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Manager 2D 3D Animator Jobs in Michigan (NOW HIRING)

C++ OpenGL Developer

Dearborn, MI · On-site

$45.25 - $60.75/hr

... 2D/3D filters • Familiarity with 3D animations • Familiarity with visual simulations and ... management services. Founded in 2004, the company is headquartered in Boston, USA, with a team of ...

In this role, you will frame and communicate visions of the future and propose new vehicle experience opportunities for GM through conceptual visualization, animation, prototyping, and 2D/3D design.

In this role, you will frame and communicate visions of the future and propose new vehicle experience opportunities for GM through conceptual visualization, animation, prototyping, and 2D/3D design.

UX Motion Design Lead

Auburn Hills, MI · On-site

$104K - $136K/yr

Strong time management skills * Proficiency in a variety of 2D and 3D software tools, AI, Adobe ... Use motion graphics and animation to bring the interfaces to life and better communicate the ...

3D Generalist

Detroit, MI · On-site

$60 - $80/hr

... animation, and rendering. We are looking for the type of person that has a strong attention to ... effectively managing multiple projects and tight deadlines. EXPERIENCE AND REQUIRED SKILLS

New

Senior Artist

Detroit, MI · On-site

$100 - $125/hr

... the 3D workflow from modeling, lighting, texturing, animation, and rendering. We are looking for the type of person that has a strong attention to detail and is capable of effectively managing ...

Senior Motion Designer

Warren, MI · On-site

$100 - $125/hr

Produce high‐quality concept visuals--including 2D illustrations, UI explorations, motion studies, and simple 3D models or animations that bring future‐state interactions to life.* Build low‐ ...

Drive animation and VFX optimization for embedded hardware performance through profiling, testing ... Familiarity with 2D and 3D pipelines and tools such as Blender or Cinema 4D for supporting assets ...

Senior Motion Designer

Warren, MI · On-site

$95K - $102K/yr

Produce high-quality concept visuals-including 2D illustrations, UI explorations, motion studies, and simple 3D models or animations that bring future-state interactions to life. * Build low- to high ...

Senior Motion Designer

Warren, MI · On-site

$95K - $102K/yr

Produce highquality concept visuals-including 2D illustrations, UI explorations, motion studies, and simple 3D models or animations that bring futurestate interactions to life. * Build low to ...

UX Motion Design Lead

Auburn Hills, MI · On-site

$104K - $136K/yr

Strong time management skills * Proficiency in a variety of 2D and 3D software tools, AI, Adobe ... Use motion graphics and animation to bring the interfaces to life and better communicate the ...

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Manager 2D 3D Animator information

What cities in Michigan are hiring for Manager 2D 3D Animator jobs?

Cities in Michigan with the most Manager 2D 3D Animator job openings:

C++ OpenGL Developer

Syntricate Technologies

Dearborn, MI • On-site

$45.25 - $60.75/hr

Full-time

Re-posted 25 days ago


Key responsibilities

  • Develop and implement 2D and 3D rendering applications using OpenGL and C++.

  • Define and document systems architecture, requirements, use case analysis, and tests for OpenGL features and technologies.

  • Work on real-time systems, concurrent processing, and performance analysis related to graphics applications.


Job description

Job Summary:
Syntricate Technologies is seeking a C++ OpenGL Developer to work on complex software products. The role involves hands-on experience with OpenGL and C++ programming, particularly in Linux/QNX environments, as well as defining systems architecture and developing 2D & 3D rendering applications.
Responsibilities:
• Hands on experience in OpenGL.
• Strong development experience in C++ programming on Linux/QNX platform
• Strong understanding of OOPS concepts
• Strong understanding of the latest C++11/14 standards
• Thorough knowledge of the standard template library, STL containers (list, vector, map, hash map, set, unordered map/set ...etc.), iterators and algorithms.
• Hands on experience with Open scene graph (OSG) library.
• Defining and documenting systems architecture, requirements, use case analysis, and tests for open GL features and technologies.
• Hands-on experience with 2D & 3D rendering application Design & Development of complex software products.
• 3D Rendering technologies - Texturing, Shaders, and Core OpenGL exposure.
• Experience in Graphics APIs like OpenGL/Shader Programming.
• Experience in developing real-time systems, concurrent processing, and performance analysis.
• Good understanding of various data structures and algorithms.
• Good understanding of multithreading and thread synchronization techniques (mutex, semaphore, condition variables, events ..etc.)
• Familiarity around using face points to create filters, stickers etc.
• Familiarity around 2D/3D filters
• Familiarity with 3D animations
• Familiarity with visual simulations and computer games
Qualifications:
Required:
• Hands on experience in OpenGL.
• Strong development experience in C++ programming on Linux/QNX platform
• Strong understanding of OOPS concepts
• Strong understanding of the latest C++11/14 standards
• Thorough knowledge of the standard template library, STL containers (list, vector, map, hash map, set, unordered map/set ...etc.), iterators and algorithms.
• Hands on experience with Open scene graph (OSG) library.
• Defining and documenting systems architecture, requirements, use case analysis, and tests for open GL features and technologies.
• Hands-on experience with 2D & 3D rendering application Design & Development of complex software products.
• 3D Rendering technologies - Texturing, Shaders, and Core OpenGL exposure.
• Experience in Graphics APIs like OpenGL/Shader Programming.
• Experience in developing real-time systems, concurrent processing, and performance analysis.
• Good understanding of various data structures and algorithms.
• Good understanding of multithreading and thread synchronization techniques (mutex, semaphore, condition variables, events ..etc.)
Preferred:
• Familiarity around using face points to create filters, stickers etc.
• Familiarity around 2D/3D filters
• Familiarity with 3D animations
• Familiarity with visual simulations and computer games
Company:
Syntricate Technologies offers quality assurance, validation, regulatory, business analysis, and project management services. Founded in 2004, the company is headquartered in Boston, USA, with a team of 51-200 employees. The company is currently Growth Stage.