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Manager Unity Software Developer Jobs in Michigan

We are seeking a Unity Software Developer to help create highly interactive, visually stunning ... Collaborates with design, product management, and engineering teams to translate concepts into ...

You will work closely with cross-functional teams, including product managers, quality assurance, and fellow developers, to deliver high quality software that empowers our clients to streamline their ...

Software Developer

Lansing, MI · On-site

$43 - $58/hr

Software Developer Compensation: $43-$58/Hour Location: Lansing, MI | Hybrid a { text-decoration ... Develop and manage RESTful APIs and contribute to API gateway architecture initiatives

You will work closely with cross-functional teams, including product managers, quality assurance, and fellow developers, to deliver high quality software that empowers our clients to streamline their ...

Software Developer

Okemos, MI · On-site

$43 - $58/hr

Software Developer Compensation: $43.00 - 58.00/per hour Location: East Lansing, MI area (Onsite 4 ... Develop and manage RESTful APIs and contribute to API gateway architecture initiatives

Stefanini is looking for a Software Developer (Dearborn, MI) For quick apply, please reach out to ... Experience with API design and lifecycle management (versioning, backward compatibility, pagination ...

As a Software Developer, you are a rapid and effective problem solver. You will build and maintain ... The Information Technology team maintains our internet services, manages technology security, and ...

Software Developer

Grand Rapids, MI · On-site

$70K - $130K/yr

As a Software Developer, you are a rapid and effective problem solver. You will build and maintain ... The Information Technology team maintains our internet services, manages technology security, and ...

Portage, MI Duration: 12 month (may extend) Manager's Note: We are seeking for a candidate who is a Senior level software developer in any one of the following: Java/C/.Net Responsibilities:

... Software Engineer, you will bridge the gap between advanced computational design, software ... Manage Creative Assets: Support the "single source of truth" library for scripts, plugins, and AI ...

Every day, we develop advanced energy management and propulsion technologies, create cutting-edge ... Drive engineering excellence through rigorous code reviews, unit testing, and technical ...

Embedded Software Developer

Troy, MI · On-site

$75K - $85K/yr

Collaborate using Detroit Defense's version control and configuration management framework to ... Software Engineering, or a related field is required. * Ability to obtain and maintain a United ...

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Manager Unity Software Developer information

What are the most commonly searched types of Unity Software Developer jobs in Michigan? The most popular types of Unity Software Developer jobs in Michigan are:
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What cities in Michigan are hiring for Manager Unity Software Developer jobs? Cities in Michigan with the most Manager Unity Software Developer job openings:
Unity Software Developer

Unity Software Developer

Brunswick

Muskegon, MI • On-site

Full-time

Posted 7 days ago


Job description

Brunswick is re-defining the bowling experience through cutting-edge, immersive technology. We are seeking a Unity Software Developer to help create highly interactive, visually stunning projection-based games and environments that transform bowling centers into unforgettable entertainment destinations.
This role focuses on building real-time interactive content that bowlers see the moment they walk into a center - from projection-mapped lane gameplay to synchronized scoring visuals and integrated LED effects. If you're passionate about blending creativity with technology to create "wow" moments, this is your opportunity. Your work will be seen and experienced by millions of customers worldwide - making every visit to a bowling center more engaging, fun, and memorable.
Responsibilities:
  • Develop interactive projection-based games and experiences using Unity
  • Build and optimize applications for a desktop-based development environment
  • Integrate projection mapping systems (e.g., Spark) with dynamic gameplay
  • Sync game visuals with bowling scoring systems and player interactions
  • Collaborate with hardware systems including LED masking units and display technologies
  • Create polished, high-performance visuals that run reliably in commercial environments
  • Work closely with design, product, and engineering teams to bring concepts to life
  • Debug, test, and refine interactive experiences to ensure seamless execution in the field
  • Contribute creative ideas that elevate the overall customer experience

Duties and Responsibilities:
(% increments must be no less than 5%)
% of Time Spent
Primary Duties & Responsibilities
40%
Interactive Game & Experience Development. Designs, develops, and deploys real-time, interactive projection-based games and immersive bowling experiences using Unity. Builds engaging gameplay systems that integrate seamlessly with scoring systems and player interactions. Ensures applications are visually compelling, responsive, and aligned to user experience goals.
25%
System Integration & Performance Optimization. Integrates software with projection mapping technologies, LED hardware systems, and display environments. Optimizes applications for performance, reliability, and scalability in commercial settings. Ensures synchronization between gameplay visuals, scoring systems, and physical hardware components.
20%
Testing, Debugging/Quality Assurance. Conducts thorough testing, debugging, and refinement of interactive applications to ensure consistent, error-free performance in live environments. Identifies and resolves defects, performance issues, and system inconsistencies to maintain high-quality delivery standards.
15%
Cross-Functional Collaboration & Innovation. Collaborates with design, product management, and engineering teams to translate concepts into functional experiences. Contributes creative ideas that enhance product innovation and customer engagement. Supports continuous improvement through feedback, experimentation, and adoption of new tools and techniques.
Minimum Position Qualifications:
  • Bachelor's degree in Computer Science, Game Development, or related field (or equivalent experience)
  • Experience with Unity (C#) for real-time application development
  • Familiarity with Visual Studio or similar IDEs
  • Exposure to 3D modeling or asset pipelines (e.g., Blender)
  • Basic experience with motion graphics or visual effects tools (e.g., After Effects)
  • Strong attention to detail and a passion for creating immersive user experiences
  • Understanding of real-time rendering and interactive systems

Preferred Position Qualifications:
  • Experience with projection mapping technologies
  • Knowledge of hardware-integrated systems (LEDs, sensors, or external displays)
  • Familiarity with multiplayer or synchronized systems
  • Interest in gaming, entertainment venues, or experiential design
  • Ability to balance technical performance with visual creativity
  • Use of AI tools for enhanced software development

What Makes You a Great Fit
  • You have an eye for detail and care deeply about visual quality and user experience
  • You are a maker at heart, whether that means gaming, designing, or dreaming up something entirely new.
  • You enjoy building things that people interact with in the physical world
  • You're excited to create products that deliver a "wow" factor
  • You're eager to learn and grow in a hands-on development role