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Manager Audio Engineer Jobs in Lithonia, GA (NOW HIRING)

... management, and heterogenous data analytics. Specifically, we are looking for an architect who is ... Partner with Dolby researchers, understand the AI based Imaging/Audio algorithms and optimize the ...

... management, and heterogenous data analytics. Specifically, we are looking for an architect who is ... Partner with Dolby researchers, understand the AI based Imaging/Audio algorithms and optimize the ...

... building management solutions, and an audio, video and control platform. We focus on customer ... Job Summary The Software Engineer will work with an experienced team of software, firmware, and ...

AV Tech

Atlanta, GA · On-site

$25 - $30/hr

... audio, video, and control cables according to AV standards * Mount and secure AV hardware such as speakers, projectors, displays, and equipment racks * Work closely with project managers, engineers ...

Showing results 41-60

Manager Audio Engineer information

See Lithonia, GA salary details

$11

$51

$73

How much do manager audio engineer jobs pay per hour?

As of Sep 4, 2026, the average hourly pay for manager audio engineer in Lithonia, GA is $51.12, according to ZipRecruiter salary data. Most workers in this role earn between $36.63 and $68.03 per hour, depending on experience, location, and employer.

What is a manager audio engineer?

Manager Audio Engineers are professionals who oversee the technical and creative aspects of audio production within a team or organization. They are responsible for managing audio engineers, coordinating audio projects, ensuring high-quality sound recording and mixing, and maintaining audio equipment. In addition to their technical expertise, they often handle administrative duties such as scheduling, budgeting, and training staff. Their work is essential in industries like music, film, broadcasting, and live events to ensure seamless audio experiences.

How does a manager audio engineer typically balance hands-on technical work with team leadership responsibilities?

As a Manager Audio Engineer, you'll often split your time between directly overseeing audio production and guiding your team. It's common to handle complex or high-priority audio engineering tasks while also mentoring junior engineers, scheduling project timelines, and ensuring quality standards are met. You’ll collaborate closely with producers, directors, and other technical departments to align audio output with project goals. Balancing these responsibilities requires strong organizational skills and the ability to delegate effectively, ensuring both technical excellence and team growth.

What are the key skills and qualifications needed to thrive as a manager audio engineer, and why are they important?

To thrive as a Manager Audio Engineer, you need expertise in audio engineering principles, mixing and mastering techniques, and a background in music production or sound technology—often supported by a relevant degree or certification. Proficiency with industry-standard digital audio workstations (DAWs) such as Pro Tools, Logic Pro, and familiarity with studio equipment is essential. Leadership, project management, and strong communication skills help you coordinate teams and deliver projects on time. These abilities ensure high-quality audio production, smooth workflow, and effective collaboration in demanding studio or live environments.

What is the difference between Manager Audio Engineer vs Audio Engineer?

AspectManager Audio EngineerAudio Engineer
CredentialsTypically requires a degree in audio engineering or related field, plus management experienceUsually holds a degree or certification in audio production or engineering
Work EnvironmentLeads teams in recording studios, broadcast facilities, or live event settingsOperates audio equipment in studios, live venues, or post-production facilities
ResponsibilitiesOversees audio projects, manages staff, coordinates schedulesRecords, mixes, and edits audio content

While both roles require technical audio skills, the Manager Audio Engineer focuses on leadership and project management, whereas the Audio Engineer concentrates on technical audio production tasks.

Are manager audio engineers paid well?

Manager audio engineers typically earn higher salaries than entry-level audio technicians, with median pay often ranging from $60,000 to $100,000 annually depending on experience, location, and industry sector. Their compensation reflects leadership responsibilities, technical expertise, and the ability to oversee audio production teams and projects.

Is there a demand for manager audio engineers?

Manager audio engineers are in demand in the entertainment, broadcasting, and live event industries, where they oversee audio production teams and technical operations. The role requires strong technical skills, knowledge of audio equipment, and leadership abilities, with job growth driven by increasing demand for high-quality audio in media and live events.

What type of manager audio engineer makes the most money?

Senior or lead manager audio engineers who oversee large productions, work in high-demand industries like film or major music labels, and possess advanced certifications or extensive experience tend to earn the highest salaries. Their expertise in advanced audio technology, project management, and leadership skills contribute to higher compensation.

What are the most commonly searched types of Audio Engineer jobs in Lithonia, GA?

The most popular types of Audio Engineer jobs in Lithonia, GA are:

What cities near Lithonia, GA are hiring for Manager Audio Engineer jobs?

Cities near Lithonia, GA with the most Manager Audio Engineer job openings:

