1

Manager Unity Software Developer Jobs in Georgetown, TX

Network VoIP Engineer

Austin, TX · Hybrid

$100K - $110K/yr

Perform advanced troubleshooting for Cisco Unified Communications Manager, Unity Connection, and ... High-impact engineering role with ownership and visibility * Competitive compensation: $100K-$110K

Software Developer Required Experience: * Bachelor's degree in Computer Science and/or Engineering ... information management methodologies. * 2 years of experience with global and local software ...

Software Developer Required Experience: * Bachelor's degree in Computer Science and/or Engineering ... information management methodologies. * 2 years of experience with global and local software ...

Software Developer Location: Remote Duration: Full-time Job Summary: SDE - Cloud Native ... Experience deploying and managing applications on Azure, especially AKS. * Familiarity with Azure ...

IT Consulting Company (Austin, TX) seeks Software Developer to design, develop, and maintain ... File Manager, Linux. Create flowcharts, use case diagrams, system design and technical ...

Role: Software developer Location : Location : Austin, TX - On Site Duration: Long Term Contract ... management 5 Required Permission and role configuration 3 Required CI/CD tools (e.g., Jenkins ...

They are seeking a Software Developer with strong ServiceNow experience to support the design ... CMDB and CSDM implementations and data model alignment • Collaborate with product owners ...

Company Description RESPEC seeks a highly skilled Software Developer 2 to support the management and customization of the an Alfresco Digital Platform. The role includes system integration ...

Role: Software Developer Location : Austin TX (On-site) ( Only local to TX) Duration: Long Term ... Manager, Project Managers, and others relative to the SailPoint Identity IQ deployment plans. 4 ...

Company Description RESPEC seeks a highly skilled Software Developer 2 to support the management and customization of the an Alfresco Digital Platform. The role includes system integration ...

Software Developer Location : Austin, TX (On-site) Duration: Long Term Contract CANDIDATE SKILLS ... Manager, Project Managers, and others relative to the SailPoint Identity IQ deployment plans. 4 ...

Software Developer Austin TX-Hybrid Only locals to Austin, TX The Candidate will perform highly ... Services Management. The primary responsibility of this position is to work with Business and ...

Software Developer Intern

Austin, TX

$18.75 - $24.50/hr

As a Software Developer Intern within IBM Infrastructure, you will design, develop, test, and ... Collaborate with product management, architects, quality assurance, support, and operations teams ...

Software Developer Intern

Austin, TX · On-site

$18.75 - $24.50/hr

As a Software Developer Intern within IBM Infrastructure, you will design, develop, test, and ... Collaborate with product management, architects, quality assurance, support, and operations teams ...

Software Developer

Austin, TX · On-site

$62.10 - $69/hr

This is an exciting opportunity to contribute to the full software development lifecycle, from ... Proven ability to work independently, manage multiple priorities effectively, and thrive in a fast ...

next page

Showing results 1-20

Manager Unity Software Developer information

See Georgetown, TX salary details

$10.2K

$129.3K

$150.5K

How much do manager unity software developer jobs pay per year?

As of Sep 5, 2026, the average yearly pay for manager unity software developer in Georgetown, TX is $129,333.00, according to ZipRecruiter salary data. Most workers in this role earn between $111,500.00 and $141,700.00 per year, depending on experience, location, and employer.

What cities near Georgetown, TX are hiring for Manager Unity Software Developer jobs?

Cities near Georgetown, TX with the most Manager Unity Software Developer job openings:

Principal Software Developer - Full Stack (Unity, C#)

Zynga

Austin, TX • On-site

Full-time

Re-posted 22 days ago


Job description

Job Summary:
Zynga is a global leader in interactive entertainment, known for its diverse portfolio of games. They are seeking a Principal Software Developer to develop and maintain core client technology and engine-level systems for a new game targeting a casual audience, emphasizing engineering excellence and problem-solving skills.
Responsibilities:
• Define, architect, and develop core systems and client infrastructure in Unity and C#
• Diagnose and resolve complex, game-wide technical issues such as slow load times, low frame rates, memory pressure, and build/runtime stability
• Own the evaluation, upgrade, and maintenance of third-party libraries, SDKs, and engine dependencies
• Design and implement foundational architecture changes that enable future feature roadmaps for feature-focused engineers to build upon
• Produce technical design documentation and implementation plans for infrastructure and systemic initiatives
• Scope and cost work accurately from loosely defined requirements, presenting estimates with clear assumptions and identified risks
• Adapt plans and technical approaches when requirements or platform constraints change
• Review code, technical design documentation, and implementation plans for other team members
• Proactively profile, optimize, and refactor code to meet team performance and stability KPI goals
• Explore, develop, and integrate new technologies and tools that benefit the broader engineering team
• Work closely with other engineers to lead multi-week or month-long infrastructure and tooling efforts
• Give team and divisional tech talks on architectures that you’ve built
• Work to improve and evolve team process and engineering standards
• Help to mentor other engineers
Qualifications:
Required:
• B.Sc. in Computer Science, Engineering, or equivalent education / work experience
• 6+ Years game industry / mobile app experience as a software developer
• Shipped titles and/or live games experience, especially mobile (iOS / Android)
• Expert knowledge in C#
• 3+ Years Unity experience, including engine-level and low-level systems work
• A solid understanding of client/server architecture in modern mobile games
• Understanding, interest and knowledge of server-side architecture in mobile games
• Solid foundation in data structures, algorithms and software methodologies
• Demonstrated experience diagnosing and resolving performance issues such as load times, frame rate, and memory usage
• Experience upgrading, integrating, or maintaining third-party libraries, SDKs, or engine versions
• Experience with the AWS ecosystem, Kubernetes, and back end monitoring technologies such as Datadog
• Excellent communication skills and comfort working in a collaborative environment
• Excellent ability to foresee and proactively resolve blockers, technical risk, and points of failure
• Excellent ability to function in an asynchronous distributed work environment while still tuning in to key team meetings
• Experience with git
• Experience with performance profiling and optimization tools
Preferred:
• Experience with Unity engine source modification or custom engine forks
• Experience with build pipeline, CI/CD, or dev tooling for game teams
• Experience playing and working on games that target a casual audience
• Experience using Claude Code or a similar AI coding tool
Company:
Zynga is a mobile game developer that creates and operates social games as live services played on the Internet. It is a sub-organization of Take-Two Interactive Software. Founded in 2007, the company is headquartered in San Mateo, USA, with a team of 1001-5000 employees. The company is currently Late Stage.