or AAA gaming. * Deep fluency in production VFX workflows: compositing (Nuke ...

Required * 5 - 10+ years in VFX engineering, pipeline TD, or tools development with shipped credits in film, episodic, or AAA gaming. * Deep fluency in production VFX workflows: compositing (Nuke ...

Nuke Td information

See salary details

$30.5K

$105.9K

$141.5K

How much do nuke td jobs pay per year?

As of Jun 6, 2026, the average yearly pay for nuke td in the United States is $105,916.00, according to ZipRecruiter salary data. Most workers in this role earn between $61,500.00 and $129,000.00 per year, depending on experience, location, and employer.

What is the difference between Nuke Td vs Nuke Artist?

AspectNuke TdNuke Artist
CredentialsTypically requires a diploma or associate degree in VFX or related fieldRequires a similar or higher level of education, often with a portfolio demonstrating advanced skills
Work EnvironmentEntry-level position, often in a studio or post-production houseMid-level to senior position, with more responsibilities and creative input
Industry UsageCommonly used in film, TV, and commercial VFX pipelinesUsed across similar industries, often with more complex tasks and project ownership

The main difference between a Nuke Td and a Nuke Artist lies in experience and responsibilities. A Nuke Td is an entry-level technical position focused on learning and supporting compositing workflows, while a Nuke Artist is a more experienced role with creative input and complex task ownership. Both roles require knowledge of Nuke software, but the Nuke Artist typically has a stronger portfolio and more advanced skills.

What are the key skills and qualifications needed to thrive as a Nuke TD, and why are they important?

To thrive as a Nuke TD (Technical Director), you need extensive knowledge of compositing techniques, a strong grasp of Nuke software, and a background in visual effects or computer graphics, often supported by a relevant degree. Expertise with scripting languages like Python, familiarity with version control systems, and experience integrating Nuke into production pipelines are highly valued. Strong problem-solving, communication, and collaboration skills help Nuke TDs effectively support artists and troubleshoot complex technical challenges. These skills and qualities are crucial for ensuring efficient workflows, high-quality visual effects, and smooth coordination across VFX teams.

What are some typical challenges a Nuke TD faces when collaborating with artists and other technical teams?

A Nuke TD often needs to bridge the gap between creative vision and technical feasibility, which can present challenges such as translating artists' requests into efficient scripts or workflows, troubleshooting complex compositing issues, and ensuring pipeline consistency. Collaboration requires clear communication to understand the needs of artists while also aligning with broader production goals and technical constraints. Balancing immediate project demands with the long-term maintainability of tools and scripts is a key part of the role. Being adaptable and proactive in problem-solving helps Nuke TDs navigate these collaborative challenges successfully.

What are Nuke TDs?

Nuke TDs, or Nuke Technical Directors, are specialists in visual effects (VFX) who use the Nuke compositing software to solve complex technical challenges in film, television, and commercials. They develop tools, scripts, and workflows to streamline the compositing process, automate repetitive tasks, and support the creative work of compositors. Nuke TDs often bridge the gap between artists and developers, ensuring that pipelines run efficiently and that production teams can deliver high-quality visuals on time. They may also troubleshoot technical issues and optimize the performance of Nuke scripts and renders.
Staff AI VFX Engineer

Staff AI VFX Engineer

Adobe

San Francisco, CA • On-site

Full-time

Posted 5 days ago


Job description

The Opportunity

As AI rapidly transforms creative industries, professional production workflows must evolve alongside it. AtFirefly Foundry,we'releading an industry-first initiative to define how generative AI integrates into high-end visual effects for feature films and episodic content. Amajor franchise holderdoesn'tget a genericmodel;they get a model that knowstheircharacters, environments, and visual style, integrated directly into production-grade tools.

Generative AI has limited practical application in VFX pipelines with real world production challenges. The true breakthrough will come from achieving production-grade quality, deeply integrating with existing DCC tools, andestablishingAI as a new, fully realized field within visual effects.That'sexactly whatwe'rebuilding. At Firefly Foundry, we approach this work with a deep respect for the artistry and craft of VFX. Our mission is grounded in empowering artists while ensuring the responsible and commercially safe use of AI in production environments.

We'relooking for pioneers who want to help define what AI-driven VFX looks like at the highest level.You'llwork directly with studios, VFX houses, and creative leadership to take Firefly Foundry from pilot to production-scale deployment.

