1

Media Systems Engineer Jobs in Michigan (NOW HIRING)

Woodside Bible Church is seeking a Systems Engineer to maintain all production systems within the ... Knowledge of complex AV systems, including Dante, LED walls, and media servers * Strong ...

Service Management Systems (SMS), * 8.Business Continuity Management Systems (BCMS), * 9 ... Proven working experience in social media or related field ( Minimum 5 years ) * Excellent ...

... in media systems. Sinclair believes that flexibility and agility will address rapidly changing ... traffic and programming schedules. Additional responsibilities include but are not limited to:

Description Summary For almost 50 years, FAAC has provided system engineering and software products ... Experience with secure media transfer procedures. Experience with managing and updating SQL ...

Full-time Description Summary For almost 50 years, FAAC has provided system engineering and ... secure media transfer procedures. ยท Experience with managing and updating SQL databases. ยท ...

Job Type Full-time Description Summary For almost 50 years, FAAC has provided system engineering ... secure media transfer procedures. โ€ข Experience with managing and updating SQL databases. โ€ข ...

next page

Showing results 1-20

Media Systems Engineer information

See Michigan salary details

$46.6K

$110.9K

$145.6K

How much do media systems engineer jobs pay per year?

As of Sep 14, 2026, the average yearly pay for media systems engineer in Michigan is $110,880.00, according to ZipRecruiter salary data. Most workers in this role earn between $85,400.00 and $136,800.00 per year, depending on experience, location, and employer.

What is a media systems engineer?

Media Systems Engineers are professionals who design, implement, manage, and troubleshoot the technical systems used in media production and broadcasting environments. Their work involves integrating hardware and software solutions for audio, video, and digital content workflows to ensure seamless media delivery. They support studios, broadcasters, production companies, and streaming services by optimizing systems for reliability and performance. Media Systems Engineers often collaborate with IT teams, producers, and editors to maintain and upgrade media technology infrastructure.

How does a media systems engineer typically collaborate with cross-functional teams during large-scale broadcast projects?

Media Systems Engineers frequently work alongside broadcast operations, IT, and production teams to ensure seamless integration and operation of complex media workflows. During large-scale projects, they are responsible for translating technical requirements into practical solutions, troubleshooting issues in real-time, and coordinating system upgrades or deployments. Strong communication skills and a collaborative mindset are essential, as they often bridge the gap between technical and non-technical stakeholders to deliver reliable media infrastructure.

What are the key skills and qualifications needed to thrive as a media systems engineer, and why are they important?

To thrive as a Media Systems Engineer, you need a strong background in broadcast engineering, IT networking, and audiovisual systems, often supported by a degree in engineering or a related field. Familiarity with media asset management systems, video/audio transmission tools, and certifications such as SMPTE or Cisco are typically required. Excellent problem-solving, communication, and teamwork skills help you effectively diagnose issues and collaborate across technical and creative teams. These abilities are crucial to ensure seamless media operations, system reliability, and high-quality content delivery.

What is the difference between Media Systems Engineer vs Broadcast Engineer?

AspectMedia Systems EngineerBroadcast Engineer
CredentialsTypically requires a degree in media, communications, or engineering; certifications like Cisco or AVIXA are commonOften requires a degree in electronics, broadcasting, or related fields; certifications like SBE or Cisco are common
Work EnvironmentDesigning, installing, and maintaining media systems in studios, corporate, or live event settingsMaintaining broadcast equipment in TV/radio stations, ensuring transmission quality
Industry UsageUsed across media production, corporate communications, and live event industriesPrimarily in broadcasting, television, and radio industries

Media Systems Engineers focus on designing and maintaining complex media infrastructure, while Broadcast Engineers primarily ensure the operation of broadcast transmission equipment. Both roles require technical expertise and certifications, but their work environments and industry applications differ slightly.

What are popular job titles related to Media Systems Engineer jobs in Michigan?

For Media Systems Engineer jobs in Michigan, the most frequently searched job titles are:

What job categories do people searching Media Systems Engineer jobs in Michigan look for?

The top searched job categories for Media Systems Engineer jobs in Michigan are:

What cities in Michigan are hiring for Media Systems Engineer jobs?

Cities in Michigan with the most Media Systems Engineer job openings:

Infographic showing various Media Systems Engineer job openings in Michigan as of August 2026, with employment types broken down into 79% Full Time, 17% Part Time, 3% Contract, and 1% Nights. Highlights an 86% Physical, 2% Hybrid, and 12% Remote job distribution, with an average salary of $110,880 per year, or $53.3 per hour.

