Develop and apply techniques in multi-view geometry, neural rendering, NeRFs, Gaussian Splatting, implicit 3D representations, and feedforward 3D modeling. * Explore geometry-aware tokenization and ...
Develop and apply techniques in multi-view geometry, neural rendering, NeRFs, Gaussian Splatting, implicit 3D representations, and feedforward 3D modeling. * Explore geometry-aware tokenization and ...
Senior Graphics Engineer
Santa Clara, CA · Remote
$130K/yr
... neural rendering, radiance fields, or Gaussian splatting Experience with advanced rendering techniques such as ray tracing, deferred shading, or HDR Experience working with modern AI tooling ...
Quick apply
Senior Graphics Engineer
Santa Clara, CA · Remote
$130K/yr
... neural rendering, radiance fields, or Gaussian splatting Experience with advanced rendering techniques such as ray tracing, deferred shading, or HDR Experience working with modern AI tooling ...
Develop and apply techniques in multi-view geometry, neural rendering, NeRFs, Gaussian Splatting, implicit 3D representations, and feedforward 3D modeling. * Explore geometry-aware tokenization and ...
Develop and apply techniques in multi-view geometry, neural rendering, NeRFs, Gaussian Splatting, implicit 3D representations, and feedforward 3D modeling. * Explore geometry-aware tokenization and ...
AI Engineer
Palo Alto, CA · On-site
$150 - $210/hr
Stay current with the latest research in generative video, multimodal AI, and neural rendering, and bring novel techniques into our stack. Qualifications: * 3+ years of hands‑on ML engineering ...
AI Engineer
Palo Alto, CA · On-site
$150 - $210/hr
Stay current with the latest research in generative video, multimodal AI, and neural rendering, and bring novel techniques into our stack. Qualifications: * 3+ years of hands‑on ML engineering ...
Research Scientist/ Engineer - Photorealism
$184K - $324K/yr
We are particularly interested in image and video synthesis, 3D reconstruction, and neural rendering. You will work directly with an organization of world-class machine learning researchers and ...
Research Scientist/ Engineer - Photorealism
$184K - $324K/yr
We are particularly interested in image and video synthesis, 3D reconstruction, and neural rendering. You will work directly with an organization of world-class machine learning researchers and ...
Staff Machine Learning Engineer Mountain View, CA, USA View role
Mountain View, CA · On-site
$218.40 - $327.60/hr
We are building the next generation of AI-driven game experiences -- generative world models, neural rendering, and multi-modal understanding that turn images, text, and 3D primitives into ...
Staff Machine Learning Engineer Mountain View, CA, USA View role
Mountain View, CA · On-site
$218.40 - $327.60/hr
We are building the next generation of AI-driven game experiences -- generative world models, neural rendering, and multi-modal understanding that turn images, text, and 3D primitives into ...
Research Scientist Intern (TikTok-Neural Graphics and World Models) - 2027 Start (PhD)
San Jose, CA · On-site
$60/hr
... rendering or neural rendering; world models or video prediction; or graphics and game-engine workflows. Preferred Qualifications: - Peer-reviewed publications at leading venues such as SIGGRAPH, CVPR ...
Research Scientist Intern (TikTok-Neural Graphics and World Models) - 2027 Start (PhD)
San Jose, CA · On-site
$60/hr
... rendering or neural rendering; world models or video prediction; or graphics and game-engine workflows. Preferred Qualifications: - Peer-reviewed publications at leading venues such as SIGGRAPH, CVPR ...
Staff Machine Learning Engineer
Mountain View, CA · On-site
$218K - $327K/yr
The opportunity We are building the next generation of AI-driven game experiences - generative world models, neural rendering, and multi-modal understanding that turn images, text, and 3D primitives ...
Staff Machine Learning Engineer
Mountain View, CA · On-site
$218K - $327K/yr
The opportunity We are building the next generation of AI-driven game experiences - generative world models, neural rendering, and multi-modal understanding that turn images, text, and 3D primitives ...