WhatYou'llDo

  • Build andvalidateAI-driven VFX workflows:Design end-to-end pipelines that integrate Firefly Foundry's custom-trained diffusion and video models into compositing, look-dev,previs, and virtual production.You'llwrite working prototypes,not slide deckstoprove outnew approacheswith real shot data.

  • Solve hard production problems:Tackle the issues thatblockadoption: temporal coherence across shot sequences,maintainingart-directable control over generated elements, matching on-set lighting and lens characteristics, and hitting the fidelity bar that supervisors demand.

  • Own the integration surface:Define how Firefly Foundry models plug into Nuke, Houdini, Maya, After Effects, Premiere Pro, and Substance 3D. Design the APIs, node graphs, and plugin architectures that make AI-generated assets first-class citizens in existing pipelines,including USD/OpenEXR/ACES-compliant outputs.

  • Shape the product from the production floor:Translate what you learn from studio engagements into concrete product requirements for the Firefly and Firefly Foundry engineering teams.You'rethe bridge between what a VFX supervisor needs at 2 AM during a color session and what our model architecture can deliver.

  • Implement and prototypemulti-modal model orchestration:Firefly Foundrydoesn'tship a single model. Itshipsa coordinated stack of image, video, animation, and 3D generation models that need to work together. You'll design the orchestration layer: how a character generated in the image model maintains identity when animated by thevideo model; how texture maps generated for Substance 3Dstayconsistent with hero shots generated in the image pipeline; how style transfer models constrain the output space to a franchise's visual language across all modalities.

  • Engage studio and VFX leadership:Present to CTOs, VFX supervisors, and heads of production. Run technical deep-dives and creative workshops.You'llneed to be as credible talking to a Nuke compositor as you are in a boardroom with studio executives.

  • Codify repeatable playbooks:Document reference architectures, prompt engineering strategies for VFX use cases, quality evaluation pipelines, and deploymentpatternsso the next studio engagementdoesn'tstart from scratch.

Required

  • 5 - 10+ years in VFX engineering, pipeline TD, or tools development with shipped credits in film, episodic, or AAA gaming.

  • Deep fluency in production VFX workflows: compositing (Nuke), 3D (Maya/Houdini), rendering, look-dev,previs/postvis, editorial handoff, and review (Shotgrid, Frame.io, or equivalent).

  • Working knowledge of generative AI fundamentalse.g.diffusionmodels,LoRA/fine-tuning, ControlNet-style conditioning, prompt engineering, andevaluationmetrics (FID, CLIP, perceptual loss). Youdon'tneed to have trained a model from scratch, but you need to understandwhat'shappening under the hood well enough to debug workflow failures.

  • Proficiencyin Python and at least one of C++, Rust, or TypeScript. Comfortable writing production-quality code, not just scripts.

  • Familiarity with VFX data standards:OpenEXR, ACES, USD, Alembic,OpenColorIO.

  • Ability to communicate technical concepts to non-technical studio leadership. Strong written communication,you can write a clear 1-pager or technical design doc.

Preferred

  • Credits on major feature films or high-profile episodic VFX (think tentpole-scale, not just indie shorts).

  • Experience with real-time rendering (Unreal Engine, virtual production stages, LED volumes).

  • Hands-on experience fine-tuning or deploying generative models (Stable Diffusion, Runway,ComfyUI, or similar).

  • Background in computer vision or image processing (optical flow, segmentation, depth estimation, upscaling).

  • Prior experience in a customer-facing technical role (solutions engineer, field CTO, technical account lead).

WhoYou'llWork With

Firefly Foundry Applied Scientists, product engineers,VFX and M&E Solutions Engineers, Adobe product teams across Firefly, Photoshop, Premiere Pro, After Effects, Substance 3D, and Frame.io, plus Customer Success, Security/Privacy/Legal, and Partner/Alliances. Externally,you'llbe embedded with studio technical leadership, VFX supervisors, and pipeline teams.

Logistics

  • Location: Hybrid/Remote flexible.

  • Travel: ~10-15% to studios, post houses, production locations, and industry events (SIGGRAPH, NAB, VES, etc.).

Why This Role

  • You'llbe defining a category,notiterating onan existing product. Custom-trained generative AI for VFX productiondoesn'thave a playbook yet.You'rewriting it.

  • Adobe's creative tool ecosystem (Photoshop, Premiere, After Effects, Substance 3D, Frame.io) gives Firefly Foundry a distribution and integration advantage that no pure-play AI startup can match.

