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Lua Programming Jobs in Los Angeles, CA (NOW HIRING)

Communicating with animation, programming, and art departments to effectively produce the assets ... Fluent in C++, C#, Lua, or other text-based scripting language * Ability to identify and act on ...

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Lua Programming information

See Los Angeles, CA salary details

$11.9K

$99.8K

$186.9K

How much do lua programming jobs pay per year?

As of Sep 8, 2026, the average yearly pay for lua programming in Los Angeles, CA is $99,816.00, according to ZipRecruiter salary data. Most workers in this role earn between $25,900.00 and $156,800.00 per year, depending on experience, location, and employer.

What is a Lua programming job?

A Lua Programming job involves writing, debugging, and optimizing code using the Lua scripting language. Lua is widely used in game development, embedded systems, and automation due to its lightweight and efficient nature. Developers in this role may work with game engines like Unity or Roblox, integrate Lua into existing applications, or create custom scripts for various software solutions. Proficiency in Lua, problem-solving skills, and knowledge of relevant frameworks are essential for success in this field.

What are the key skills and qualifications needed to thrive as a Lua programmer?

To excel in Lua Programming, you should have strong problem-solving abilities, a solid grasp of Lua syntax and programming paradigms, and experience with scripting for embedded systems or game engines. Familiarity with development environments like ZeroBrane Studio or integration into platforms such as Roblox, Garry's Mod, or game engines like Love2D is common, and certifications in software development can be beneficial. Effective communication, teamwork, and adaptability help Lua programmers to integrate efficiently with multidisciplinary teams and respond to evolving project requirements. These skills are essential for quickly delivering robust, scalable solutions and ensuring successful project completion in technology-driven environments.

What types of projects or industries often require Lua programmers, and how collaborative is the typical work environment?

Lua programmers are frequently hired in industries such as gaming, embedded systems, automation, and technology firms that require lightweight scripting solutions. Projects can range from scripting game mechanics and plugins to automating device functions or customizing software tools. Collaboration is usually integral to these roles, with Lua programmers often working closely with designers, QA analysts, and other developers to ensure seamless integration and optimal performance. The work environment tends to be dynamic and creative, offering opportunities to contribute ideas and learn new technologies. Many organizations also encourage cross-training and advancement, allowing team members to deepen their skills or take on leadership roles over time.

What are the most commonly searched types of Lua Programming jobs in Los Angeles, CA?

The most popular types of Lua Programming jobs in Los Angeles, CA are:

What are popular job titles related to Lua Programming jobs in Los Angeles, CA?

For Lua Programming jobs in Los Angeles, CA, the most frequently searched job titles are:

What job categories do people searching Lua Programming jobs in Los Angeles, CA look for?

The top searched job categories for Lua Programming jobs in Los Angeles, CA are:

What cities near Los Angeles, CA are hiring for Lua Programming jobs?

Cities near Los Angeles, CA with the most Lua Programming job openings:

Infographic showing various Lua Programming job openings in Los Angeles, CA as of August 2026, with employment types broken down into 82% Full Time, and 18% Contract. Highlights an 59% In-person, and 41% Remote job distribution, with an average salary of $99,816 per year, or $48 per hour.

Associate Game Designer, Technical

Sony Interactive Entertainment (SIE)

Santa Monica, CA • On-site

$37 - $50/hr

Full-time

Medical, Dental, Vision

Re-posted 7 days ago


Job description

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position.

This is a hybrid / onsite position.

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Part I is now available for the first time on PC.
Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.

In this role you'll be responsible for prototyping gameplay using our in-house tools and scripting language, which could range from combat encounters to narrative sequences to player mechanics and enemy behaviors. Then working across departments to bring your prototypes into production and polish your work to the high level of quality Naughty Dog is known for. We're looking for self-motivated, proactive designers who enjoy creating unique experiences and can combine their technical and creative skills while iterating rapidly.

What you will do

  • Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects, and AI behaviors
  • Collaborating with the Design team to conceptualize, prototype, implement, tune, and balance gameplay mechanics and systems
  • Communicating with animation, programming, and art departments to effectively produce the assets and code support required for the areas you're owning
  • Additional responsibilities may be assigned as needed

What skills will you use

  • Significant programming ability (Computer Science undergraduate degree preferred)
  • Knowledge of 3D math
  • Experience with C++, C#, Lua, or other scripting language
  • Broad understanding of gaming landscape
  • Self-starter with excellent communication and teamwork skills
  • Willingness to take design direction when offered, brainstorm, iterate and come up with fun and creative solutions
  • Additional responsibilities may be assigned as needed

Bonus Skills

  • Experience developing third-person action games
  • Experience with 3D level editors
  • Understanding of narrative principles, and conveying emotion through gameplay
  • Experience with the following areas of design
    • Behavior Trees
    • Melee
    • Combat Systems
    • Character animation
    • Enemy & boss design

As part of the Naughty Dog application process, candidates should expect to be given a technical interview

#LI-SP3

At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click hereto learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.
$37-$50 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

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