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Live In Sports Software Engineer Jobs in Pittsburgh, PA

AI Senior Software Engineer

Warrendale, PA ยท On-site

$119K - $157K/yr

AI Senior Software Engineer Posting Start Date: 7/9/26 Job Location (Short): Warrendale ... We are committed to creating a workforce that is reflective of the communities we work and live in.

Java or C++ development interfacing to embedded software and hardware interfaces Requirements: * BS or MS in Computer Science, Computer Engineering or Software Engineering * 0-5 years' experience as ...

Java or C++ development interfacing to embedded software and hardware interfaces Requirements: * BS or MS in Computer Science, Computer Engineering or Software Engineering * 0-5 years' experience as ...

Java or C++ development interfacing to embedded software and hardware interfaces Requirements: * BS or MS in Computer Science, Computer Engineering or Software Engineering * 0-5 years' experience as ...

Java or C++ development interfacing to embedded software and hardware interfaces Requirements: * BS or MS in Computer Science, Computer Engineering or Software Engineering * 0-5 years' experience as ...

Keeping the same intent in mind, we would like you to consider the job opening with US Tech Solutions that fits your expertise and skillset. Title: Software Engineer Duration: 12Months Location:

Company Description We specialize in Staffing, Consulting, Software Development, and Training along ... Our company provides application analysis, design, development and programming, software ...

Company Description Air is the leader in Enterprise Readiness. Our mission is to establish ... As a Software Engineer at Air, you show a clear passion for quality and love to solve client ...

Company Description Air is the leader in Enterprise Readiness. Our mission is to establish ... As a Software Engineer at Air, you show a clear passion for quality and love to solve client ...

Company Description Air is the leader in Enterprise Readiness. Our mission is to establish ... As a Software Engineer at Air, you show a clear passion for quality and love to solve client ...

In addition, AG offers enterprise resource planning and enterprise application integration, supply ... Our company provides application analysis, design, development and programming, software ...

Pittsburgh-based company specializing in wireless power, low power electronics design, and wireless communication solutions seeks a Software Engineer to support numerous application and product lines.

Software Engineer

Pittsburgh, PA ยท On-site

$75K - $137K/yr

We are all united in delivering the best experience for our customers. We work together each day to ... As a Software Engineer within PNC's Retail Tech Core Debit Product organization, you will be based ...

Pittsburgh-based company specializing in wireless power, low power electronics design, and wireless communication solutions seeks a Software Engineer to support numerous application and product lines.

Software Engineer

Pittsburgh, PA ยท On-site

$75K - $137K/yr

We are all united in delivering the best experience for our customers. We work together each day to ... As a Software Engineer within PNC's Retail Tech Core Debit Product organization, you will be based ...

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Showing results 1-20

Live In Sports Software Engineer information

See Pittsburgh, PA salary details

$61.6K

$143.2K

$199.5K

How much do live in sports software engineer jobs pay per year?

As of Aug 27, 2026, the average yearly pay for live in sports software engineer in Pittsburgh, PA is $143,218.00, according to ZipRecruiter salary data. Most workers in this role earn between $116,500.00 and $168,000.00 per year, depending on experience, location, and employer.

What is a live in sports software engineer?

A Live In Sports Software Engineer is a professional who develops and maintains software systems specifically designed for live sports events. Their work often involves building applications for real-time data processing, live score updates, video streaming, and fan engagement platforms. These engineers collaborate closely with sports organizations to ensure seamless digital experiences during live events. They must have strong programming skills, a deep understanding of sports technology, and the ability to work under the pressure of live broadcasts. The role is critical in delivering accurate and immediate information to fans and stakeholders.

How does a live in sports software engineer typically collaborate with broadcast teams during live sporting events?

As a Live In Sports Software Engineer, you often work closely with broadcast production teams to ensure real-time data integration and optimal software performance during live games. This collaboration may involve troubleshooting technical issues under tight deadlines, quickly adapting to changes in event schedules, and communicating updates to both technical and non-technical staff. You'll likely participate in pre-event testing, provide on-site or remote support during broadcasts, and implement immediate fixes to maintain seamless viewer experiences. Effective teamwork and clear communication are essential for meeting the fast-paced demands of live sports environments.

What are the key skills and qualifications needed to thrive as a live in sports software engineer, and why are they important?

