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Manager Gaming Animation Jobs in Tennessee (NOW HIRING)

... management. Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset ...

Autodesk 3DS Max Tutor

Memphis, TN · Remote

$18 - $40/hr

... management. Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset ...

Autodesk 3DS Max Tutor

Kingsport, TN · Remote

$18 - $40/hr

... management. Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset ...

Autodesk 3DS Max Tutor

Knoxville, TN · Remote

$18 - $40/hr

... management. Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset ...

... management. Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset ...

Autodesk 3DS Max Tutor

Nashville, TN · Remote

$18 - $40/hr

... management. Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset ...

VDC Manager

Nashville, TN · On-site

$77K - $103K/yr

Lead marketing purpose renderings and animation development for internal and external marketing ... Game Engine (Twinmotion and Unreal) * Autodesk Certification is a plus. * AGC CM-BIM is a plus.

Thorough knowledge of the game of pickleball and possesses effective teaching styles and techniques * Excellent communication, time management, and organization skills * Comfortable working with all ...

Thorough knowledge of the game of pickleball and possesses effective teaching styles and techniques * Excellent communication, time management, and organization skills * Comfortable working with all ...

Manager Gaming Animation information

What is the difference between Manager Gaming Animation vs Game Artist?

AspectManager Gaming AnimationGame Artist
Required CredentialsBachelor's in Animation, Game Design, or related field; leadership experienceBachelor's in Fine Arts, Animation, or related field; strong portfolio
Work EnvironmentLeads animation teams, collaborates with developersCreates visual assets, works closely with designers and programmers
Employer & Industry UsageUsed in game development studios, tech companiesUsed in game studios, animation houses, entertainment industry
Common Search & ComparisonOften compared for leadership roles in animationCompared for visual asset creation in gaming

The main difference is that a Manager Gaming Animation oversees animation teams and manages project workflows, while a Game Artist focuses on creating visual assets like characters and environments. Both roles require strong animation or art skills, but the manager also needs leadership and project management experience.

What are the most commonly searched types of Gaming Animation jobs in Tennessee? The most popular types of Gaming Animation jobs in Tennessee are:

3D Video Production Artist

CTI

Memphis, TN

Full-time

Posted yesterday

New


Job description

PURPOSE OF POSITION: This position is part of a development team creating both high-level interactive courseware and case study videos; responsible for the conception, design, and development of 3D visuals and videos for final delivery of computer-based training courseware. This position will be responsible for creating 3d animations as well as previz and post-production tasks such as animatics and video editing. Additional skills in 3d modeling, rigging, and game engine tasks such as lighting, camera staging, and scene setup will strengthen success in this role to cover a wide range of abilities in the 3d production pipeline.

QUALIFICATIONS: Education: Bachelor's Degree in 3D animation or 3D art/ game design (with animation skills) Training and Experience: 3+ years' experience working as a 3D Animator or Multimedia/ Technical Artist Proficiency in industry standard 3D software for animation and modeling Proficiency in video editing software Experience in game engine(s) Experience in animatic creation Experience in 3D video production pipeline Required Software: Autodesk Maya or 3DsMax Adobe Creative Suite o Premier o Photoshop Unity (non-coding) Other Preferred Software: Substance Painter Unreal Engine/ Meta Human Source Control Systems (Plastic, Perforce) Cascadure General Skills: Oral, written, and visual communication skills Handle multiple tasks, be flexible with assignments, and meet deadlines Collaborates well and can work with little to no supervision Follow organization and naming conventions for file and project structures Ability to troubleshoot technical issues, creatively problem-solve Ability to research new ways of working to keep our team innovative and working smarter, not harder Other Preferred Skills: 3D soft surface/ character modeling Rigging hard surface models Rigging soft surface models 2D/ 3D FX skills Game Engine o Importing assets to game engine o Material setup o Lighting o Scene dressing o Prefab basics o Rendering image sequences in game engine Portfolio: Must submit link to portfolio/ demo reel. Include examples of animation, animatics, storyboarding, 3D modeling (UV, wireframes, and texture maps). Rigging and game engine rendering a plus.

DUTIES AND RESPONSIBILITIES: Skills: PreViz Skills o Storyboarding Ability to understand/ interpret script storyboards Create story visuals for case study scenarios using 3d/ 2d mediums Plan shots with animation needs and storytelling efficiency in mind Strong eye for compositions that emphasize story points and keep 3d camera limitations in mind o 3D layout Prep 3d scenes by set dressing and environment generation for animation projects Prep 3d cameras to match storyboard visuals for final rendering o Animatics Combine and arrange storyboard visuals with audio tracks Strong sense of story flow, timing, and pacing 3D Animation o Animate 3d props, aircraft, characters, and 3d cameras o Animate with natural posing/gestures and the key principles of animation o Facial animation and lip syncing Postproduction Skills o Non-linear video compositing and editing to create animatics and videos o Organize, combine, cut, and arrange footage, image sequences, and audio o Strong eyes/ ears to spot animation errors, color correct, and fix audio o Strong sense of timing and pacing for story flow 3D hard surface modeling o Create general props and technically accurate aircraft using reference o Clean, organize, and prep assets for game engine use o Create materials as needed, including texture maps and UV unwrapping SUPERVISORY/MANAGEMENT RESPONSIBILITY: None