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Marvel Studios Writing Jobs (NOW HIRING)

Audio Lead (Games)

Santa Monica, CA · Remote

$115K - $130K/yr

... new title, "Marvel 1943: Rise of Hydra". We have assembled the best external development ... Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ...

Audio Lead (Games)

Austin, TX · Remote

$115K - $130K/yr

... new title, "Marvel 1943: Rise of Hydra". We have assembled the best external development ... Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ...

Audio Lead (Games)

Austin, TX · On-site +1

$115K - $130K/yr

... new title, "Marvel 1943: Rise of Hydra". We have assembled the best external development ... Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ...

Audio Lead (Games)

Seattle, WA · Remote

$115K - $130K/yr

... new title, "Marvel 1943: Rise of Hydra". We have assembled the best external development ... Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ...

Audio Lead (Games)

Seattle, WA · On-site +1

$115K - $130K/yr

... new title, "Marvel 1943: Rise of Hydra". We have assembled the best external development ... Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ...

Audio Lead (Games)

Austin, TX · On-site +1

$115K - $130K/yr

... new title, "Marvel 1943: Rise of Hydra". We have assembled the best external development ... Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ...

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Showing results 1-20

Marvel Studios Writing information

See salary details

$15

$35

$59

How much do marvel studios writing jobs pay per hour?

As of Jun 10, 2026, the average hourly pay for marvel studios writing in the United States is $35.11, according to ZipRecruiter salary data. Most workers in this role earn between $23.32 and $50.96 per hour, depending on experience, location, and employer.

What is the difference between Marvel Studios Writing vs Screenwriter?

AspectMarvel Studios WritingScreenwriter
CredentialsTypically requires a film or screenwriting degree, industry experience, and familiarity with Marvel propertiesRequires a degree in screenwriting, film, or related field; portfolio of scripts
Work EnvironmentCollaborative, fast-paced film studio setting, often working with directors and producersCan vary from studio to freelance, often working independently or with production teams
Industry UsageSpecific to film and television production, especially within Marvel or similar studiosUsed broadly across film, TV, and digital media industries

Marvel Studios Writing focuses on creating scripts for Marvel films and series within a studio environment, often involving collaboration with directors and producers. Screenwriters write scripts across various media and may work independently or freelance. While both roles require strong storytelling skills and script development experience, Marvel Studios Writing is specialized for Marvel's universe, whereas Screenwriters have a broader industry scope.

What do Marvel Studios writers do?

Marvel Studios writers are responsible for creating the scripts and storylines for Marvel movies and TV shows. They develop the characters, dialogue, and plot, often working closely with directors, producers, and other creative professionals to ensure the story fits within the larger Marvel Cinematic Universe (MCU). Their work involves adapting comic book material, inventing new story arcs, and sometimes collaborating in writers' rooms. They play a crucial role in shaping the tone, pacing, and emotional impact of Marvel's on-screen projects.

What are the key skills and qualifications needed to thrive as a screenwriter at Marvel Studios, and why are they important?

To thrive as a screenwriter at Marvel Studios, you need strong storytelling abilities, a deep understanding of character development, and experience in screenplay format, often backed by a relevant degree or portfolio. Familiarity with industry-standard screenwriting software like Final Draft and knowledge of the Marvel Cinematic Universe (MCU) canon are typically expected. Creativity, collaboration, adaptability, and the ability to accept feedback are standout soft skills in this role. These skills ensure the creation of compelling, cohesive narratives that fit within the MCU and resonate with global audiences.

What are some common challenges writers face when joining the Marvel Studios writing team?

Writers at Marvel Studios often navigate the challenge of crafting original stories that fit seamlessly within an expansive, interconnected cinematic universe. Balancing creative vision with established lore, continuity, and character arcs requires close collaboration with producers, directors, and other writers. Additionally, tight production timelines and the need for scripts to align with visual effects, merchandising, and fan expectations can add complexity. Adapting quickly, being open to feedback, and maintaining flexibility are key to thriving in this fast-paced, collaborative environment.
Infographic showing various Marvel Studios Writing job openings in the United States as of June 2026, with employment types broken down into 96% Full Time, 1% Part Time, and 3% Contract. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $73,039 per year, or $35.1 per hour.
Software Engineer - Java

Software Engineer - Java

The Walt Disney Company

New York, NY • On-site

$123K - $165K/yr

Full-time

Posted 22 days ago


Walt Disney Company rating

7.6

Company rating: 7.6 out of 10

Based on 124 frontline employees who took The Breakroom Quiz

5th of 48 rated entertainment


Job description

Job Posting Title:

Software Engineer - Java

Req ID:

10141160

Job Description:

Disney Entertainment & ESPN Technology

On any given day at Disney Entertainment & ESPN Technology, we're reimagining ways to create magical viewing experiences for the world's most beloved stories while also transforming Disney's media business for the future. Whether that's evolving our streaming and digital products in new and immersive ways, powering worldwide advertising and distribution to maximize flexibility and efficiency, or delivering Disney's unmatched entertainment and sports content, every day is a moment to make a difference to partners and to hundreds of millions of people around the world.