Software Engineer ? Broadcast Media Platforms

Detroit, MI โ€ข On-site

Eccalon LLC
Guided Missile and Space Vehicle Manufacturingย โ€ขย 11 - 50 employees

Full-time

Posted 23 days ago


Key responsibilities

  • Design, build, and maintain scalable data streaming pipelines

  • Implement monitoring, logging, alerting, and metrics for streaming applications

  • Collaborate with broadcast engineering, product, analytics, and ML teams to support streaming systems and new use cases


Job description

Job Description

We are seeking a Broadcast Media Systems Software Engineer with a strong focus on data streaming and real-time processing platforms to help design, build, and operate scalable, high-throughput, low-latency systems. This role will work on distributed systems that ingest, process, and deliver streaming data used for analytics, machine learning, monitoring, and mission-critical applications. You will collaborate closely with data engineers, platform engineers, product teams, and infrastructure to ensure reliability, performance, and scalability across streaming pipelines.

Responsibilities

  • Design, build, and maintain scalable data streaming pipelines
  • Develop and operate transport and broadcast media related architectures
  • Implement custom transport logic and socket architectures to handle high-throughput packet and frame-level media streams
  • Optimize systems for throughput, latency, and resource efficiency
  • Participate in capacity planning and performance tuning
  • Implement monitoring, logging, alerting, and metrics for streaming applications
  • Integrate and customize open-source media frameworks including FFmpeg, GStreamer, and TSDuck into proprietary streaming ecosystems.
  • Implement low-level wrappers and APIs using C, C++, or Rust to interface directly with core networking and hardware-accelerated video codecs.
  • Ensure strict stream compliance, packet ordering, fault tolerance, and frame-accurate timing across all linear playout systems.
  • Optimize media software for CPU cache locality, minimal memory allocation, zero-copy data paths, and overall resource efficiency.
  • Implement robust monitoring, logging, and metrics specifically tailored for packet-level streaming health, jitter, and transport stream analytics.
  • Debug production issues related to packet loss, latency spikes, frame corruption, backpressure, or clock drift.
  • Support on-call rotations and incident response for critical data systems
  • Collaborate with broadcast engineering teams to build, integrate, and test streaming, MAMs, playout, automations, and graphics systems.
  • Collaborate with product, analytics, and ML teams to support new use cases
  • Write clean, maintainable, and well-tested code
  • Participate in design reviews, code reviews, and technical discussions
  • Contribute to documentation and engineering best practices

Required Qualifications

  • Bachelor’s degree in Computer Science, Computer Engineering, or a related technical field (or equivalent practical experience).
  • 3+ years of professional software engineering experience.
  • Systems Programming: 2+ years of hands-on experience programming real-time applications at the Low-Level / Packet Level using C, C++, or Rust.
  • Must be highly comfortable with manual memory management, pointer manipulation, and multi-threaded optimizations.
  • Strong experience in a modern concurrency language like Go or Python for stream orchestration, tooling, and control-plane API development.
  • Network Protocols: Deep, foundational understanding of UDP and TCP/IP networking mechanics. Direct experience managing socket programming, custom congestion control, packet pacing, and error correction techniques (ARQ / selective retransmission).
  • Media Transport: Proven experience with broadcast and linear video workflows, including media containers and multiplexing (specifically MPEG-TS wrappers).
  • Experience building custom stream troubleshooting, diagnostic, or real-time monitoring software.
  • Codecs: Codec-agnostic architecture mindset with low-level implementation knowledge of H.264/AVC, H.265/HEVC, and emerging standards like AV1.
  • Automation & Scripting: Strong scripting capabilities in Python or Bash for stream orchestration, pipeline automation, and local-first systems management.

Preferred Qualifications

  • Direct development experience with libsrt, librist, RTMP, or similar APIs.
  • Deep familiarity with open-source media frameworks like FFmpeg, Astreamer, GStreamer, TSDuck and low level packet streaming tools.
  • Experience using network analysis tools to debug packet loss, jitter, clock drift, and MTU issues on live networks.
  • Familiarity with broader broadcast media components, including automation protocols, digital playout systems, on-air graphics engines, and Media Asset Management (MAM) platforms.
  • Familiarity with AWS, GCP, or Azure specifically regarding networking components (firewall traversal, listener/caller architecture, and high-bandwidth ingress).
  • Lightweight containerization experience or portable streaming endpoints or edge-compute tools.
  • Knowledge of serialization formats (like Protobuf or JSON) strictly for control-plane APIs and performance telemetry aggregation.

Eccalon logo

About Eccalon

Sourced by ZipRecruiter

We are a cross-functional collective of innovative minds that leverages technology to tackle the most challenging problems of this generation for clients, the nation, and the world. Eccalon fosters creativity, curiosity, and imagination across all departments and divisions to pioneer new ideas, products, and services. We advance innovation.โ€‹

Industry

Guided missile and space vehicle manufacturing

Company size

11 - 50 Employees

Headquarters location

Hanover, MD, US

Year founded

2017