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Night Shift Game Engine Developer Jobs in Nevada

Description The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support ...

Assists the game engine team on modules and issues related to the game development kit ... the shift. BLUBERI VALUES: * We Are the New School * Clarity and Transparency * Find It, Fix It ...

Video Game Design Tutor

Las Vegas, NV · Remote

$18 - $40/hr

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

Video Game Design Tutor

Henderson, NV · Remote

$18 - $40/hr

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

Video Game Design Tutor

Reno, NV · Remote

$18 - $40/hr

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

Night Shift Manager

NV · On-site

$144K - $220K/yr

... engineering and building the facility. We are also managing procurement of about $1 Billion in ... In this role, you will manage the Night Shift operations and direction of project construction ...

... efficient, game-ready implementationsPartner closely with developers to ensure designs are ... a game engine (Unity, Unreal, etc.)Experience collaborating across design and development ...

Understanding of how assets function inside a game engine (Unity, Unreal, etc.) * Experience ... developers to bring ideas to life-this is the type of role where you'll do your best work.

Provide architectural guidance for game engine technologies, including Unity, Godot, proprietary ... Support adoption of modern engineering practices including automated testing, DevOps, CI/CD ...

Understanding of how assets function inside a game engine (Unity, Unreal, etc.) * Experience ... developers to bring ideas to life--this is the type of role where you'll do your best work.

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a ... the game engine and adherence to visual and performance standards. * Play and evaluate games in ...

Controls Specialist (Night Shift)

Reno, NV · On-site

$30 - $39.50/hr

... vision systems This will be a night shift position, Monday-Friday, with hours varying ... You have experience programming PLCs in a high-speed industrial environment * You preferably have ...

Controls Specialist (Night Shift)

Reno, NV

$30 - $39.50/hr

... vision systems This will be a night shift position, Monday-Friday, with hours varying ... You have experience programming PLCs in a high-speed industrial environment * You preferably have ...

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Night Shift Game Engine Developer information

What cities in Nevada are hiring for Night Shift Game Engine Developer jobs? Cities in Nevada with the most Night Shift Game Engine Developer job openings:
Infographic showing various Night Shift Game Engine Developer job openings in Nevada as of July 2026, with employment types broken down into 82% Full Time, 6% Part Time, 1% Temporary, and 11% Contract. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution.

Game Developer

Spinplay Games

Las Vegas, NV

Full-time

Re-posted 18 days ago


Job description

Description
The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support role, working across multiple projects within a single year. The ideal candidate will be responsible for conceptualizing and executing clear, quality code to develop the best software.

Key Responsibilities
  • Designs, codes and debugs core platform components.
  • Works at all stages of the product lifecycle from requirements capture, through design and implementation to system testing and integration.
  • Increases efficiency through automation, workflow streamlining, and system optimization.
  • Keeps current with new technologies and makes recommendations to the team.
  • Collaborates with members of the QA and delivery teams to ensure products are tested, installed and maintained to a high standard.
  • Promotes high code standards within the team.
  • Maintains and enhances existing product code.
  • Actively participates in the agile scrum process.
  • Facilitates and supports the agile development process.
  • Sets up, configures and maintains development, testing and staging environments.


Skills, Knowledge and Expertise
Required:
  • 6+ years of experience creating slot games
  • 6+ years of experience developing component-based web applications and user interfaces
  • Strong proficiency in modern JavaScript (ES2018+) and TypeScript
  • Hands-on experience with PixiJS and related rendering libraries (including Spine integration)
  • Solid understanding of Canvas and WebGL–based rendering
  • Experience building and maintaining component-based game and UI systems
  • Experience with tweening and animation libraries (e.g. GSAP, TweenJS)
  • Awareness of performance and memory considerations in long-running browser applications
  • Experience with asset pipelines, including spritesheets, audio, localization, and preloading
  • Familiarity with game audio systems (e.g. Howler.js or similar)
  • Experience with TypeScript-based development workflows and Node.js
  • Experience with git-based workflows and collaborative development practices
Preferred:
  • Familiarity with state machines, game flow management, or modular architectures
  • Experience working in Agile/Scrum teams
  • Exposure to multi-resolution layouts and cross-browser/device constraints
  • Experience with modern build tools (Vite, esbuild, webpack)
  • Knowledge of BitBucket pipelines, Azure DevOps, YAML, Docker etc