NVIDIA is seeking world-class deep learning researchers to build the next generation of AI for graphics and gaming-from neural rendering and real-time image/video generation to world models, AI ...
NVIDIA is seeking world-class deep learning researchers to build the next generation of AI for graphics and gaming-from neural rendering and real-time image/video generation to world models, AI ...
NVIDIA is seeking world-class deep learning researchers to build the next generation of AI for graphics and gaming-from neural rendering and real-time image/video generation to world models, AI ...
NVIDIA is seeking world-class deep learning researchers to build the next generation of AI for graphics and gaming-from neural rendering and real-time image/video generation to world models, AI ...
NVIDIA is seeking world-class deep learning researchers to build the next generation of AI for graphics and gaming-from neural rendering and real-time image/video generation to world models, AI ...
NVIDIA is seeking world-class deep learning researchers to build the next generation of AI for graphics and gaming-from neural rendering and real-time image/video generation to world models, AI ...
Staff Machine Learning Engineer
Mountain View, CA · On-site
$218K - $327K/yr
The opportunity We are building the next generation of AI-driven game experiences - generative world models, neural rendering, and multi-modal understanding that turn images, text, and 3D primitives ...
Staff Machine Learning Engineer
Mountain View, CA · On-site
$218K - $327K/yr
The opportunity We are building the next generation of AI-driven game experiences - generative world models, neural rendering, and multi-modal understanding that turn images, text, and 3D primitives ...
Senior/Staff Software Engineer - Simulation Graphics and AI/ML
Foster City, CA · On-site
$200 - $295/hr
Experience with neural rendering techniques like Gaussian Splatting and NeRFs * Familiarity with PyTorch or Tensorflow * Strong mathematical skills and understanding of 3D linear algebra and ...
Senior/Staff Software Engineer - Simulation Graphics and AI/ML
Foster City, CA · On-site
$200 - $295/hr
Experience with neural rendering techniques like Gaussian Splatting and NeRFs * Familiarity with PyTorch or Tensorflow * Strong mathematical skills and understanding of 3D linear algebra and ...
Research Scientist/ Engineer - Photorealism
Santa Clara, CA · On-site
$195 - $325/hr
We are particularly interested in image and video synthesis, 3D reconstruction, and neural rendering. You will work directly with an organization of world-class machine learning researchers and ...
Research Scientist/ Engineer - Photorealism
Santa Clara, CA · On-site
$195 - $325/hr
We are particularly interested in image and video synthesis, 3D reconstruction, and neural rendering. You will work directly with an organization of world-class machine learning researchers and ...
Machine Learning Engineer - 3D Sensor Simulation
Foster City, CA · On-site
$176 - $257/hr
Improve rendering and ML inference tooling for generating realistic data at scale. Qualifications * 2+ years of industry experience, and/or PhD, developing neural rendering techniques like Gaussian ...
Machine Learning Engineer - 3D Sensor Simulation
Foster City, CA · On-site
$176 - $257/hr
Improve rendering and ML inference tooling for generating realistic data at scale. Qualifications * 2+ years of industry experience, and/or PhD, developing neural rendering techniques like Gaussian ...
Machine Learning Engineer - 3D Sensor Simulation
Foster City, CA · On-site
$176K - $257K/yr
Improve rendering and ML inference tooling for generating realistic data at scale. Qualifications * 2+ years of industry experience, and/or PhD, developing neural rendering techniques like Gaussian ...
Machine Learning Engineer - 3D Sensor Simulation
Foster City, CA · On-site
$176K - $257K/yr
Improve rendering and ML inference tooling for generating realistic data at scale. Qualifications * 2+ years of industry experience, and/or PhD, developing neural rendering techniques like Gaussian ...
Machine Learning Engineer - 3D Sensor Simulation
Foster City, CA · On-site
$176K - $257K/yr
Improve rendering and ML inference tooling for generating realistic data at scale. Qualifications * 2+ years of industry experience, and/or PhD, developing neural rendering techniques like Gaussian ...
