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Nintendo Japan Jobs (NOW HIRING)

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its ...

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its ...

... in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of ...

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its ...

Sr Software Engineer - Gameplay (NST)

Redmond, WA · On-site +1

$137K - $180K/yr

... in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of ...

Sr Engineer, ML (NTD)

Redmond, WA · On-site

$145K - $261K/yr

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its ...

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Nintendo Japan information

See salary details

$32.5K

$56.3K

$86.5K

How much do nintendo japan jobs pay per year?

As of Jun 24, 2026, the average yearly pay for nintendo japan in the United States is $56,291.00, according to ZipRecruiter salary data. Most workers in this role earn between $46,500.00 and $62,000.00 per year, depending on experience, location, and employer.

Is it hard to get hired by Nintendo?

Getting hired by Nintendo can be competitive due to its reputation and industry standing. Candidates typically need relevant skills, such as game development, engineering, or design, along with a strong portfolio or experience. The hiring process often involves multiple interviews and assessments to evaluate technical and cultural fit.

How much does Nintendo Japan pay?

Salaries for positions at Nintendo Japan vary depending on the role, experience, and location, but entry-level positions typically start around ¥3,000,000 to ¥4,000,000 annually. Employees in specialized roles or with more experience can earn higher salaries, and the company offers benefits such as bonuses and performance incentives.

What is the difference between Nintendo Japan vs Nintendo Software Developer?

AspectNintendo JapanNintendo Software Developer
Primary RoleOversees regional operations, marketing, and localization for Nintendo products in JapanDesigns, develops, and tests video game software for Nintendo platforms
Required CredentialsTypically a degree in business, marketing, or related fields; regional industry experienceDegree in computer science, software engineering, or game design; programming skills
Work EnvironmentCorporate offices in Japan, regional teams, and localization centersGame development studios, software engineering teams, and testing labs
Industry UsageFocuses on regional market strategies and product localizationFocuses on game development, coding, and software testing

In summary, Nintendo Japan handles regional operations, marketing, and localization within Japan, while Nintendo Software Developers focus on creating and programming video games. Both roles are essential but differ in responsibilities, skills, and work environment.

Can a US citizen get a job in Japan?

Nintendo Japan, like other companies in Japan, generally requires foreign employees to obtain a work visa, which typically involves sponsorship from the employer. US citizens can apply for jobs in Japan if they meet visa requirements, have relevant skills, and secure sponsorship; proficiency in Japanese language and understanding of Japanese work culture are often important. Job seekers should review Japan's immigration policies and company-specific hiring criteria before applying.

Is Nintendo a good company to work for?

Nintendo Japan is considered a reputable employer known for its innovative work environment and focus on creative development. Employees often cite good work-life balance, competitive benefits, and opportunities in gaming and technology fields as advantages of working there.
Infographic showing various Nintendo Japan job openings in the United States as of June 2026, with employment types broken down into 84% Full Time, 12% Part Time, 3% Contract, and 1% Nights. Highlights an 44% Physical, 51% Hybrid, and 5% Remote job distribution, with an average salary of $56,291 per year, or $27.1 per hour.
CONTRACT - Sr Systems Engineer (NTD)

CONTRACT - Sr Systems Engineer (NTD)

Nintendo

Redmond, WA • On-site

$67.74 - $121.92/hr

Contractor

Medical

Posted 10 days ago


Nintendo rating

8.0

Company rating: 8.0 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

95th of 191 rated software companies


Job description

Nintendo Technology Development
The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
DESCRIPTION OF DUTIES
  • Build and maintain solutions in public cloud solutions - AWS and Azure.
  • Build and maintain on-premises virtualization platforms (e.g. OpenStack, OpenNebula).
  • Build and maintain Kubernetes infrastructure.
  • Ensure the highest level of systems and infrastructure availability. Manage system performance, monitoring, backups, and troubleshooting.
  • Ensure system security by configuring firewalls, SSL, VPNs, and applying patches and updates.
  • Monitor and resolve hardware, software, and networking issues in a timely manner.
  • Perform routine system upgrades, patching, and security compliance checks.
  • Provide troubleshooting and technical support for escalated issues.
  • Provide emergency responses to critical outages or incidents.
  • Document system configurations, procedures, and troubleshooting steps for internal use.
  • Research emerging tools and technologies that help improve automation, security and performance.
  • Collaborate with other professionals to ensure high-quality deliverables within organization guidelines, policies, and procedures

SUMMARY OF REQUIREMENTS
  • 8+ years in Cloud infrastructure administration/engineering and Linux system administration/engineering.
  • Expert level understanding of OpenStack/OpenNebula or similar cloud orchestration solution is required.
  • Expert level understanding of designing and managing Kubernetes clusters is required.
  • Expert level understanding of designing and managing solutions in AWS and Azure is required.
  • Enhanced troubleshooting skills within the server OS, KVM, Kubernetes environments is required.
  • Expert level understanding of TCP/IP, network services, and storage systems is a plus.
  • Experience installing and maintaining distributed storage solutions like CEPH is a strong plus.
  • Automation mastery: Advanced skills in Ansible, Jenkins, Python/bash scripting.
  • Experience with Ubuntu/Canonical tools like MAAS, Landscape etc. is a plus.
  • Experience with Terraform, Helm, or cloud-native monitoring tools (Prometheus, Grafana).
  • AWS Professional solutions architect certification is a plus.
  • Azure Solutions architect expert certification is a plus.
  • BS or MS in engineering, computer science, a related field, or equivalent combination of education and experience.
  • Valid passport may be required.

This position is onsite in Redmond, WA, and not open to remote status at this time.
This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.
Pay range:
$67.74-$121.92 USD