  • You'll work directly with major studios and franchise holders on IP that you'llactually seeon screen.

  • You'llhave a direct line from field reality to product roadmap,the kind of influence that senior engineers at most companies never get.

#FireflyGenAI

About Adobe

Adobe empowers everyone to create through innovative platforms and tools that unleash creativity, productivity and personalized customer experiences. Adobe's industry-leading offerings including Adobe Acrobat Studio, Adobe Express, Adobe Firefly, Creative Cloud, Adobe Experience Platform, Adobe Experience Manager, and GenStudio enable people and businesses to turn ideas into impact, powered by AI and driven by human ingenuity.

Our 30,000+ employees worldwide are creating the future and raising the bar as we drive the next decade of growth. We're on a mission to hire the very best and believe in creating a company culture where all employees are empowered to make an impact. At Adobe, we believe that great ideas can come from anywhere in the organization. The next big idea could be yours.


Let's Adobe together

At Adobe, we believe in creating a company culture where all employees are empowered to make an impact. Learn more about Adobe life, including our values and culture, focus on people, purpose and community, Adobe for All, comprehensive benefits programs, the stories we tell, the customers we serve, and how you can help us advance our mission of empowering everyone to create.

Adobe is proud to be an Equal Employment Opportunity employer. We do not discriminate based on gender, race or color, ethnicity or national origin, age, disability, religion, sexual orientation, gender identity or expression, veteran status, or any other protected characteristic. Learn more.

Adobe aims to make our Careers website and recruiting process accessible to any and all users. If you have a disability or special need that requires accommodation to navigate our website or complete the application process, email accommodations@adobe.com or call +1 408-536-3015.

AI Use Guidelines for Interviews:
Our interviews are designed to reflect your own skills and thinking. The use of AI or recording tools during live interviews is not permitted unless explicitly invited by the interviewer or approved in advance as part of a reasonable accommodation. If these tools are used inappropriately or in a way that misrepresents your work, your application may not move forward in the process.

At Adobe, we empower employees to innovate with AI - and we look for candidates eager to do the same. As part of the hiring experience, we provide clear guidance on where AI is encouraged during the process and where it's restricted during live interviews. See how we think about AI in the hiring experience.

Expected Pay Range:

Our compensation reflects the cost of labor across several U.S. geographic markets, and we pay differently based on those defined markets. The U.S. pay range for this positionis $172,500 -- $306,625 annually. Paywithin this range varies by work locationand may also depend on job-related knowledge, skills,and experience. Your recruiter can share more about the specific salary range for the job location during the hiring process. In California, the pay range for this position is $211,800 - $306,625 In Washington, the pay range for this position is $201,000 - $291,150

At Adobe, for sales roles starting salaries are expressed as total target compensation (TTC = base + commission), and short-term incentives are in the form of sales commission plans. Non-sales roles starting salaries are expressed as base salary and short-term incentives are in the form of the Annual Incentive Plan (AIP).

In addition, certain roles may be eligible for long-term incentives in the form of a new hire equity award.

State-Specific Notices:

California:

Fair Chance Ordinances

Adobe will consider qualified applicants with arrest or conviction records for employment in accordance with state and local laws and "fair chance" ordinances.

Colorado:

Application Window Notice

There is no deadline to apply to this job posting because Adobe accepts applications for this role on an ongoing basis. The posting will remain open based on hiring needs and position availability.

Massachusetts:

Massachusetts Legal Notice

It is unlawful in Massachusetts to require or administer a lie detector test as a condition of employment or continued employment. An employer who violates this law shall be subject to criminal penalties and civil liability.


Adobe logo

About Adobe

Sourced by ZipRecruiter

Adobe for All is our vision to advance diversity, equity, and inclusion (DEI) across our company and in our communities. We’re focused on creating a more diverse and inclusive workforce; unleashing the full potential of every employee; and driving meaningful impact for Adobe, our industry, and society at large. Creativity has the power to unite us and inspire us to change the world. Through a vision we call Creativity for All, we’re empowering millions of people of all ages and backgrounds to express themselves, reach their full potential, and share their diverse perspectives with the world. We’re committed to advancing the responsible use of technology and driving a positive environmental impact through sustainability and climate action. Our innovations are making a significant impact across AI ethics, security, privacy, trust and safety, accessibility, and sustainability.

Industry

Computer and computer peripheral equipment and software wholesalers

Company size

10,000+ Employees

Headquarters location

San Jose, CA, US

Year founded

1982