1

Nintendo Jobs (NOW HIRING)

Sr Engineer, Display (NTD)

Redmond, WA · On-site

$117K - $160K/yr

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its ...

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its ...

Sr Engineer, Display (NTD)

Redmond, WA · On-site

$145K - $261K/yr

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its ...

Sr Engineer, Multimedia (NTD)

Redmond, WA

$117K - $160K/yr

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its ...

Nintendo of America About Nintendo of America : From the launch of the Nintendo Entertainment System more than 30 years ago, Nintendo's mission has been to create smiles through unique entertainment ...

New

Nintendo of America About Nintendo of America : From the launch of the Nintendo Entertainment System more than 30 years ago, Nintendo's mission has been to create smiles through unique entertainment ...

Sr Engineer, Device Driver (NTD)

Redmond, WA · On-site

$117K - $160K/yr

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its ...

Sr Engineer, IT Security (NTD)

Redmond, WA · On-site

$128K - $175K/yr

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its ...

Sr Engineer, Multimedia (NTD)

Redmond, WA · On-site

$145K - $261K/yr

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its ...

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its ...

Manager, Localization - English Writing

Redmond, WA · On-site

$127K - $130K/yr

Nintendo of America About Nintendo of America : From the launch of the Nintendo Entertainment System more than 30 years ago, Nintendo's mission has been to create smiles through unique entertainment ...

Sr Engineer, IT Security (NTD)

Redmond, WA · On-site

$128K - $175K/yr

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its ...

next page

Showing results 1-20

Nintendo information

See salary details

$29K

$47.1K

$64.5K

How much do nintendo jobs pay per year?

As of Jul 8, 2026, the average yearly pay for nintendo in the United States is $47,094.00, according to ZipRecruiter salary data. Most workers in this role earn between $42,500.00 and $48,000.00 per year, depending on experience, location, and employer.

Can you work from home at Nintendo?

Nintendo offers some remote work opportunities, particularly for roles in software development, design, and customer support. However, many positions require on-site presence or a hybrid schedule, depending on the department and job responsibilities. Candidates should review specific job postings for remote work options and requirements.

Is it hard to get hired by Nintendo?

Getting hired by Nintendo can be competitive, as the company seeks candidates with relevant skills such as game design, software development, or marketing, often requiring a strong portfolio or experience. The hiring process typically involves multiple interviews and assessments to evaluate technical abilities and cultural fit.

What is the difference between Nintendo vs Game Designer?

AspectNintendoGame Designer
Primary RoleDevelops and publishes video games and consolesCreates and designs video game concepts, mechanics, and storylines
Work EnvironmentGame development studios, corporate officesDesign studios, game development teams, freelance or corporate settings
Required CredentialsTypically degrees in game design, computer science, or related fields; experience in game developmentDegrees in game design, computer science, or related fields; portfolio of game projects

While Nintendo is a major gaming company producing consoles and games, a Game Designer focuses on creating the concepts and mechanics behind video games. Nintendo employs many game designers, but the two roles differ: Nintendo is a corporation, whereas a Game Designer is a professional role within the industry.

Can you get a job at Nintendo?

Nintendo offers a variety of job opportunities in areas such as game development, marketing, and corporate roles. Applicants typically need relevant skills, experience, and a strong interest in gaming and technology. The company often looks for candidates with teamwork, creativity, and technical proficiency, and positions may require specific qualifications or certifications depending on the role.

What are the key skills and qualifications needed to thrive as a Nintendo Game Developer, and why are they important?

To thrive as a Nintendo Game Developer, you need strong programming skills (such as C++), knowledge of game design principles, and often a degree in computer science or a related field. Familiarity with industry-standard game engines, Nintendo development kits, and version control systems is typically required. Creativity, teamwork, and effective communication are crucial soft skills for collaborating on innovative gaming experiences. These abilities ensure the creation of engaging, high-quality games that align with Nintendo's standards and appeal to a diverse player base.

What are Nintendo jobs?

Nintendo jobs refer to employment opportunities at Nintendo, a leading video game company known for franchises like Mario, Zelda, and Pokémon. Roles at Nintendo can range from game development, software engineering, and graphic design to marketing, customer support, and business operations. Working at Nintendo often involves creativity, collaboration, and a passion for gaming. Employees contribute to creating and supporting innovative entertainment experiences enjoyed by millions worldwide. Nintendo offers positions at its headquarters in Japan as well as regional offices and subsidiaries.

What are some common challenges faced by professionals working at Nintendo, and how can new employees navigate them?

Professionals at Nintendo often work in a fast-paced, creative environment where innovation and attention to detail are highly valued. One common challenge is balancing the company's strict quality standards with tight production deadlines, especially when collaborating across global teams. New employees can navigate these challenges by proactively communicating, seeking feedback from experienced colleagues, and embracing Nintendo's collaborative culture. Building strong relationships with team members and staying adaptable will help new hires thrive while contributing to the company's legacy of excellence.

How much do Nintendo workers make?

Salaries for Nintendo employees vary by role, experience, and location, but entry-level positions typically start around $40,000 to $60,000 annually. More experienced roles, such as software developers or managers, can earn upwards of $80,000 to $120,000 or more per year. Compensation may also include benefits like bonuses, stock options, and health insurance.
What cities are hiring for Nintendo jobs? Cities with the most Nintendo job openings:
What states have the most Nintendo jobs? States with the most job openings for Nintendo jobs include:
CONTRACT - Associate Software Engineer, Audio (NTD)

CONTRACT - Associate Software Engineer, Audio (NTD)

Nintendo

Redmond, WA • On-site

Other

Re-posted 19 days ago


Nintendo rating

8.2

Company rating: 8.2 out of 10

Based on 8 frontline employees who took The Breakroom Quiz

83rd of 204 rated software companies


Job description

Nintendo Technology Development

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch system and the Nintendo 3DS family of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy, Game Boy Advance, Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo GameCube, Wii and Wii U systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokemon.  A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

The Redmond audio team is part of a small global group that researches and develops system software for current and future Nintendo game systems.  We are looking for a junior engineer with attention to detail and a passion for audio technologies.  You will participate in prototyping, developing, maintaining, debugging, profiling, optimizing, and testing audio firmware.  The candidate should have experience with digital audio, knowledge of C/C++, and excellent communications skills.

DESCRIPTION OF DUTIES

  • Design and implement audio system software.
  • Characterize, analyze, organize, and present detailed performance metrics of features at a large scale.
  • Optimize, maintain, validate, and diagnose failures in existing and new systems.

SUMMARY OF REQUIREMENTS

  • BS or MS in Electrical Engineering, Computer Engineering, Computer Science, or related field.
  • Coursework or foundational knowledge in digital signal processing (DSP).
  • Experience with real-time embedded and cross-platform development.
  • 3 or more years of professional experience with C/C++ programming.
  • Strong analytical and problem-solving skills.

PREFERRED REQUIREMENTS:

  • Knowledge of DSP architectures (eg. Hifi, Hexagon, ARM SIMD).
  • Experience with acoustic and audio signal processing algorithms.
  • Familiarity with audio peripherals and interfaces (eg. I2S, TDM, PDM, DMA).

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is onsite in Redmond, WA, and not open to remote status at this time.  


What Nintendo employees say

Pay

Hours and flexibility

Workplace

Get the full story on Breakroom