1

Nerf Jobs in Seattle, WA (NOW HIRING)

Nerf information

See Seattle, WA salary details

$8

$18

$54

How much do nerf jobs pay per hour?

As of Sep 6, 2026, the average hourly pay for nerf in Seattle, WA is $18.24, according to ZipRecruiter salary data. Most workers in this role earn between $10.93 and $19.25 per hour, depending on experience, location, and employer.

What is a Nerf job?

Nerf jobs typically refer to careers related to the popular Nerf brand, which produces foam-based toy blasters and other products. Jobs in this field can range from product design and engineering to marketing, sales, and event coordination for Nerf-related activities. Employees may work for Hasbro, the parent company of Nerf, or at companies that organize Nerf-themed events and experiences. These roles often require creativity, an understanding of toy safety standards, and a passion for fun, active play.

What are some common challenges faced when working as a Nerf product designer, and how can these be addressed?

As a Nerf product designer, one of the main challenges is balancing innovative ideas with safety and manufacturing constraints. Designers must ensure that new blaster concepts are exciting and fun for users, while rigorously meeting safety standards and keeping production costs reasonable. Collaboration with engineers, safety experts, and marketing teams is essential to refine concepts, test prototypes, and adapt designs based on feedback. Staying up-to-date on industry trends and actively seeking user input can help address these challenges and lead to successful product launches.

What are the key skills and qualifications needed to thrive as a Nerf product designer, and why are they important?

To thrive as a Nerf product designer, you need a background in industrial design, engineering, or toy design, often supported by a relevant degree. Familiarity with CAD software, rapid prototyping tools, and knowledge of safety standards are typically required. Creativity, teamwork, and strong communication skills help you collaborate with cross-functional teams and bring innovative ideas to life. These skills are vital to ensure the design of fun, safe, and engaging products that appeal to the target market.

What is the difference between Nerf vs Airsoft Player?

AspectNerfAirsoft Player
Required EquipmentFoam blasters, safety glassesReplica guns, protective gear
Work EnvironmentIndoor and outdoor recreational areasOutdoor fields, military simulation sites
Industry UsageToy and recreational industrySports, military simulation, hobbyist
Common Search/ComparisonYesYes

While Nerf involves foam blasters for casual play, Airsoft players use replica guns for more realistic combat simulations. Nerf is primarily a toy for all ages, whereas Airsoft is a sport requiring specific gear and safety precautions. Both are popular in recreational settings but differ significantly in equipment and intensity.

Infographic showing various Nerf job openings in Seattle, WA as of August 2026, with employment types broken down into 1% Internship, 94% Full Time, and 5% Part Time. Highlights an 86% Physical, 2% Hybrid, and 12% Remote job distribution, with an average salary of $37,935 per year, or $18.2 per hour.

Research Scientist Intern, State Estimation for Dexterous Manipulation (PhD)

Meta

Redmond, WA • On-site

$7.6K - $12K/mo

Internship

Re-posted 23 days ago


Key responsibilities

  • Design and implement latent space representations for object physical state during robotics manipulation tasks.

  • Design and execute controlled experiments to validate the representation, measuring adaptation speed, property decoding fidelity, and downstream control performance.

  • Collaborate with researchers and cross-functional partners to communicate research plans, progress, and results, and showcase the value in simulated or physical demos.


Meta rating

7.8

Company rating: 7.8 out of 10

Based on 45 frontline employees who took The Breakroom Quiz

139th of 247 rated software companies


Job description

At Reality Labs Research, our goal is to explore, innovate and design novel interfaces and hardware for the next generation of virtual, augmented, and mixed reality experiences. We are driving research towards a vision of natural, seamless experiences in XR environments that are effective, enjoyable, and functionally indistinguishable from those in the real world. As a Research Scientist Intern, you will work at the intersection of representation learning, physics-based estimation, and robotic manipulation. Your primary focus will be on developing latent space representations of object physical state with learned, high-dimensional embeddings that can capture time-varying object properties during dexterous manipulation. You will design experiments to validate these representations and demonstrate their value in practical multi-sensory setup and applications. Our internships are twelve (12) to twenty-four (24) weeks long and we have various start dates throughout the year.
Responsibilities
Design and implement latent space representations for object physical state during robotics manipulation tasks that go beyond fixed parameter sets.
• Design and execute controlled experiments to validate the representation: measuring adaptation speed, property decoding fidelity, and downstream control performance against baselines (no object state, explicit physical parameters, raw sensor history).
• Benchmark the latent state representation on practical dexterous manipulation tasks.
• Collaborate with researchers and cross-functional partners including communicating research plans, progress, and results.
• Showcase the value in simulated or physical demos.
Minimum Qualifications
• Currently has or is in the process of obtaining a Ph.D. degree in Robotics, Machine Learning, Computer Science, or relevant technical field
• Strong background in representation learning, generative models, or neural implicit representations (e.g., Gaussian splatting, NeRF, structured latent variable models)
• Experience with physics-based estimation, state estimation, or system identification in robotic or dynamical systems (e.g. Bayesian filtering, online adaptation, or meta-learning for system identification)
• Experience with Python and PyTorch
• Must obtain work authorization in the country of employment at the time of hire and maintain ongoing work authorization during employment
Preferred Qualifications
• Experience with tactile sensing, force/torque sensors, or robot hand manipulation
• Familiarity with model-based control (MPC), reinforcement learning, or imitation learning for manipulation
• Experience with Bayesian filtering, online adaptation, or meta-learning for system identification
• Experience with experimental design and statistical evaluation of robotic systems
• Experience working and communicating cross functionally in a team environment
• Proven track record of achieving significant results as demonstrated by grants, fellowships, patents, as well as first-authored publications at leading workshops or conferences such as Robotics (RSS, ICRA, IROS, CoRL, T-RO, IJRR), Machine Learning (NeurIPS, ICML, ICLR, AAAI, JMLR), and Computer Vision (CVPR, ICCV, ECCV, TPAMI), or similar
• Intent to return to the degree program after the completion of the internship/co-op
About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today-beyond the constraints of screens, the limits of distance, and even the rules of physics.
Equal Employment Opportunity
Meta is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here.

What Meta employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom