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Live In Unreal Game Developer Jobs in Mount Prospect, IL

Adjunct Faculty in Game Programming Full-time Faculty Positions Full-time faculty positions will be posted on a per-opening basis. Postings are organized by college/school and department. Applicants ...

About the Job The Varsity Tutors Live Learning Platform has thousands of students looking for ... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ...

About the Job The Varsity Tutors Live Learning Platform has thousands of students looking for ... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ...

About the Job The Varsity Tutors Live Learning Platform has thousands of students looking for ... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ...

About the Job The Varsity Tutors Live Learning Platform has thousands of students looking for ... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ...

About the Job The Varsity Tutors Live Learning Platform has thousands of students looking for ... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ...

About the Job The Varsity Tutors Live Learning Platform has thousands of students looking for ... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ...

About the Job The Varsity Tutors Live Learning Platform has thousands of students looking for ... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ...

About the Job The Varsity Tutors Live Learning Platform has thousands of students looking for ... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ...

About the Job The Varsity Tutors Live Learning Platform has thousands of students looking for ... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ...

Video Game Design Tutor

Skokie, IL · Remote

$18 - $40/hr

About the Job The Varsity Tutors Live Learning Platform has thousands of students looking for ... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ...

About the Job The Varsity Tutors Live Learning Platform has thousands of students looking for ... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ...

... Unreal Engine Software Engineer to support the development of advanced simulation, visualization ... This position is ideal for someone with experience in video game development, game design ...

... Unreal Engine Software Engineer to support the development of advanced simulation, visualization ... This position is ideal for someone with experience in video game development, game design ...

New

The Chief Engineer helps oversee the maintenance staff in a fair and consistent manner and will ... May be required to live on site and will be required to be on a 24 hour on call schedule, in ...

The Chief Engineer helps oversee the maintenance staff in a fair and consistent manner and will ... May be required to live on site and will be required to be on a 24 hour on call schedule, in ...

The Chief Engineer helps oversee the maintenance staff in a fair and consistent manner and will ... May be required to live on site and will be required to be on a 24 hour on call schedule, in ...

Product -- hyper-casual mobile games where every visual detail matters -- satisfying effects ... Unity/HLSL (Unreal/GLSL also fine), understanding of mobile GPU Fully remote, flexible schedule ...

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Live In Unreal Game Developer information

See Mount Prospect, IL salary details

$32.3K

$107.8K

$178.8K

How much do live in unreal game developer jobs pay per year?

As of Aug 29, 2026, the average yearly pay for live in unreal game developer in Mount Prospect, IL is $107,764.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,000.00 and $123,200.00 per year, depending on experience, location, and employer.

What is a live in Unreal game developer?

A Live In Unreal Game Developer is a professional who specializes in developing, maintaining, and updating live (ongoing) games or real-time experiences using Unreal Engine. This role typically involves implementing new features, fixing bugs, optimizing performance, and ensuring a smooth player experience for games that are already released or in continuous development. They often work closely with designers, artists, and other programmers to deliver updates and content to a live player base. The position requires strong knowledge of Unreal Engine, C++ or Blueprints, and experience with live product cycles.

What does a live in Unreal game developer do?

A typical day for a Live In Unreal Game Developer involves writing and optimizing code in Unreal Engine, troubleshooting builds, and implementing new features or mechanics. Developers regularly participate in stand-up meetings, collaborate closely with artists, designers, and QA testers, and review code or assets to ensure seamless integration into the project. Effective communication and teamwork are essential, as you'll often work together to resolve technical challenges, refine gameplay experiences, and meet project deadlines. This role offers the chance to contribute creatively while honing your technical skills in a dynamic, fast-paced environment.

What are the key skills and qualifications needed to thrive as a live in Unreal game developer?

To thrive as a Live In Unreal Game Developer, you need strong proficiency in Unreal Engine, C++ or Blueprint scripting, and a solid grasp of 3D mathematics and game design principles, typically backed by a degree in computer science or a related field. Expertise with Unreal Engine's tools, version control systems (like Git), and familiarity with real-time rendering pipelines are commonly required. Excellent problem-solving, communication, and collaboration skills help developers integrate seamlessly with multidisciplinary teams and respond effectively to live project needs. These skills ensure the delivery of high-quality, interactive experiences and smooth, ongoing support for live game environments.

What is the difference between Live In Unreal Game Developer vs Unreal Game Developer?

AspectLive In Unreal Game DeveloperUnreal Game Developer
Work EnvironmentTypically works on-site at a studio or location with live-in accommodationsUsually works remotely or at a studio without live-in requirements
CredentialsRequires Unreal Engine proficiency, game development experience, and sometimes housing arrangementsRequires Unreal Engine skills and game development background, credentials are similar
Industry UsageCommon in studio settings with live-in roles, especially in remote or specialized projectsWidely used in game studios, freelance, or remote roles

The main difference is that a Live In Unreal Game Developer works on-site with live-in accommodations, often in specialized or remote projects, while an Unreal Game Developer typically works remotely or at a studio without living arrangements. Both roles require Unreal Engine expertise and game development skills, but the work environment and living requirements distinguish them.

What are the most commonly searched types of Unreal Game Developer jobs in Mount Prospect, IL?

The most popular types of Unreal Game Developer jobs in Mount Prospect, IL are:

What cities near Mount Prospect, IL are hiring for Live In Unreal Game Developer jobs?

Cities near Mount Prospect, IL with the most Live In Unreal Game Developer job openings:

Adjunct Faculty in Game Programming

Chicago, IL • On-site

DePaul
Health Care and Social Assistance • 1 - 5K employees

Part-time

This job post has expired 2 days ago. Applications are no longer accepted.


Job description

Adjunct Faculty in Game Programming
Full-time Faculty Positions
Full-time faculty positions will be posted on a per-opening basis. Postings are organized by college/school and department. Applicants will be evaluated at the college/school level for the position which they are submitting an application. Unless noted by a close date, positions will remain open until they are filled. Qualified applicants are encouraged to apply.
Part-time Faculty Positions
DePaul University invites expressions of interest for a pool of qualified Part Time Faculty to teach courses in a variety of disciplines across all 10 colleges and schools. Individuals may enter expressions of interest by submitting their credentials to any posting for which they are qualified to teach. Postings are organized by college/school and department. Screening of individuals in the pool is ongoing, depending on curricular need and funding. Individuals will be contacted by the department if they reach the finalist stage for teaching a particular course or set of courses. The pool will remain in place until the closing date specified in the posting details; those interested in remaining in the pool beyond that time must resubmit. All individuals in the pool will be notified by email when the posting is closed.
Below you will find the details for the posting including any supplementary documentation and questions you should review before applying for the opening or submitting your interest in teaching. To apply for the position, please click the Apply for this Job link/button.
Posting Details
Job ID: 47765
College/School: Chicago, IL - Jarvis College of Computing & Digital Media
Position Description:
DePaul's Jarvis College of Computing & Digital Media (CDM) is located in the heart of Chicago's Loop, the central business district of Chicago. Our students represent many different experiences, perspectives, and cultures, and the university strives to recruit and sustain a faculty community where all backgrounds are valued and supported. Part-time teaching positions are available throughout the academic year, including summer sessions. Academic course schedules fluctuate from quarter to quarter, and the college will work with selected individuals to determine a quarterly schedule. Courses are not guaranteed, however the college does its best to give ample notice about available courses. Applicants with expertise that matches course scheduling needs will be contacted for an interview.
The School of Computing (SoC) offers a variety of undergraduate and graduate programs including Computer Science, Artificial Intelligence, Cybersecurity, Data Science, Game Programming, Health Informatics, Human-Computer Interaction, Information Systems, Information Technology, Intelligent Systems Engineering, Network Engineering and Security, and Software Engineering. Find out more about SoC at .
Qualifications:
Minimum requirements include a master's degree in the discipline, or 18 semester/27 quarter hours of graduate work in the discipline, or an undergraduate degree with a minimum of five years demonstrated relevant professional experience. Exceptions may be considered with approval of the dean.
Application Instructions:
We offer undergraduate and graduate degrees in Game Programming.
The Bachelor of Science degree in Game Programming trains students in the fundamentals of programming with a focus towards the interdisciplinary aspect of game development. Gameplay programmers bring their technical understanding of game internals to the problem of delivering engaging game experiences to players. Throughout the program, students collaborate on interdisciplinary teams with programmers, artists, game designers, producers, writers, and audio designers. Areas of study include level design, game scripting, computer graphics development, tool making, game physics, and artificial intelligence programming.
The Master of Science degree in Game Programming is designed for those interested in game programming at the highest level, including real time computing, computer graphics and professionals retooling for the game industry. Students learn about software engineering, computer graphics, artificial intelligence, animation, software architecture and networking. The game programing degree addresses the real-world needs of industry through special, topic-based classes. Courses are taught with a mixture of theory and applied practice. Covering both emerging trends and proven knowledge, the program's content is always relevant and current. This combination of approaches allows students to understand the connection between realized applied systems and issues they'll likely face professionally in years to come.
Considerations:
Exceptions to standard rates may apply to courses with unique credit hours, supervision, labs, clinical/practicum courses, coaching, administrative tasks, and courses that are either over-enrolled or under-enrolled.
General Compensation/Benefits Statement:
DePaul University has provided a compensation range that represents its good faith estimate of what the University may pay for the position at the time of posting. The salary offered to the selected candidate will be determined based on factors such as (but not limited to) the qualifications, education, experience, and training of the selected candidate, the scope and responsibilities of the position, departmental budget availability, internal salary equity considerations, and available market information.
DePaul University offers a variety of benefit options for qualified part-time employees. Further information regarding benefits can be found here:
About DePaul University's Academic Calendar:
Except for the College of Law, DePaul University operates on a quarter system. Classes in Autumn, Winter, and Spring quarters are 11 weeks in length (including finals week) and Summer courses, in two sessions, are typically 5 weeks in length. The College of Law operates on the semester system. Classes in the Fall and Spring semesters are 16 weeks in length (including finals week) and it offers a Summer Session of 7 weeks (including final exams).
Salary Information: The anticipated hiring rate of this position is between $4,800 and $6,100 per course, commensurate with qualifications and experience.
Applicant Documents
Cover Letter(1)
C.V.(1)