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Motion Graphics Design Jobs in Vancouver, BC (NOW HIRING)

This is a unique opportunity for a design visionary who's equally fluent in static and motion design - someone who thrives at the intersection of brand identity, storytelling, and dynamic digital ...

Creative Designer

Vancouver, BC ยท On-site

CA$60K - CA$75K/yr

Design and maintain website assets and social media graphics * Produce video and motion graphics for social content, ads, and product marketing * Build product animations and demos that showcase ...

Creative Designer

Vancouver, BC ยท On-site +1

CA$60K - CA$75K/yr

Design and maintain website assets and social media graphics * Produce video and motion graphics for social content, ads, and product marketing * Build product animations and demos that showcase ...

Strong understanding of Motion Graphics and how it relates to Interaction Design. * A portfolio demonstrating effective solutions for visual and technical problems. * Solid understanding of timeline ...

Interactive Design Internship

Vancouver, BC ยท On-site

CA$18 - CA$25/hr

These graphics are not decorative. They need to read instantly on screen, feel native to the world ... Receive mentorship on motion in After Effects and interaction design in ProtoPie, depending on ...

Experience and deep understanding with graphic design, web design, prototyping, user experience, motion graphics, content production, and online campaign tentpoles * Comfort navigating a complex ...

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Motion Graphics Design information

See Vancouver, BC salary details

$10

$31

$58

How much do motion graphics design jobs pay per hour?

As of Aug 23, 2026, the average hourly pay for motion graphics design in Vancouver, BC is $31.07, according to ZipRecruiter salary data. Most workers in this role earn between $18.12 and $42.03 per hour, depending on experience, location, and employer.

What is motion graphics design?

Motion graphics design is a creative field that combines graphic design and animation to create moving visual content. Motion graphics designers use tools like Adobe After Effects and Cinema 4D to bring static designs to life, often for video, film, advertising, and digital platforms. Their work can include animated titles, explainer videos, logo animations, and infographics. The goal is to use movement, color, and typography to communicate messages effectively and engage audiences.

What are the key skills and qualifications needed to thrive as a motion graphics designer?

To thrive as a Motion Graphics Designer, you need strong visual storytelling abilities, proficiency in animation principles, and a solid background in graphic design, often supported by a relevant degree or portfolio. Mastery of technical tools such as Adobe After Effects, Premiere Pro, Cinema 4D, and other animation software is typically required. Creativity, attention to detail, and effective communication help you deliver compelling visuals and collaborate with clients or teams. These skills are crucial for producing impactful motion graphics that engage audiences and meet project objectives.

What are some common challenges motion graphics designers face when working on collaborative projects?

Motion graphics designers often collaborate closely with video editors, animators, and creative directors. A common challenge is ensuring that their visual elements align seamlessly with the broader project vision and timelines. Effective communication is key, as designers must interpret feedback and make revisions while managing tight deadlines. Staying adaptable and open to creative input from various team members helps produce cohesive and impactful final products.

What is the difference between Motion Graphics Design vs Video Editing?

AspectMotion Graphics DesignVideo Editing
Primary FocusCreating animated graphics and visual effectsAssembling and editing video footage
Skills & ToolsAfter Effects, Illustrator, animation techniquesPremiere Pro, Final Cut Pro, timeline editing
Work EnvironmentDesign studios, advertising agencies, media companiesFilm sets, post-production houses, media companies
Common CertificationsAdobe Certified Expert, motion design coursesVideo editing certifications, Adobe Premiere certifications

While both roles involve visual storytelling, Motion Graphics Design focuses on creating animated graphics and visual effects, whereas Video Editing involves assembling and refining raw footage into a finished product. Both roles often collaborate but require different skill sets and tools.

How much does a motion graphics designer earn?

The average salary for a motion graphics designer varies by experience and location but typically ranges from $45,000 to $85,000 annually. Entry-level designers may earn less, while experienced professionals with strong skills in Adobe After Effects and Cinema 4D can earn higher salaries or freelance rates.

What does a motion graphics designer do?

A motion graphics designer creates animated visual content for videos, advertisements, and digital media using software like Adobe After Effects and Illustrator. They develop engaging graphics, titles, and visual effects to communicate messages effectively and often collaborate with clients or creative teams to meet project goals.

What jobs can you get with motion graphics?

Motion graphics skills can lead to roles such as Motion Graphics Designer, Video Editor, Visual Effects Artist, Animation Artist, and Multimedia Designer. These jobs typically require proficiency in tools like Adobe After Effects and Adobe Premiere, and may involve working in advertising, film, television, or digital media environments.
Infographic showing various Motion Graphics Design job openings in Vancouver, BC as of August 2026, with employment types broken down into 84% Full Time, 13% Part Time, and 3% Contract. Highlights an 81% Physical, 5% Hybrid, and 14% Remote job distribution, with an average salary of $64,629 per year, or $31.1 per hour.