The Product & Data Engineering team is responsible for end to end development for Disney's world-class consumer-facing products, including streaming platforms Disney+, Hulu, and ESPN+, and digital products & experiences across ESPN, Marvel, Disney Studios, NatGeo, and ABC News. The team drives innovation at scale for millions of consumers around the world across Apple, Android, Smart TVs, game consoles, and the web, with our platforms powering core experiences like personalization, search, messaging and data.

A few reasons why we think you'd love working for Disney Entertainment & ESPN Technology

  • Building the future of Disney's media business: DE&E Technologists are designing and building the infrastructure that will power Disney's media, advertising, and distribution businesses for years to come.

  • Reach & Scale: The products and platforms this group builds and operates delight millions of consumers every minute of every day - from Disney+ and Hulu, to ABC News and Entertainment, to ESPN and ESPN+, and much more.

  • Innovation: We develop and execute groundbreaking products and techniques that shape industry norms and enhance how audiences experience sports, entertainment & news.

The Data Transformation team builds systems that provide data to teams across Disney Streaming. We implement reliable services that deliver data that helps power user experiences for Disney Streaming clients including Hulu, Disney+ and ESPN+, across web, mobile, and living room devices.

Job Summary for the DataIngestion&DataStore(DIDS) Team:


The DIDS Team is part of the derivative authority distribution platform (ADDP), which derives new types based on business rules and consumer needs. The DIDS team is responsible for ingesting data from root authorities and making it available for both offline and online transformation.

As a Software Engineer on the team, they would collaborate closely with engineers, project managers, and product managers to find the best solution for our viewers. They would be responsible for building high-performance, stable, and scalable systems in which the code is easy to read, well tested, and adheres to best practices.

Responsibilities and Duties of the Role:

  • Write code to implement new features or optimize existing services.

  • Test code through various means: unit tests, integration tests, performance tests, etc.

  • Participate in the code review process by providing feedback on pull requests

  • Participate in on-call rotation, supporting systems and services during production incidents.

  • Actively participate in team ceromancies and activities like stand-ups, scrum-ceremonies, high-level architecture discussions and breakdown and estimation of tasks.

Required Education, Experience/Skills/Training:

Basic Qualifications:

  • 3+ years of experiencein software engineering

  • Proficient in Java and at least one other OOP language such as Kotlin, Scala, Python, Go, JavaScript or TypeScript

  • Experience using source control systems and CI/CD pipelines.

  • Able to design backend architectures.

  • Knowledge of caching technologies.

  • Strong grasp of computer science fundamentals (data structures, algorithms, databases, etc.)

  • Strong understanding of design patterns and principles.

  • Knowledge of asynchronous programming.

  • Strong communication skills and a desire to share your knowledge with team members and others at Disney.

Preferred Qualifications:

  • Experience deploying and scaling within a cloud infrastructure.

  • Experience with messaging technologies (e.g., Kafka, Kinesis, SQS, etc.).

  • Experience with functional programming patterns.

Experience with:

  • Datadog, New Relic or similar application monitoring software

  • Interacting with relational databases as well as NoSQL databases

  • Understanding of async programming models (events, callbacks, promises, async/await)

  • Understanding of source control concepts and exposure to Git

  • Build and deployment technologies such as Jenkins and Docker

Required Education

  • BA/BS degree in Computer Science or equivalent technical experience.

The hiring range for this position in New York, NY is $123,000 - $165,000 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Job Posting Segment:

Product Engineering

Job Posting Primary Business:

PE - Streaming Backend

Primary Job Posting Category:

Software Engineer

Employment Type:

Full time

Primary City, State, Region, Postal Code:

New York, NY, USA

Alternate City, State, Region, Postal Code:

Date Posted:

2026-02-06

What Walt Disney Company employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Walt Disney logo

About Walt Disney

Sourced by ZipRecruiter

At Disney, we're storytellers. We make the impossible, possible. We do this through utilizing and developing cutting-edge technology and pushing the envelope to bring stories to life through our movies, products, interactive games, parks and resorts, and media networks. Now is your chance to join our talented team that delivers unparalleled creative content to audiences around the world. "We create happiness." That's our motto at Walt Disney Parks and Resorts. And it permeates everything we do. At Disney, you'll help inspire that magic by enabling our teams to push the limits of entertainment and create the never-before-seen!

Industry

Amusement, gambling, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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