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Manager Unity 3D Jobs in Portland, OR (NOW HIRING)

Ability to manage priorities and work independently on projects. Exceptional Candidates Might Have ... Ability to play with 3D tools or rendering engines (Cinema 4D, Alias, Blender, etc.) • ...

Project Manager

Portland, OR · On-site +1

$26 - $33/hr

Experience in multiple software packages and game engines (3DS Max, Maya, ZBrush, Unity, Unreal ... Mixed resume / portfolio showing 2D/3D, Rigging/Animation, Tech, or VFX examples. This is a fully ...

Project Manager

Portland, OR · On-site +1

$26 - $33/hr

Experience in multiple software packages and game engines (3DS Max, Maya, ZBrush, Unity, Unreal ... Mixed resume / portfolio showing 2D/3D, Rigging/Animation, Tech, or VFX examples. This is a fully ...

Project Manager

Portland, OR · On-site +1

$26 - $33/hr

Experience in multiple software packages and game engines (3DS Max, Maya, ZBrush, Unity, Unreal ... Mixed resume / portfolio showing 2D/3D, Rigging/Animation, Tech, or VFX examples. This is a fully ...

Manager Unity 3D information

See Portland, OR salary details

$24.4K

$65.1K

$108.7K

How much do manager unity 3d jobs pay per year?

As of Jul 13, 2026, the average yearly pay for manager unity 3d in Portland, OR is $65,063.00, according to ZipRecruiter salary data. Most workers in this role earn between $46,700.00 and $73,200.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Manager Unity 3D, and why are they important?

To thrive as a Manager Unity 3D, you need expertise in Unity 3D development, C# programming, and team leadership, typically supported by a degree in computer science or a related field. Familiarity with version control systems like Git, project management tools such as Jira, and experience with 3D asset pipelines are commonly required. Strong communication, problem-solving, and organizational skills help you effectively guide teams and manage complex projects. These skills ensure smooth project delivery, high-quality interactive experiences, and productive collaboration within multidisciplinary teams.

What does a Manager Unity 3D do?

A Manager Unity 3D oversees teams that develop interactive 3D content and applications using the Unity engine. This role typically involves managing project timelines, coordinating between artists and developers, and ensuring projects meet technical and creative goals. The manager is responsible for optimizing workflows, troubleshooting issues, and keeping up with the latest Unity updates. Strong leadership, technical expertise in Unity, and experience in game or simulation development are essential for this position.

How does a Manager Unity 3D typically collaborate with cross-functional teams during a game development project?

A Manager Unity 3D plays a pivotal role in bridging the gap between developers, artists, designers, and other stakeholders throughout the game development process. They coordinate project timelines, facilitate regular stand-up meetings, and ensure that technical and creative goals are aligned. By actively communicating requirements and feedback between teams, they help resolve challenges quickly and keep the project on track. This collaborative environment not only fosters innovation but also ensures the smooth integration of assets and code within the Unity 3D engine.

What is the difference between Manager Unity 3D vs Unity Developer?

AspectManager Unity 3DUnity Developer
Primary RoleOversees project teams, manages workflows, and coordinates development effortsDevelops and codes interactive 3D content using Unity
Required SkillsLeadership, project management, Unity knowledge, team coordinationProficiency in C#, Unity scripting, 3D modeling basics
Work EnvironmentTeam management, project planning, client communicationHands-on coding, asset creation, debugging
Common UsageUsed by studios for project oversight and team leadershipUsed by developers creating games or AR/VR applications

The main difference is that a Manager Unity 3D focuses on overseeing projects and managing teams, while a Unity Developer is primarily involved in coding and creating content within Unity. Both roles require Unity knowledge, but their responsibilities and skill sets differ significantly.

What are the most commonly searched types of Unity 3D jobs in Portland, OR? The most popular types of Unity 3D jobs in Portland, OR are:
What are popular job titles related to Manager Unity 3D jobs in Portland, OR? For Manager Unity 3D jobs in Portland, OR, the most frequently searched job titles are:
What job categories do people searching Manager Unity 3D jobs in Portland, OR look for? The top searched job categories for Manager Unity 3D jobs in Portland, OR are:
UI/UX product design

UI/UX product design

Conflux Systems

Portland, OR • On-site

Full-time

Re-posted 10 days ago


Job description

Job Description: UX/UI Product Designer
Location: Portland, OR- Onsite

Must have a portfolio to demonstrate work; otherwise won't consider the candidate.
Responsibilities:
* Own UX/UI design projects from concept to delivery, ensuring alignment with brand and user needs.
* Conduct and synthesize user research to inform design decisions.
* Create detailed user flows, wireframes, journey maps, prototypes, and final production-ready assets.
* Define interaction patterns and contribute to DTNA's design system for consistency across brands and platforms.
* Work closely with engineers to ensure designs are developer-ready and accurately implemented.
* Participate in workshops and design reviews, presenting your work and articulating design rationale to stakeholders.
* Advocate for user-centered design principles and best practices across the organization.
Knowledge You Should Bring:
* Bachelor's degree in UX, Interaction Design, Product Design, Visual Design, or a related field.
* 3-5 years of professional experience in UX/UI or product design.
* Strong portfolio demonstrating shipped or production-ready digital experiences.
* Proficiency in design and prototyping tools (Figma, Adobe Creative Suite, etc.).
* Passion and experience with animation and motion for storytelling.
* Solid understanding of user-centered design processes, design thinking, and usability principles.
* Strong communication and collaboration skills to work with cross-functional teams.
* Ability to manage priorities and work independently on projects.
Exceptional Candidates Might Have:
* Experience designing for automotive, mobility, or other complex digital products.
* Ability to play with 3D tools or rendering engines (Cinema 4D, Alias, Blender, etc.) • Familiarity with real-time or embedded environments (e.g., Kanzi, Unreal, Unity).
* Knowledge of accessibility standards and inclusive design practices.
* Experience mentoring junior designers or interns.