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Multimedia Software Engineer Jobs in Ontario (NOW HIRING)

Lead Software Developer (AOSP)

Waterloo, ON ยท On-site

CA$140K - CA$170K/yr

We are seeking a Lead Software Engineer to drive the design, development, and maintenance of ... Experience with Multimedia and/or USB stacks on Android. * Expert-level Java and Kotlin. * Android ...

The Role As an Infotainment Audio Software Developer, you will be responsible for contributing to ... Multimedia, etc.) * Experience with Multithreaded environment, worked on IPC communication.

... multimedia. As part of our continuing growth in this high technology market, Teledyne Digital ... Design, automate, and maintain reliability test systems using Python and other software tools.

... multimedia elements. * Troubleshooting and Debugging: Identify and resolve technical issues ... engineered to award. DEI and Workplace Safety: At Vosyn Inc., we are committed to fostering a ...

... multimedia. As part of our continuing growth in this high technology market, Teledyne Digital ... Working closely with crossfunctional teams-including engineering, manufacturing, and technical ...

... multimedia. As part of our continuing growth in this high technology market, Teledyne Digital ... Work on a multidisciplinary team consisting of software, mechanical, optical, FPGA, and systems ...

... multimedia. As part of our continuing growth in this high technology market, the Medical, Life ... A minimum of 5 years of related experience(engineering, electronics, sensors, optics, software ...

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Showing results 1-20

Multimedia Software Engineer information

See Ontario salary details

$30.5K

$119.2K

$168K

How much do multimedia software engineer jobs pay per year?

As of Sep 2, 2026, the average yearly pay for multimedia software engineer in Ontario is $119,187.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,000.00 and $146,500.00 per year, depending on experience, location, and employer.

What does a multimedia software engineer do?

A Multimedia Software Engineer designs, develops, and maintains software applications that handle various types of media, such as audio, video, graphics, and animation. They work on applications for entertainment, education, gaming, and more, ensuring seamless integration of multimedia elements. Their responsibilities include coding, optimizing media performance, troubleshooting issues, and collaborating with designers and other engineers to create rich user experiences. They often use programming languages like C++, Java, or Python and are familiar with multimedia frameworks and libraries.

What are the key skills and qualifications needed to thrive as a multimedia software engineer?

To thrive as a Multimedia Software Engineer, you need strong programming skills in languages like C++, Java, or Python, and a solid understanding of computer graphics, audio/video processing, and software development fundamentals. Familiarity with multimedia frameworks (such as FFmpeg or OpenGL), version control systems, and relevant certifications in software engineering or multimedia technologies is common. Creativity, problem-solving, and effective teamwork are crucial soft skills that help in delivering engaging and efficient multimedia solutions. These skills ensure high-quality, innovative products that meet user needs and keep pace with rapidly evolving multimedia technologies.

What are the typical collaboration points between a multimedia software engineer and other teams within a tech company?

Multimedia Software Engineers frequently collaborate with designers, product managers, and QA testers to deliver seamless multimedia experiences. They work closely with UI/UX designers to ensure that audio, video, and interactive elements are integrated smoothly and meet user expectations. Coordination with backend engineers is also common, especially when optimizing media streaming or storage solutions. Regular sync-ups help align project requirements, troubleshoot issues, and ensure timely delivery of features. This collaborative environment fosters growth and enables engineers to develop both technical and interpersonal skills.

What is the difference between Multimedia Software Engineer vs Video Game Developer?

AspectMultimedia Software EngineerVideo Game Developer
Required CredentialsBachelor's in Computer Science, Multimedia, or related fields; proficiency in multimedia toolsBachelor's in Computer Science, Game Design, or related fields; experience with game engines
Work EnvironmentSoftware companies, multimedia firms, advertising agenciesGame studios, entertainment companies, independent developers
Industry UsageMedia production, digital content creation, interactive mediaVideo game development, interactive entertainment

Multimedia Software Engineers focus on creating digital media content, including audio, video, and interactive applications, often working across various industries. Video Game Developers specialize in designing and programming video games, primarily within the gaming industry. While both roles require programming skills and multimedia knowledge, their focus areas and end products differ significantly.