Staff Machine Learning Engineer

Dolby

Atlanta, GA • On-site

Full-time

Re-posted 18 days ago


Job description

Join the leader in entertainment innovation and help us design the future. At Dolby, science meets art, and high tech means more than computer code. As a member of the Dolby team, you'll see and hear the results of your work everywhere, from movie theaters to smartphones. We continue to revolutionize how people create, deliver, and enjoy entertainment worldwide. To do that, we need the absolute best talent. We're big enough to give you all the resources you need, and small enough so you can make a real difference and earn recognition for your work. We offer a collegial culture, challenging projects, and excellent compensation and benefits, not to mention a Flex Work approach that is truly flexible to support where, when, and how you do your best work.
The Advanced Technology Group (ATG) is the research division of the company. ATG's mission is to look ahead, deliver insights, and innovate technological solutions that will fuel Dolby's continued growth. Our researchers have a broad range of expertise related to computer science and electrical engineering, such as AI/ML, algorithms, digital signal processing, audio engineering, image processing, computer vision, data science & analytics, distributed systems, cloud, edge & mobile computing, computer networking, and IoT.
Sight and Sound play a large role in our day-to-day experiences. We believe data can play a huge role in making the experiences personalized and resilient. Data is critical to synthesizing experiences that are otherwise unimaginable.
We're looking for a talented Staff Data/ML Engineer who is excited to advance the state of the art in technologies of interest to Dolby as well as the human society at large. Research in the areas of data platforms, distributed processing systems, and data science at Dolby Laboratories focuses on all aspects of large-scale cloud and data processing platforms and services, and novel ways to accelerate discovering insight from data. We are interested in a variety of topics including large-scale distributed systems, stream processing, edge computing, applied machine learning and AI, big graphs, natural language processing, big data management, and heterogenous data analytics.
Specifically, we are looking for an architect who is passionate about combining science with art-translating research into AI-enabled, low latency real-time streaming systems and applications, which enable the next generation of immersive experiences.
You will:
Partner with Dolby researchers, understand the AI based Imaging/Audio algorithms and optimize the algorithm to run in Cloud and end device in a distributed way.
Be a key part of a team which is trying to figure out how to do low latency cloud offloading of complex algorithm. T
Partner to develop a Cloud backend solution, Web App and mobile applications for Android/iOS which connect to the Cloud backend.
Key Responsibilities:
  • Design and implement advanced data platforms, unified data models spanning structured and unstructured data sets, and data-enabling systems like metadata management services to support training and inference of AI/ML models in hybrid-cloud environment.
  • Design and implement cloud-based, distributed software architectures and microservice-based platforms to enable low latency, real-time streaming and complex event processing that deliver Dolby's next gen Audio/Visual experiences in the cloud or on end-user devices.
  • Develop new applications, novel data collection tools, and instrumentation regimes that enable an amazing variety of interactive and immersive data-driven experiences by inferring context of both content and the world around us using AI-based techniques.
  • Consult and implement data governance and management policies to support Dolby's position as trusted custodian in the media, entertainment, and technology ecosystems.
  • Partner with ATG researchers to understand data and advanced cloud system-related opportunities in adjacent research domains such as applied AI and machine learning in Audio / Video domains.

What you need to succeed
Competencies
  • Technical depth: Necessary technical knowledge to create new SW architecture, platforms, and enabling systems needed for real-time, just-in-time processing for audio/video algorithms running on distributed fashion between cloud and edge devices. Basic knowledge on Audio/Video streaming formats.
  • Explore new technologies: Openness to learn new areas and innovate in the new areas.
  • Invent & Innovate: Develop short and long-term technologies, algorithms and software tools that will help make Dolby a world leader in enhancing the sight and sound associated with digital content consumption. Then influence and collaborate with BG partners put the technology into production.
  • Work with a sense of Urgency: Responds aggressively to changing trends and new technologies and creates new algorithms to capitalize on them. Takes appropriate risks to be ahead of the competition and the market.
  • Collaborate: Collaborate with and influence peers in developing industry-leading technologies. Work with external trendsetters and technology drivers in academia and in partner enterprises.

Desired Background
  • Masters in Computer Science or related field, PHD is a plus
  • 5+ years of professional experience with relevant experience building and designing distributed data systems
  • Knowledge of statistics, data science, AI/machine learning, big data management
  • Strong proficiency in Python and an additional language (e.g., C++, Golang, Rust, etc)
  • Expertise in data structures, distributed algorithms (consensus, coordination, etc), data modeling, and data analytic techniques of heterogenous, stream-based data
  • 4+ years of experience in cloud systems, distributed computing architectures (n-tier, peer-to-peer, microservices), service design and implementation (REST, Thrift/gRPC, etc), container orchestration (Kubernetes) and optimization techniques
  • Experience with real-time messaging and streaming architectures, platforms, and frameworks (PubSub/Kafka, Storm, Kinesis, Dataflow/Beam, Flink, Spark Streaming, etc)
  • Experience with AI/ML models, cloud-optimization, and software development patterns
  • Familiarity with DevOps, CI/CD (Github Actions, etc), bash, UNIX/Linux commands, etc
  • Familiar with git and project management tools, such as JIRA
  • Excellent problem-solving and partnership skills
  • Excellent communication and presentation skills
  • Desired: Knowledge of Audio/Video formats, processing, editing, and streaming.
  • Bonus: Experience with deep learning frameworks, e.g., TensorFlow, PyTorch, etc., is a plus.
  • Bonus: Experience with Databricks / Spark

The Atlanta Area base salary range for this full-time position is $187,200 -$215,200, which can vary if outside this location,plus bonus, benefits, profit sharing and equity. Our salary ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, competencies, experience, market demands, internal parity, and relevant education or training. Your recruiter can share more about the specific salary range and perks and benefits for your location during the hiring process.
Dolby will consider qualified applicants with criminal histories in a manner consistent with the requirements of San Francisco Police Code, Article 49, and Administrative Code, Article 12
Equal Employment Opportunity:
Dolby is proud to be an equal opportunity employer. Our success depends on the combined skills and talents of all our employees. We are committed to making employment decisions without regard to race, religious creed, color, age, sex, sexual orientation, gender identity, national origin, religion, marital status, family status, medical condition, disability, military service, pregnancy, childbirth and related medical conditions or any other classification protected by federal, state, and local laws and ordinances.