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Manager Animator Jobs in Seattle, WA (NOW HIRING)

Senior Motion Dessigner

Seattle, WA · On-site

$120K - $137K/yr

Conceptualize and execute motion animations using visual design (typography, composition, color, etc.) Knowledge of video industry standard formats, and media management practices on Mac/Windows ...

They are seeking a strategic Product Manager to join their Research and Development team ... Preferred : • Exposure to 3D modeling, CFD, or animation software is highly desirable. Company

Manage multiple projects simultaneously in a fast-moving environment, balancing speed with ... Experience with Jitter or similar motion design tools for UI animation and social content

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Manager Animator information

See Seattle, WA salary details

$12

$44

$79

How much do manager animator jobs pay per hour?

As of Aug 19, 2026, the average hourly pay for manager animator in Seattle, WA is $44.85, according to ZipRecruiter salary data. Most workers in this role earn between $24.90 and $72.79 per hour, depending on experience, location, and employer.

What are the most commonly searched types of Animator jobs in Seattle, WA?

The most popular types of Animator jobs in Seattle, WA are:

Infographic showing various Manager Animator job openings in Seattle, WA as of August 2026, with employment types broken down into 71% Full Time, and 29% Part Time. Highlights an 72% In-person, 14% Hybrid, and 14% Remote job distribution, with an average salary of $93,288 per year, or $44.9 per hour.

Technical Animator - Unreal 4

8 Circuit Studios, Inc.

Seattle, WA • On-site

Full-time

Re-posted 25 days ago


Job description

Do you love working with and empowering animators by providing them the tools necessary to bring characters to life? Are you passionate about working at the cutting edge of story telling mediums and working in a highly technical environment? Do you have experience working with motion capture teams? Are you comfortable collaborating with game developers in the Unreal pipeline? If so, we may have the role for you. 


We are looking to hire a Rigger and/or a Technical Animator to kickstart our gameplay animation team. You would work closely with Art and Production to produce in-game content and cinematics.


Responsibilities

  • Experience with Keyframe animation and motion capture data, with fundamental animation principles
  • Support and improve the integration of animation assets from Maya (or equivalent 3D tools) to Unreal Engine 4
  • Contribute to improving the animation pipeline
  • Own the skinning process for a variety of characters, weapons, garments and gear
  • Manage code and content delivery with Perforce
  • Document process

Requirements

  • Character rigging and skinning capabilities
  • Keyframe experience a big plus for placeholder sets
  • Facial rigging experience a plus
  • UE4 experience

Please include work examples with application.


About 8 Circuit Studios

With 8 Circuit Studios, you would be joining a team that has big aspirations. Our dream is to create games that make you think while becoming wildly successful in the enterprise. We are fired up to make our mark in the video game industry with our first PC, XBox, and PS4/5 title called Project Genesis.


We are currently self-funded and looking to accomplish the impossible: create live-service title that can compete with AAA games…but at a fraction of the cost in time, talent, and treasure. We expect a lot from each other, but we also have a passion for creating a supportive environment where you can learn as you go and level-up as much as you’d like.


We love to share knowledge and expertise.


In the not too distant future, we anticipate scaling our team up so now is the perfect time for you to consider applying as we prepare the team to go stratospheric.