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Maya Cinemas Jobs (NOW HIRING)

Adobe After Effects, Adobe Photoshop, Cinema 4D, Autodesk Maya Have a porfolio and/or previous work Ability to work both alone and in small teams BONUS POINTS Previous experience at a YouTube network ...

VFX Artist

Houston, TX

$150K - $165K/yr

Maya, Houdini, Nuke, After Effects, Cinema 4D * Experience with Unreal Engine preferred * Strong understanding of rendering, lighting, and compositing * Excellent communication and collaboration ...

Maya / Cinema 4D * Redshift Render Engine / VRed * Adobe After Effects * Adobe Photoshop Preferred Experience * Additional experience with writing CG/VFX pipeline tools and Python scripting is a plus

Adobe After Effects, Adobe Photoshop, Cinema 4D, Autodesk Maya * Have a porfolio and/or previous work * Ability to work both alone and in small teams BONUS POINTS * Previous experience at a YouTube ...

Daily Artist

New York, NY · On-site

$28.75 - $33.65/hr

Knowledge of Maya, Cinema 4D, and other industry technology is a plus #LI-AA1 We are an equal opportunity employer and all qualified applicants will receive consideration for employment without ...

Daily Artist

New York, NY

$28.75 - $33.65/hr

Knowledge of Maya, Cinema 4D, and other industry technology is a plus #LI-AA1 We are an equal opportunity employer and all qualified applicants will receive consideration for employment without ...

Knowledge of Maya, Cinema 4D, and other industry technology is a plus #LI-AA1 We are an equal opportunity employer and all qualified applicants will receive consideration for employment without ...

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Maya Cinemas information

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How much do maya cinemas jobs pay per hour?

As of Aug 26, 2026, the average hourly pay for maya cinemas in the United States is $24.26, according to ZipRecruiter salary data. Most workers in this role earn between $10.82 and $33.65 per hour, depending on experience, location, and employer.

What is the difference between Maya Cinemas vs Projectionist?

AspectMaya CinemasProjectionist
CredentialsHigh school diploma or equivalent; training provided on-siteHigh school diploma; technical training or certification often preferred
Work EnvironmentMovie theaters, customer service focusProjection booths, technical setup, equipment operation
Industry UsageOperating multiple theater screens, customer interactionHandling projection equipment, maintaining film and digital projectors

While both roles are essential in movie theaters, Maya Cinemas staff focus on customer service and theater operations, whereas projectionists specialize in operating and maintaining projection equipment. Understanding these differences helps clarify career paths and job expectations within the cinema industry.

What cities are hiring for Maya Cinemas jobs?

Cities with the most Maya Cinemas job openings:

What states have the most Maya Cinemas jobs?

States with the most job openings for Maya Cinemas jobs include:

Infographic showing various Maya Cinemas job openings in the United States as of August 2026, with employment types broken down into 86% Full Time, 7% Part Time, and 7% Contract. Highlights an 93% In-person, and 7% Remote job distribution, with an average salary of $50,455 per year, or $24.3 per hour.

Senior Systems Engineer (Media & Entertainment) - NY

Qumulo

Remote

$107K - $146K/yr

Full-time

Re-posted 16 days ago


Job description

Job Summary:
Qumulo is a leading provider of cloud data solutions that manage exabytes of data across various industries. They are seeking a Senior Systems Engineer to act as a technical lead for their media and entertainment accounts, focusing on designing storage and workflow architectures for demanding content production environments.
Responsibilities:
• Own the technical relationship on MEGS opportunities, from discovery and demos through POCs and architecture sign-off
• Partner with account teams to qualify deals and shape technical strategies for performance-intensive workloads like VFX rendering, editorial finishing, and live broadcast
• Design architectures for the demands of modern production: throughput, low-latency access, scale, and multi-site collaboration across post and distribution
• Build credibility with technical directors, post supervisors, pipeline engineers, and IT operations
• Build and maintain the MEGS technical toolkit: reference architectures, workflow demos, solution briefs, and competitive positioning
Qualifications:
Required:
• 8+ years in a customer-facing technical role (Systems Engineer, Solutions Architect, or Media Solutions Engineer) at a software, storage, or tech company, including 4+ years focused on media and entertainment
• Track record leading complex pre-sales engagements end to end, with results you can point to
• Working knowledge of the tools customers use day to day: editorial (Avid, Premiere), VFX (Nuke, After Effects, Flame), 3D and rendering (Maya, Cinema 4D), color (DaVinci Resolve), or sports broadcast platforms
• Strong grounding in unstructured data storage for media: file system performance, metadata, collaborative access, and high-throughput I/O, including NFS, SMB, and object
• Comfort engaging creative, technical, and executive audiences in the same room
Preferred:
• Background in episodic TV, film, advertising, sports broadcast, gaming, or streaming production
• Familiarity with cloud and hybrid media workflows, remote collaboration, and AI-assisted content creation
• Working knowledge of MAM, PAM, or workflow orchestration platforms
• Benchmarking, capacity planning, or workflow optimization for I/O-intensive creative applications
Company:
Qumulo provides a file data platform for multi-cloud environments with large scale file data. Founded in 2012, the company is headquartered in Seattle, USA, with a team of 201-500 employees. The company is currently Growth Stage.