Quick apply
Machine Learning Engineer - 3D Sensor Simulation
Foster City, CA · On-site
$176K - $257K/yr
Improve rendering and ML inference tooling for generating realistic data at scale. Qualifications * 2+ years of industry experience, and/or PhD, developing neural rendering techniques like Gaussian ...
Machine Learning Engineer - 3D Sensor Simulation
Foster City, CA · On-site
$176K - $257K/yr
Improve rendering and ML inference tooling for generating realistic data at scale. Qualifications * 2+ years of industry experience, and/or PhD, developing neural rendering techniques like Gaussian ...
Machine Learning Engineer - 3D Sensor Simulation
Foster City, CA · On-site
$176K - $257K/yr
Improve rendering and ML inference tooling for generating realistic data at scale. Qualifications * 2+ years of industry experience, and/or PhD, developing neural rendering techniques like Gaussian ...
Staff Engineer, Autonomy Simulation Platform
San Jose, CA · On-site
$19K - $235K/yr
Neural rendering or generative AI for synthetic data (e.g. Gaussian Splatting) * Integrating heterogeneous data (satellite, GIS, camera, telemetry) * Simulation for embodied/physical AI (aerial ...
Staff Engineer, Autonomy Simulation Platform
San Jose, CA · On-site
$19K - $235K/yr
Neural rendering or generative AI for synthetic data (e.g. Gaussian Splatting) * Integrating heterogeneous data (satellite, GIS, camera, telemetry) * Simulation for embodied/physical AI (aerial ...
Senior Systems Engineer, Neural Graphics
Santa Clara, CA · On-site
$224 - $431.25/hr
AI and traditional rendering are converging, opening unprecedented possibilities for real‑time visual experiences. At NVIDIA, our Neural Graphics team is where groundbreaking techniques meet ...
Senior Systems Engineer, Neural Graphics
Santa Clara, CA · On-site
$224 - $431.25/hr
AI and traditional rendering are converging, opening unprecedented possibilities for real‑time visual experiences. At NVIDIA, our Neural Graphics team is where groundbreaking techniques meet ...
Neural Rendering information
See Pleasanton, CA salary details
$15.52 - $17.71
8% of jobs
$19.89 is the 25th percentile. Wages below this are outliers.
$17.71 - $19.89
17% of jobs
The median wage is $21.71 / hr.
$19.89 - $22.08
30% of jobs
$23.62 is the 75th percentile. Wages above this are outliers.
$22.08 - $24.27
28% of jobs
$24.27 - $26.46
4% of jobs
$26.46 - $28.65
2% of jobs
$28.65 - $30.84
1% of jobs
$30.84 - $33.03
6% of jobs
$33.03 - $35.22
0% of jobs
$35.22 - $37.40
0% of jobs
$37.40 - $39.59
3% of jobs
$15
$23
$39
How much do neural rendering jobs pay per hour?
What is neural rendering?
What are the key skills and qualifications needed to thrive as a neural rendering engineer, and why are they important?
What are some common challenges faced by professionals working in neural rendering, and how can they be addressed?
What is the difference between Neural Rendering vs 3D Graphics Programmer?
| Aspect | Neural Rendering | 3D Graphics Programmer |
|---|---|---|
| Required Skills | Machine learning, neural networks, deep learning frameworks | Graphics APIs, shader programming, 3D modeling |
| Work Environment | Research labs, AI-focused companies, tech startups | Game studios, visual effects companies, simulation firms |
| Industry Usage | Emerging in AI-driven visualization and rendering | Established in gaming, film, and simulation industries |
Neural Rendering focuses on using neural networks and AI techniques to generate or enhance visual content, often requiring expertise in machine learning. In contrast, 3D Graphics Programmers develop traditional graphics algorithms, shaders, and models for real-time rendering. While both roles involve visual content creation, Neural Rendering is more research-oriented and AI-driven, whereas 3D Graphics Programming emphasizes technical implementation within graphics pipelines.