Motion Graphics Designer -- Independent Contractor

Scarab Digital

Vancouver, BC โ€ข On-site

Contractor

Re-posted 26 days ago


Job description

Motion Graphics Designer — Independent Contractor

Scarab Digital | Vancouver-based | Hybrid | Remote-across Canada considered


A contract role for designers who can own work, think in story, and become repeat collaborators as projects move.


The opportunity

We are looking for a Motion Graphics Designer to join Scarab Digital as a freelance independent contractor on active film and television productions. This is project-based contract work with the intention of building ongoing working relationships with people we trust. When the alignment is there, the relationship is meant to continue across projects rather than end after a single engagement.

Most contractor collaborations are primarily remote. Vancouver-based designers are welcome to work hybrid or in studio when useful, but we do not treat physical presence as a substitute for ownership, creative judgment, or clear communication.


What the work is

Scarab Digital builds story-driven on-screen graphics for film and television: phones, text conversations, social interfaces, laptop screens, search results, dashboards, surveillance visuals, broadcast graphics, radar systems, and speculative UI/FUI. The work needs to read instantly on screen, feel native to the world of the story, and help move the narrative forward.

At this level, we need someone who can work independently, make strong creative calls, and contribute more than directed execution. You should be able to interpret a brief, see where the opportunity is, and turn that into work that reads clearly on screen and elevates the scene.


What you will do

• Design and animate UI, FUI, and other on-screen graphics for film and television.

• Create believable systems for phones, messaging, search, social feeds, laptop files, dashboards, broadcast screens, and other story surfaces.

• Interpret scripted creative direction, and production constraints into clear visual solutions.

• Push concepts beyond the obvious when the story benefits from a bolder approach.

• Balance taste, function, speed, and clarity under real production timelines.

• Work independently while staying connected to the team, the brief, and the larger story goal.


You will do your best work here if you…

• move things forward without needing constant supervision.

• understand the difference between something that looks cool and something that works on screen in the story world.

• can take a creative risk without losing readability or breaking the production need.

• care about the whole outcome, not just your assigned task.

• bring a point of view and can explain your choices clearly.


What usually does not work here

• A purely marketing or agency lens with no interest in cinematic storytelling.

• Over-designed work that ignores usability, pacing, or story function.

• Dependency on a high iteration feedback loop.

• A need for slow cycles when the production reality is fast-moving.

• Low-accountability collaboration habits.


Core requirements

• 3–6 years of relevant professional experience; strong contract and studio experience is welcome.

• Expert working ability in After Effects, Illustrator, and Photoshop. Bonus Protopie experience

• Strong design fundamentals across typography, layout, composition, color, and motion.

• A portfolio that shows narrative interface work, on-screen graphics, or highly relevant adjacent work.

• Confidence working independently under deadlines.


Strongly preferred

• Film, television, trailer, title, game, or narrative design experience.

• Experience with screen graphics that feel real-world, functional, and native to a live-action environment.

• UI/FUI system thinking, not just single-shot styling.

• Working knowledge of Figma, Cinema 4D, and ProtoPie.

• Experience giving and receiving concise, useful feedback.

• Evidence of taste: not trend-chasing, but clear judgment.


How we work with contractors

• This is freelance independent-contractor work with scoped deliverables and project-based timelines.

• The work is real and current; we are not just building a speculative roster for someday.

• We value repeat collaboration and tend to keep working with people who reliably make the work better.

• We appreciate people who operate like true partners: clear, accountable, and solutions-oriented.


Our inclusive approach

We want people to do their best work from their strengths, not spend energy pretending to be a different kind of creative just to match an outdated mold. We care about contribution, craft, perspective, and accountability. We welcome designers from different backgrounds and paths, and we encourage candidates to apply even if they are stronger in some areas than others, as long as the core role fit is genuinely there.


What strong candidates usually bring

Category - Motion Designer

Typical level - Typically 3–6 years in relevant motion/design work

Core tools - After Effects, Illustrator, Photoshop, Protopie, Figma

Strong indicators - Independent execution, strong judgment, UI/FUI thinking, deadline reliability


Application process

Stage

What we’re looking for


Portfolio + short application

Relevance, judgment, communication, and whether the candidate understands the role they are applying for.


Structured questions

Ownership, taste, film/UI/FUI relevance, collaboration style, accountability.


CliftonStrengths Assessment and Interview

Help Identify your personal strengths and see how your skills and strength fits into the team



A note from us

If you are looking for a freelance relationship where the work is real, the standards are high, and your contribution can turn into repeat collaboration, send us work that shows how you think. We are looking for people who make the team sharper.