Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects, and AI behaviors * Collaborating with the Design team to conceptualize, prototype, implement, tune ...
Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects, and AI behaviors * Collaborating with the Design team to conceptualize, prototype, implement, tune ...
Game Designer, Technical (Contingent)
Santa Monica, CA · On-site
$56.70 - $65/hr
What skills will you use: * 2+ years of industry experience in Technical Design for games * Strong programming ability (Computer Science undergraduate degree * preferred) * Understanding of narrative ...
Game Designer, Technical (Contingent)
Santa Monica, CA · On-site
$56.70 - $65/hr
What skills will you use: * 2+ years of industry experience in Technical Design for games * Strong programming ability (Computer Science undergraduate degree * preferred) * Understanding of narrative ...
Narrative Designer
Los Angeles, CA · On-site
Design Gameplay Driven Stories * Pitch original Chapter concepts, seasonal events, and long term ... Write In Game Narrative * Write dialogue for customers, recurring characters, and major story ...
Narrative Designer
Los Angeles, CA · On-site
Design Gameplay Driven Stories * Pitch original Chapter concepts, seasonal events, and long term ... Write In Game Narrative * Write dialogue for customers, recurring characters, and major story ...
... narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II ... Design the layouts for your levels, blocking out simplified geometry to create engaging ...
... narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II ... Design the layouts for your levels, blocking out simplified geometry to create engaging ...
Narrative Designer
Los Angeles, CA · On-site
Design Gameplay Driven Stories * Pitch original Chapter concepts, seasonal events, and long term ... Write In Game Narrative * Write dialogue for customers, recurring characters, and major story ...
Quick apply
Narrative Designer
Los Angeles, CA · On-site
Design Gameplay Driven Stories * Pitch original Chapter concepts, seasonal events, and long term ... Write In Game Narrative * Write dialogue for customers, recurring characters, and major story ...
Associate Game Designer, Technical
Santa Monica, CA · On-site
$37 - $50/hr
Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects, and AI behaviors * Collaborating with the Design team to conceptualize, prototype, implement, tune ...
Associate Game Designer, Technical
Santa Monica, CA · On-site
$37 - $50/hr
Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects, and AI behaviors * Collaborating with the Design team to conceptualize, prototype, implement, tune ...
Associate Game Designer, Technical
Santa Monica, CA · On-site
$37 - $50/hr
Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects, and AI behaviors * Collaborating with the Design team to conceptualize, prototype, implement, tune ...
Associate Game Designer, Technical
Santa Monica, CA · On-site
$37 - $50/hr
Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects, and AI behaviors * Collaborating with the Design team to conceptualize, prototype, implement, tune ...
Game Designer, Level (Contingent)
$58.03 - $65/hr
... narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II ... Design the layouts for your levels, blocking out simplified geometry to create engaging ...
Game Designer, Level (Contingent)
$58.03 - $65/hr
... narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II ... Design the layouts for your levels, blocking out simplified geometry to create engaging ...
Game Designer, Level (Contingent)
Santa Monica, CA · On-site
$58.03 - $65/hr
... narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II ... Design the layouts for your levels, blocking out simplified geometry to create engaging ...
Game Designer, Level (Contingent)
Santa Monica, CA · On-site
$58.03 - $65/hr
... narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II ... Design the layouts for your levels, blocking out simplified geometry to create engaging ...
Senior Technical Designer
Santa Monica, CA · On-site
$114K - $122K/yr
Narrative Gameplay Sequences * Encounter Design #LI-SP3
Senior Technical Designer
Santa Monica, CA · On-site
$114K - $122K/yr
Narrative Gameplay Sequences * Encounter Design #LI-SP3
Software Engineer (ML/Game Development)
Redondo Beach, CA · On-site
$75K - $119K/yr
Design, implement, and debug ML/AI-driven features for our internally developed game, with a focus ... Passion for narrative games Why you want to work here: At GungHo, we're enthusiastic about creating ...
Software Engineer (ML/Game Development)
Redondo Beach, CA · On-site
$75K - $119K/yr
Design, implement, and debug ML/AI-driven features for our internally developed game, with a focus ... Passion for narrative games Why you want to work here: At GungHo, we're enthusiastic about creating ...
Senior Technical Designer
$114K - $122K/yr
Narrative Gameplay Sequences * Encounter Design #LI-SP3
Senior Technical Designer
$114K - $122K/yr
Narrative Gameplay Sequences * Encounter Design #LI-SP3
Senior Technical Designer
Santa Monica, CA · On-site
$145K - $181K/yr
Narrative Gameplay Sequences * Encounter Design #LI-SP3 At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and ...
Senior Technical Designer
Santa Monica, CA · On-site
$145K - $181K/yr
Narrative Gameplay Sequences * Encounter Design #LI-SP3 At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and ...
Associate Design Director - Diablo Immortal | Irvine, CA Requisition ID: R026570 We Need You The ... narrative, and other partners to deliver cohesive, high-quality gameplay. Craft: Gameplay Systems ...
Associate Design Director - Diablo Immortal | Irvine, CA Requisition ID: R026570 We Need You The ... narrative, and other partners to deliver cohesive, high-quality gameplay. Craft: Gameplay Systems ...
Associate Design Director - Diablo Immortal | Irvine, CA Requisition ID:R026570 We Need You The ... narrative, and other partners to deliver cohesive, high-quality gameplay. Craft: Gameplay Systems ...
Associate Design Director - Diablo Immortal | Irvine, CA Requisition ID:R026570 We Need You The ... narrative, and other partners to deliver cohesive, high-quality gameplay. Craft: Gameplay Systems ...
