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Nintendo Game Testers Jobs (NOW HIRING)

We have an urgent requirement for QA1 positions, Video Game Testers Needed! Multiple Roles ... Console gaming experience is a strong plus (xbox, Wii, Play Station, Nintendo etc) They should be ...

Engineer, UX (NTD)

Redmond, WA · On-site

$120K - $217K/yr

... Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo ... testing. The component library is designed for conformance to the company's UX style guide. The UX ...

... Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units ... testing. The component library is designed for conformance to the company's UX style guide. The UX ...

Manufacturing Engineer

Redmond, WA · Hybrid

$81K - $105K/yr

... our video games, hardware systems, and collaborations with partners on a range of other ... In-depth knowledge of packaging materials and associated performance testing protocols (Nintendo ...

Sr Engineer, IT Security (NTD)

Redmond, WA · On-site

$128K - $175K/yr

... Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo ... Conduct tabletop exercises, disaster recovery testing, and security drills tied to identity and ...

Sr Engineer, IT Security (NTD)

Redmond, WA

$128K - $175K/yr

... Game Boy, Game Boy Advance, Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo ... Conduct tabletop exercises, disaster recovery testing, and security drills tied to identity and ...

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Nintendo Game Testers information

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How much do nintendo game testers jobs pay per hour?

As of Jun 9, 2026, the average hourly pay for nintendo game testers in the United States is $18.29, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $19.95 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Nintendo Game Tester, and why are they important?

To thrive as a Nintendo Game Tester, you need attention to detail, strong analytical abilities, and a passion for gaming, typically supported by a high school diploma or equivalent. Familiarity with bug-tracking software, gaming consoles, and QA testing tools is commonly required. Excellent communication, patience, and teamwork skills help testers clearly document issues and collaborate with developers. These skills ensure games are thoroughly tested, bugs are effectively communicated, and high-quality gaming experiences are delivered to players.

What are some common challenges Nintendo Game Testers face during the testing process?

Nintendo Game Testers often encounter repetitive tasks, such as playing the same level or sequence multiple times to identify all potential bugs and inconsistencies. Meeting tight deadlines while maintaining attention to detail can be demanding, especially as game releases approach. Testers must also clearly document and communicate issues, sometimes collaborating with developers and fellow testers to ensure problems are accurately reproduced and resolved. Adapting quickly to new testing procedures and game genres is another challenge that helps build valuable industry experience.

What are Nintendo Game Testers?

Nintendo Game Testers are quality assurance professionals who play and evaluate video games developed or published by Nintendo. Their primary responsibility is to identify bugs, glitches, and other issues within games before they are released to the public. Testers document their findings, provide detailed feedback, and work closely with developers to ensure the final product meets Nintendo's high standards for quality and playability. This role often requires attention to detail, patience, and a genuine passion for gaming.

What is the difference between Nintendo Game Testers vs Video Game Quality Assurance Testers?

AspectNintendo Game TestersVideo Game Quality Assurance Testers
CredentialsHigh school diploma or equivalent, sometimes specialized trainingHigh school diploma or equivalent, often with QA or gaming certifications
Work EnvironmentNintendo offices, testing labs, or remote testing setupsGame studios, testing labs, or remote environments
Industry UsagePrimarily within Nintendo or similar gaming companiesAcross various gaming companies and publishers

Both roles involve testing video games to identify bugs and ensure quality. Nintendo Game Testers focus specifically on Nintendo titles and often work directly with Nintendo, while Video Game Quality Assurance Testers may work for multiple companies and test a broader range of games. The core skills and certifications are similar, but the scope and employer focus differ.

Infographic showing various Nintendo Game Testers job openings in the United States as of June 2026, with employment types broken down into 100% Full Time. Highlights an 83% In-person, and 17% Hybrid job distribution, with an average salary of $38,039 per year, or $18.3 per hour.
CONTRACT - Associate Software Engineer, Audio (NTD)

CONTRACT - Associate Software Engineer, Audio (NTD)

Nintendo

Redmond, WA

Other

Posted 21 days ago


Nintendo rating

8.0

Company rating: 8.0 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

93rd of 186 rated software companies


Job description

Nintendo Technology Development

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch system and the Nintendo 3DS family of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy, Game Boy Advance, Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo GameCube, Wii and Wii U systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokemon.  A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

The Redmond audio team is part of a small global group that researches and develops system software for current and future Nintendo game systems.  We are looking for a junior engineer with attention to detail and a passion for audio technologies.  You will participate in prototyping, developing, maintaining, debugging, profiling, optimizing, and testing audio firmware.  The candidate should have experience with digital audio, knowledge of C/C++, and excellent communications skills.

DESCRIPTION OF DUTIES

  • Design and implement audio system software.
  • Characterize, analyze, organize, and present detailed performance metrics of features at a large scale.
  • Optimize, maintain, validate, and diagnose failures in existing and new systems.

SUMMARY OF REQUIREMENTS

  • BS or MS in Electrical Engineering, Computer Engineering, Computer Science, or related field.
  • Coursework or foundational knowledge in digital signal processing (DSP).
  • Experience with real-time embedded and cross-platform development.
  • 3 or more years of professional experience with C/C++ programming.
  • Strong analytical and problem-solving skills.

PREFERRED REQUIREMENTS:

  • Knowledge of DSP architectures (eg. Hifi, Hexagon, ARM SIMD).
  • Experience with acoustic and audio signal processing algorithms.
  • Familiarity with audio peripherals and interfaces (eg. I2S, TDM, PDM, DMA).

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is onsite in Redmond, WA, and not open to remote status at this time.