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Music Audio Engineer Jobs in Boston, MA (NOW HIRING)

Software Engineer Department: Engineering Employment Type: Full Time Location: Cumberland, RI ... Interest in music technology, creator tools, hardware/software integration, or audio workflows.

We are looking for a Software Engineer to build and improve music creation software, platform ... Interest in music technology, creator tools, hardware/software integration, or audio workflows.

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Music Audio Engineer information

See Boston, MA salary details

$32K

$91.7K

$186.3K

How much do music audio engineer jobs pay per year?

As of Aug 21, 2026, the average yearly pay for music audio engineer in Boston, MA is $91,748.00, according to ZipRecruiter salary data. Most workers in this role earn between $54,300.00 and $122,800.00 per year, depending on experience, location, and employer.

What does a music audio engineer do?

A music audio engineer, also known as a sound engineer, oversees the music and sound for a music recording, movie or television show, or a live performance. In this role, you set up music equipment before the performance begins, such as speakers, audio cables, microphones, and stereos. Once the equipment is ready, you check the sound quality, record test runs of the audio with each microphone and speaker, and adjust levels to obtain optimal sound quality. Music sound engineers can work for production companies, event venues, and technology companies, or they sometimes work exclusively for bands or other musical ensembles.

What does a music audio engineer do?

A Music Audio Engineer is responsible for recording, mixing, and mastering music tracks to achieve the desired sound quality. They operate audio equipment, set up microphones, adjust sound levels, and work closely with artists and producers to bring creative visions to life. Their expertise ensures that music sounds clear and balanced across different listening environments. Additionally, they may edit and enhance audio using specialized software, making technical and artistic decisions throughout the production process.

What are some common challenges music audio engineers face when working on a project?

Music Audio Engineers often encounter challenges such as balancing the creative vision of artists with technical constraints, managing tight deadlines during recording or mixing sessions, and resolving unexpected technical issues with equipment or software. Additionally, they must ensure clear communication with producers, musicians, and other team members to deliver the desired sound. Staying updated with evolving audio technology and industry standards is also essential for delivering high-quality results.

What are the key skills and qualifications needed to thrive as a music audio engineer, and why are they important?

To thrive as a Music Audio Engineer, you need a solid understanding of audio recording, mixing, and mastering techniques, usually backed by a degree or certificate in audio engineering or related experience. Proficiency with digital audio workstations (DAWs) like Pro Tools, Logic Pro, or Ableton Live, as well as familiarity with studio hardware and software plugins, is essential. Outstanding attention to detail, creativity, and strong communication skills set top engineers apart when collaborating with artists and producers. These capabilities ensure high-quality sound production and smooth workflow in a competitive music industry.

What is the difference between Music Audio Engineer vs Sound Designer?

AspectMusic Audio EngineerSound Designer
CredentialsAudio engineering certifications, music production experienceSound design courses, audio editing skills
Work EnvironmentRecording studios, live venues, post-productionFilm, video games, multimedia projects
Industry UsageMusic production, broadcasting, live soundFilm, gaming, advertising

Music Audio Engineers focus on recording, mixing, and mastering music tracks, often working in studios or live settings. Sound Designers create audio elements for multimedia projects like films and games, emphasizing sound effects and atmospheres. While both roles require audio skills and technical knowledge, their applications and environments differ significantly.

Do music audio engineers get paid well?

Music audio engineers' salaries vary based on experience, location, and the industry sector they work in. Entry-level engineers typically earn lower wages, while experienced professionals working in major markets or for high-profile clients can earn significantly higher pay, often supplemented by freelance work or project-based fees. Certification in audio production and proficiency with industry-standard tools can also influence earning potential.

Is there a demand for music audio engineers?

Music audio engineers are in steady demand due to the growth of the music industry, streaming services, and live event production. They require technical skills with digital audio workstations and sound equipment, and employment opportunities are available in recording studios, concert venues, and media production companies.

What are the most commonly searched types of Music Audio Engineer jobs in Boston, MA?

The most popular types of Music Audio Engineer jobs in Boston, MA are:

What are popular job titles related to Music Audio Engineer jobs in Boston, MA?

For Music Audio Engineer jobs in Boston, MA, the most frequently searched job titles are:

What job categories do people searching Music Audio Engineer jobs in Boston, MA look for?

The top searched job categories for Music Audio Engineer jobs in Boston, MA are:

Infographic showing various Music Audio Engineer job openings in Boston, MA as of August 2026, with employment types broken down into 61% Full Time, 35% Part Time, and 4% Contract. Highlights an 92% In-person, 4% Hybrid, and 4% Remote job distribution, with an average salary of $91,748 per year, or $44.1 per hour.

Digital Music Production Teaching Opportunities

Concorde Education

Cambridge, MA • On-site

$50/hr

Contractor

This job post has expired today. Applications are no longer accepted.


Job description

Location: On-site at partner schools; varies by assignment

Teaching Mode: In Person

Grade Levels: Elementary, Middle, and High School; varies by assignment

Schedule: Typically 1–4 instructional service hours per week after school

Program Length: Commonly approximately 10 weeks per assignment

Start Dates: Opportunities become available throughout the school year

Compensation: Typical compensation of $50+ per completed instructional service hour, depending on assignment scope, experience, location, schedule, and agreed compensation

ABOUT THE OPPORTUNITY

Concorde Education is seeking independent instructional contractors to provide digital music production enrichment services for K–12 students.