Associate Design Director - Diablo Immortal | Irvine, CA
Irvine, CA · On-site
$127 - $235/hr
Associate Design Director - Diablo Immortal | Irvine, CA Requisition ID: R026570 We Need You The ... narrative, and other partners to deliver cohesive, high-quality gameplay. Craft: Gameplay Systems ...
Associate Design Director - Diablo Immortal | Irvine, CA
Irvine, CA · On-site
$127 - $235/hr
Associate Design Director - Diablo Immortal | Irvine, CA Requisition ID: R026570 We Need You The ... narrative, and other partners to deliver cohesive, high-quality gameplay. Craft: Gameplay Systems ...
Game Designer, Casual F2P
Los Angeles, CA · On-site
$167K/yr
Concept, prototype, and iterate on new gameplay mechanics for Good Pizza, Great Pizza and Good Coffee, Great Coffee with an emphasis on casual, cozy, and narrative-driven experiences. * Design ...
Quick apply
Game Designer, Casual F2P
Los Angeles, CA · On-site
$167K/yr
Concept, prototype, and iterate on new gameplay mechanics for Good Pizza, Great Pizza and Good Coffee, Great Coffee with an emphasis on casual, cozy, and narrative-driven experiences. * Design ...
Game Designer, Casual F2P
Los Angeles, CA · On-site
$167K/yr
Concept, prototype, and iterate on new gameplay mechanics for Good Pizza, Great Pizza and Good Coffee, Great Coffee with an emphasis on casual, cozy, and narrative-driven experiences. * Design ...
Game Designer, Casual F2P
Los Angeles, CA · On-site
$167K/yr
Concept, prototype, and iterate on new gameplay mechanics for Good Pizza, Great Pizza and Good Coffee, Great Coffee with an emphasis on casual, cozy, and narrative-driven experiences. * Design ...
Senior Technical Designer
Santa Monica, CA · On-site
$145K - $181K/yr
Narrative Gameplay Sequences * Encounter Design #LI-SP3 At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and ...
Senior Technical Designer
Santa Monica, CA · On-site
$145K - $181K/yr
Narrative Gameplay Sequences * Encounter Design #LI-SP3 At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and ...
Principal Concept Artist, Environment/Character - League of Legends
Los Angeles, CA · On-site
$136K - $157K/yr
Drawing inspiration from as little as a napkin sketch or as much as a full-blown narrative concept ... Translate design intent and gameplay constraints into visually satisfying concepts that align with ...
Principal Concept Artist, Environment/Character - League of Legends
Los Angeles, CA · On-site
$136K - $157K/yr
Drawing inspiration from as little as a napkin sketch or as much as a full-blown narrative concept ... Translate design intent and gameplay constraints into visually satisfying concepts that align with ...
Narrative Game Design information
What is narrative game design?
What are the key skills and qualifications needed to thrive as a narrative game designer?
How does a narrative game designer typically collaborate with other departments during game development?
What is the difference between Narrative Game Design vs Level Designer?
| Aspect | Narrative Game Design | Level Designer |
|---|---|---|
| Primary Focus | Storytelling, plot development, character arcs | Level layout, environment design, gameplay flow |
| Skills Required | Writing, storytelling, creative thinking | 3D modeling, spatial design, technical skills |
| Work Environment | Game studios, creative teams | Game studios, environment teams |
| Common Industry Usage | Story-driven games, narrative-heavy titles | Action, adventure, puzzle games |
While Narrative Game Designers focus on crafting compelling stories and characters, Level Designers concentrate on designing engaging environments and gameplay experiences. Both roles are essential in game development but serve different creative and technical purposes.
What are the most commonly searched types of Narrative Game Design jobs in California?
The most popular types of Narrative Game Design jobs in California are:
What are popular job titles related to Narrative Game Design jobs in California?
For Narrative Game Design jobs in California, the most frequently searched job titles are:
What job categories do people searching Narrative Game Design jobs in California look for?
The top searched job categories for Narrative Game Design jobs in California are:
What cities in California are hiring for Narrative Game Design jobs?
Cities in California with the most Narrative Game Design job openings:

Job description
This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position.
This is a hybrid / onsite position. Â
For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Part I is now available for the first time on PC.
Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.
In this role you'll be responsible for prototyping gameplay using our in-house tools and scripting language, which could range from combat encounters to narrative sequences to player mechanics and enemy behaviors. Then working across departments to bring your prototypes into production and polish your work to the high level of quality Naughty Dog is known for. We're looking for self-motivated, proactive designers who enjoy creating unique experiences and can combine their technical and creative skills while iterating rapidly.
 What you will doÂ
- Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects, and AI behaviors
- Collaborating with the Design team to conceptualize, prototype, implement, tune, and balance gameplay mechanics and systems
- Communicating with animation, programming, and art departments to effectively produce the assets and code support required for the areas you're owning
- Additional responsibilities may be assigned as needed
 What skills will you use
- Significant programming ability (Computer Science undergraduate degree preferred)
- Knowledge of 3D math
- Experience with C++, C#, Lua, or other scripting language
- Broad understanding of gaming landscape
- Self-starter with excellent communication and teamwork skills
- Willingness to take design direction when offered, brainstorm, iterate and come up with fun and creative solutions
- Additional responsibilities may be assigned as needed
 Bonus Skills
- Experience developing third-person action games
- Experience with 3D level editors
- Understanding of narrative principles, and conveying emotion through gameplay
- Experience with the following areas of design
- Behavior Trees
- Melee
- Combat Systems
- Character animation
- Enemy & boss design
As part of the Naughty Dog application process, candidates should expect to be given a technical interview
#LI-SP3
About Naughty Dog
Sourced by ZipRecruiter
Industry
Pc games
Company size
51 - 200 Employees
Headquarters location
Santa Monica, CA, US
Year founded
1984