What are popular job titles related to Multimedia Software Engineer jobs in Ontario?

For Multimedia Software Engineer jobs in Ontario, the most frequently searched job titles are:

What job categories do people searching Multimedia Software Engineer jobs in Ontario look for?

The top searched job categories for Multimedia Software Engineer jobs in Ontario are:

What cities in Ontario are hiring for Multimedia Software Engineer jobs?

Cities in Ontario with the most Multimedia Software Engineer job openings:

Infographic showing various Multimedia Software Engineer job openings in Ontario as of August 2026, with employment types broken down into 1% Internship, 78% Full Time, 18% Part Time, and 3% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $119,187 per year, or $57.3 per hour.

Staff Software Applications Engineer - Automotive Embedded Systems

Talentlab

Markham, ON โ€ข On-site

Full-time

Posted 12 days ago


Job description

Staff Software Applications Engineer – Automotive Embedded Systems

Location: Markham, ON
Focus: Embedded Software, Automotive, Multimedia, Customer Engineering

TalentLab is recruiting a Staff Software Applications Engineer to work on next-generation automotive infotainment and digital cockpit platforms.

This is a hands-on embedded engineering role working closely with automotive manufacturers and Tier 1 suppliers from initial development through production launch. You'll work across hardware and software boundaries, helping customers integrate, debug, customize and optimize complex embedded platforms incorporating graphics, display, camera, video and audio technologies.

The role combines deep technical problem solving with direct customer interaction, making it well suited to an experienced embedded engineer who enjoys both debugging difficult systems problems and working closely with engineering teams bringing real products to market.

What You'll Work On
  • Support automotive customers and partners through platform development, integration and commercialization.

  • Debug and resolve complex embedded software and hardware/software integration issues.

  • Develop, integrate and customize software features for automotive infotainment and digital cockpit platforms.

  • Work across multimedia subsystems including graphics, display, camera, video and audio.

  • Analyze automotive platform hardware, software and driver architectures.

  • Perform live and post-mortem debugging of complex system-level issues.

  • Optimize system performance and help customers meet product requirements.

  • Work with Linux, Android, QNX and other embedded operating environments.

  • Read and interpret technical specifications, requirements and hardware documentation.

  • Collaborate with internal engineering teams and external customers to keep product launches on schedule.

What We're Looking For
  • Strong embedded software development and debugging experience.

  • Advanced programming skills in C/C++, with Java or Python experience also valuable.

  • Experience developing or debugging software close to hardware.

  • Strong understanding of embedded operating systems such as Linux, Android or QNX.

  • Experience with at least one embedded multimedia area such as: Graphics, Display, Camera, Video, Audio

  • Strong system-level debugging and analytical skills.

  • Ability to quickly understand unfamiliar hardware and software architectures.

  • Experience working directly with customers, partners or external engineering teams is highly valued.

  • Bachelor's, Master's or PhD in Computer Science, Computer Engineering, Electrical Engineering or a related discipline.

Particularly Relevant Experience

We're especially interested in candidates with experience in one or more of the following:

  • Automotive infotainment or digital cockpit systems.

  • Embedded Linux, Android Automotive or QNX.

  • Graphics APIs including OpenGL, OpenGL ES, Vulkan or OpenCL.

  • GPU architecture, buffer management or shaders.

  • Display, camera or graphics drivers.

  • Audio frameworks and drivers.

  • Video and audio codecs including HEVC, H.264, AAC or MP3.

  • Hypervisors and virtualization.

  • Linux kernel concepts and device drivers.

  • System performance profiling and optimization.

  • Platform bring-up and hardware/software integration.

  • JTAG, Trace32, oscilloscopes, logic analyzers or similar low-level debugging tools.

The Role

This isn't purely an application development position. The strongest candidates will be comfortable getting deep into an embedded system to figure out why something isn't working — whether the issue sits in application software, an operating system, a driver, a multimedia subsystem or the underlying hardware.

You'll also be directly involved with customers bringing complex automotive platforms into production, so strong communication skills and the ability to translate technical findings into practical solutions are important.

This is a Staff-level opportunity with significant technical ownership and visibility across engineering teams and customer programs.