This is a potential independent contractor assignment, not an employee position. Contractors may choose whether to apply for, accept, decline, or ignore available opportunities.

Assignments vary by school, grade level, schedule, available technology, software platforms, curriculum, student experience levels, and program objectives.

Concorde may provide curriculum guidance, lesson-plan suggestions, instructional resources, project ideas, or program objectives. Contractors may use their professional judgment to adapt instruction within the assignment scope and applicable site requirements.

ASSIGNMENT SCOPE

Depending on the accepted assignment, contractors may:

• Plan and facilitate engaging, age-appropriate digital music production sessions;

• Introduce students to beat-making, digital recording, music composition, and audio production through project-based learning;

• Adapt instruction based on student experience levels, available technology, software platforms, site requirements, and assignment objectives;

• Guide students in creating original beats, songs, podcasts, soundtracks, remixes, or other digital audio projects, where applicable;

• Introduce students to digital audio workstations (DAWs) such as BandLab, Soundtrap, GarageBand, or similar platforms;

• Support students in recording, editing, arranging, mixing, and exporting audio projects appropriate to the assignment;

• Maintain a safe, respectful, inclusive, and age-appropriate learning environment;

• Exercise professional judgment when adapting instruction based on available equipment, student ability, technology limitations, school policies, copyright considerations, and assignment requirements;

• Communicate assignment-related needs or significant concerns with Concorde and school staff, as appropriate;

• Complete a brief session completion form after each scheduled session; and

• Follow applicable site safety, visitor, technology, internet-use, emergency, and student-protection procedures.

EXAMPLE PROGRAM TOPICS

Assignments may include topics such as:

• Beat-making and rhythm fundamentals;

• Looping, sampling, and layering sounds using approved resources;

• Melody, harmony, chord progressions, and song structure;

• Recording vocals or instruments where equipment and assignment scope permit;

• Audio editing, arranging, and sequencing;

• Basic mixing concepts, including levels, balance, panning, and effects;

• Exporting, sharing, and presenting completed music projects; and

• Creativity, collaboration, digital citizenship, and responsible use of music technology.

Specific software platforms, recording equipment, curriculum, and project requirements vary by assignment.

QUALIFICATIONS

Preferred qualifications include:

• At least 60 college credits, where required by the applicable assignment or site;

• Experience using BandLab, Soundtrap, GarageBand, Ableton Live, FL Studio, Logic Pro, Pro Tools, or similar digital audio software;

• Experience teaching, tutoring, coaching, mentoring, or leading activities with school-age students;

• Strong communication, organization, classroom facilitation, and technology troubleshooting skills;

• Availability to provide services for the accepted assignment schedule and communicate schedule issues as soon as reasonably practicable; and

• Familiarity with Chromebooks, laptops, web-based applications, audio equipment, headphones, microphones, MIDI controllers, or related music-production technology.

Preferred backgrounds may include musicians, producers, audio engineers, DJs, composers, teaching artists, music technology students, recording professionals, music educators, and others with relevant instructional or creative experience.

MATERIALS AND RESOURCES

Assignments may utilize school-provided computers, Chromebooks, headphones, microphones, MIDI devices, digital audio workstations, curriculum resources, lesson plans, project guidelines, and other instructional technology where available.

Contractors may use their own instructional methods and materials when appropriate, safe, age-appropriate, lawful, properly licensed, and consistent with the assignment scope and site requirements.

Contractors are responsible for ensuring that any music, samples, loops, software, or instructional materials they introduce are appropriately licensed or otherwise authorized for educational use and comply with applicable copyright laws, platform terms of use, and school policies.

Purchases requiring reimbursement must be approved in writing by Concorde before they are incurred.

COMPENSATION

Compensation varies by assignment and agreed contractor terms. Many opportunities pay $50+ per completed instructional service hour with students.

Contractors may propose their desired compensation rate when applying. When proposing a rate, contractors should consider the overall assignment scope, including anticipated preparation, planning, commute, materials, schedule, and other business considerations.

Concorde may accept the proposed rate, decline the application, or provide a counteroffer based on the budget for the specific assignment.

Unless otherwise approved in writing, compensation is based on completed instructional service hours with students.

Payment for completed services is generally made by direct deposit on the fifteenth day of the month following the month in which services were completed, unless otherwise stated in the accepted assignment terms or required by applicable law.

APPLICATION AND ONBOARDING

Applicants selected to move forward may be invited to create a contractor profile and complete any required onboarding steps.

Applying, interviewing, receiving an invitation to create a profile, creating a profile, or completing onboarding does not guarantee selection, placement, or future assignment opportunities.

Potential assignments are subject to assignment fit, agreed compensation, completion of required onboarding, applicable background-check review, Fair Chance or pre-adverse action procedures where required, site-specific clearance requirements, and final written confirmation from Concorde Education.

Some assignments may require background-check authorization, fingerprinting, agency clearance, site-specific documentation, identification badges, or other compliance steps before services may begin.

Applicants should not provide criminal-history information unless and until requested through the appropriate legally compliant process.

EQUAL OPPORTUNITY

Concorde Education considers contractor applicants without regard to any status protected by applicable federal, state, or local law and is committed to respectful, inclusive, and student-centered programming.