What cities near Pleasanton, CA are hiring for Neural Rendering jobs?
Cities near Pleasanton, CA with the most Neural Rendering job openings:

Full-time
Posted 16 days ago
Job description
As a Principal Engineer on the Model Foundations team you will build the geometric vision and 3D foundation models that underpin our autonomous driving systems.You will work at the intersection of large-scale deep learning, geometric computer vision, and real-world robotics, developing models that learn 3D structure and dynamics from fleet-scale sensor data.
You will be a hands-on technical leader. You will set direction for geometric vision, prototype and train new model architectures, build the data and supervision needed to scale them, and take successful ideas through to deployment on real vehicles.
Key responsibilities
- Design and train 3D foundation models and world models using large-scale driving data.
- Develop model architectures for 3D perception, geometric reasoning, reconstruction, and world modeling across space and time.
- Build scalable data generation and auto-labeling pipelines that produce high-quality geometric supervision from large volumes of sensor data.
- Develop and scale offline SLAM and 3D reconstruction systems and pipelines, using large-scale sensor data to recover accurate trajectories, scene geometry, calibration signals, and geometric supervision for model training and evaluation.
- Develop and apply techniques in multi-view geometry, neural rendering, NeRFs, Gaussian Splatting, implicit 3D representations, and feedforward 3D modeling.
- Explore geometry-aware tokenization and representation learning, including efficient ways to encode and fuse information across cameras, viewpoints, time, and sensing modalities.
- Develop foundation vision models that make effective use of camera, radar, LiDAR, and other sensor data for learning rich representations of the physical world.
- Explore video and generative modeling approaches for learning scene structure, dynamics, and future evolution from driving data.
- Train and evaluate models at scale on distributed compute, rapidly iterating on architectures, objectives, data, and training recipes.
- Develop automated evaluation and ground-truth systems for measuring geometric consistency, reconstruction quality, 3D understanding, and downstream driving performance.
- Optimize and deploy models into production autonomous-driving systems, working across model architecture, inference, and onboard constraints.
- Set technical direction for geometric vision at Wayve and work closely with researchers and engineers across foundation models, perception, simulation, data, sensing, and deployment.
In order to set you up for success as a Principal Machine Learning Engineer, Geometric Vision at Wayve, we're looking for the following skills and experience.
Essential
- Deep expertise in 3D computer vision, geometric vision, or 3D machine learning, with experience in areas such as multi-view geometry, neural rendering, reconstruction, implicit representations, or world modeling.
- Strong experience designing, training, and evaluating modern deep-learning models at scale, using PyTorch or a comparable framework.
- Strong mathematical and technical foundations in geometry, linear algebra, probability, optimization, and 3D transformations, combined with excellent software engineering skills in Python and C++
- A track record of taking difficult research problems from idea to working system, including building large-scale data, training, evaluation, or deployment pipelines.
- Principal-level technical leadership: the ability to identify high-leverage problems, set research and engineering direction, make strong architectural decisions, and raise the technical bar across teams.
Desirable
- 3D and geometric vision: multi-view geometry, dense 3D reconstruction, neural fields, NeRFs, Gaussian Splatting, or feedforward 3D models.
- Foundation and world models: large-scale vision pre-training, self-supervised learning, video models, generative models, or learned scene dynamics.
- Geometric data engines: offline SLAM, structure-from-motion, reconstruction, calibration, auto-labeling, and large-scale ground-truth generation.
- Multimodal perception: learned representations and fusion across camera, radar, LiDAR, and other sensing modalities.
- Production ML systems: distributed training, large-scale experimentation, and deploying neural networks on real-time, resource-constrained hardware.
This is a full-time role based in our office in Sunnyvale. At Wayve we want the best of all worlds so we operate a hybrid working policy that combines time together in our offices and workshops to fuel innovation, culture, relationships and learning, and time spent working from home. The reasonably estimated salary for this role ranges from $ 407,330 to $ 460,020 plus a competitive equity package. Actual compensation is based on the candidate's skills, qualifications, and experience.