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Manager Computer Graphics Engineer Jobs in California

Machine Learning/Computer Vision Engineer

Sunnyvale, CA · On-site

$130K - $154K/yr

In this role, you will work closely with our team of experts in computer graphics, computer vision ... Description We are looking for a skilled Machine Learning/Computer Vision Engineer with hands-on ...

CAD Graphics Engine Software Engineer

Los Angeles, CA · On-site

$150K - $186K/yr

About The Role We're looking for a Graphics Engine Software Engineer to join our growing team to help us build out the core functionality of our next-generation CAD Graphics Engine! In this role, you ...

In this position, you will have the opportunity to be part of our extraordinary team of Computer Graphics, Computer Vision and Deep Learning researchers and engineers to discover and build solutions ...

In this position, you will be part of our extraordinary team of Computer Graphics, Computer Vision and Deep Learning researchers and engineers to discover and build solutions to previously-unsolved ...

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Manager Computer Graphics Engineer information

What are the most commonly searched types of Computer Graphics Engineer jobs in California? The most popular types of Computer Graphics Engineer jobs in California are:
What cities in California are hiring for Manager Computer Graphics Engineer jobs? Cities in California with the most Manager Computer Graphics Engineer job openings:
Graphics Compositing UI Rendering Engineer, Graphics, Games, & ML

Graphics Compositing UI Rendering Engineer, Graphics, Games, & ML

Apple

Cupertino, CA • On-site

$172K - $213K/yr

Full-time

Re-posted 15 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 670 frontline employees who took The Breakroom Quiz

5th of 30 rated technology retailers


Job description

Apple's Compositing, Color, and Display Software organization provides the graphics software foundation for all of Apple's innovative products, including iPhone, iPad, Apple TV, Mac and Apple Watch. Our goal is to enable developers and HI designers to create exceptional visual experiences by efficiently utilizing hardware acceleration and color technologies through compositing and display. The technologies we develop are central to enabling enhanced experiences across our platforms, including acceleration for Liquid Glass UI material and presenting HDR content with the highest quality.
Are you passionate about building the rendering technologies that make interfaces feel alive? Do you get excited about solving complex graphics challenges to deliver beautiful, responsive experiences at scale? If creating world-class visual experiences through innovative rendering architecture energizes you, this is your opportunity.
Description
We're looking for a talented Senior Software Engineer with deep rendering expertise to join our UI Rendering team. In this role, you'll drive key aspects of the Core Animation graphics compositing and rendering engine that powers visual experiences across iPhone, iPad, Mac, Apple TV, and Apple Watch. You'll architect and build the graphics technologies that bring our user interfaces to life, from foundational compositing systems to cutting-edge visual effects.
Working at the heart of our graphics stack, you'll bridge the gap between creative vision and technical reality. You'll partner directly with HI designers to prototype and productize new visual concepts, collaborate with framework engineers to expose powerful rendering capabilities, and work alongside our Metal and GPU teams to unlock the full potential of Apple Silicon. From next-generation material systems to sophisticated animation techniques, you'll shape the visual foundation that defines how millions experience Apple products every day.
Responsibilities:
* Design, architect, and implement Core Animation UI rendering features and compositing technologies across all Apple platforms
* Partner with HI designers and framework teams to enable new visual experiences and design language evolution
* Collaborate with Metal graphics framework and GPU and Display teams to leverage and influence platform capabilities for rendering innovation
* Make critical technical decisions balancing visual quality, implementation complexity, and platform constraints
* Develop tools and workflows that enable rapid iteration from design concept to production-ready rendering features
* Ensure rendering quality, correctness, and visual fidelity across diverse content and platform configurations
* Contribute to long-term technical strategy and influence hardware/software roadmaps to enable future rendering capabilities and visual experiences
* Optimize rendering performance and power efficiency across Apple's diverse hardware ecosystem
Minimum Qualifications
5+ years of experience in software development, including software release management and integration processes
3+ years of experience with real-time rendering and computer graphics
Strong background in C/C++ programming and shader development
Hands-on experience with Metal or modern graphics APIs (Vulkan, DirectX)
Experience with layer-based rendering systems or scene graph architectures
Foundational understanding of Operating Systems, Computer Architecture, and CPU/GPU programming including memory subsystems
Strong debugging and triaging skills for complex, multi-layered systems issues
Experience with graphics performance analysis and optimization techniques
Excellent collaboration skills with cross-functional teams on complex large-scale projects
Bachelor's or Master's degree in Computer Science or related field, or equivalent experience
Preferred Qualifications
Deep expertise with Metal Shading Language and advanced graphics programming
Knowledge of compositing algorithms, color management, HDR, and wide color gamut workflows
Experience with CPU/GPU synchronization and multi-threaded rendering architectures
Experience with client/server or multi-process graphics architectures
Experience with Mac or iOS application development using Swift or Objective-C
Familiarity with GPU profiling tools and performance optimization for mobile platforms
Experience shipping consumer graphics products at scale
Experience with automated testing frameworks for graphics rendering

What Apple employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Apple logo

About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976