To thrive as a Live In Sports Software Engineer, you need strong programming abilities (typically in languages like Python, Java, or C++), a solid understanding of software development principles, and a relevant degree in computer science or a related field. Familiarity with sports data APIs, cloud platforms, real-time data processing tools, and version control systems such as Git is crucial. Excellent problem-solving skills, teamwork, and the ability to work under pressure during live events set top candidates apart. These skills and qualities are vital to ensure reliable, high-performance software that supports live sports operations and delivers accurate, real-time results.

What is the difference between Live In Sports Software Engineer vs Sports Software Developer?

AspectLive In Sports Software EngineerSports Software Developer
CredentialsBachelor's in Computer Science or related field, relevant certificationsBachelor's in Computer Science or related field, relevant certifications
Work EnvironmentOn-site at sports venues, live event settingsOffice or remote, software development teams
Industry UsageUsed in live sports broadcasting, stadium techUsed in sports app development, analytics
Search IntentComparing live event roles, on-site positionsDeveloping sports software, applications

The Live In Sports Software Engineer typically works on-site during live sports events, focusing on real-time data processing and broadcasting systems. In contrast, a Sports Software Developer generally works in an office or remotely, developing sports-related applications and software solutions. Both roles require similar technical skills and certifications but differ mainly in work environment and specific responsibilities related to live event execution versus software development.

What are the most commonly searched types of Sports Software Engineer jobs in Pittsburgh, PA?

The most popular types of Sports Software Engineer jobs in Pittsburgh, PA are:

What are popular job titles related to Live In Sports Software Engineer jobs in Pittsburgh, PA?

For Live In Sports Software Engineer jobs in Pittsburgh, PA, the most frequently searched job titles are:

What job categories do people searching Live In Sports Software Engineer jobs in Pittsburgh, PA look for?

The top searched job categories for Live In Sports Software Engineer jobs in Pittsburgh, PA are:

What cities near Pittsburgh, PA are hiring for Live In Sports Software Engineer jobs?

Cities near Pittsburgh, PA with the most Live In Sports Software Engineer job openings:

Infographic showing various Live In Sports Software Engineer job openings in Pittsburgh, PA as of August 2026, with employment types broken down into 88% Full Time, 8% Part Time, and 4% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $143,218 per year, or $68.9 per hour.

Research Engineer (AI + Sports)

YinzCam Inc.

Pittsburgh, PA โ€ข On-site

Full-time

Re-posted 2 days ago


Job description

Description
YinzCam is seeking exceptional Research Engineers to lead the development of AI-driven video analysis and game analytics systems that power next-generation fan experiences in professional sports. This is a rare opportunity to conduct publishable research while building products that reach millions of fans in real time.
You'll work at the cutting edge of computer vision and machine learning applied to sports, collaborating with leading academic researchers at Carnegie Mellon University while taking your innovations from prototype to production. This role demands both research rigor and product sensibility. We value publication records and engineering excellence equally. This is a full-time, onsite position based in Pittsburgh, PA.
You will be at the forefront of establishing a new, in-house AI Research Lab within YinzCam, and working with multiple sports teams, leagues, and venues to apply AI to the fan experience and to business operations.
CORE RESPONSIBILITIES.
Video Analysis & Computer Vision
  • Design and develop AI systems for real-time video understanding of live sporting events (player detection, action recognition, spatial analysis, etc.)
  • Build robust computer vision pipelines that handle challenging real-world footage (lighting, occlusion, multiple camera angles)
  • Explore novel architectures and techniques in modern CV to solve sports-specific problems

Large-Scale Game Analytics
  • Develop AI systems to extract, aggregate, and interpret game data at scale across multiple sports, teams, and seasons
  • Create spatial and temporal analytics frameworks that surface actionable insights from video and sensor data
  • Build analytics platforms that scale from single games to league-wide deployments

AI-Powered Fan Experiences
  • Translate video understanding and analytics into engaging, intuitive experiences for millions of fans
  • Collaborate on product features that leverage AI (real-time highlights, personalized stats, interactive visualizations, etc.)
  • Ensure research outputs move through the full product development lifecycle

CORE GOALS.
  1. Publish Your Work: We intend to publish the work coming out of these research projects. Papers will be published in top-tier CV/ML venues and presented at conferences.
  2. Bridge Academia & Industry: Work directly with Prof. Priya Narasimhan (Carnegie Mellon University) and her research team to translate academic innovations into applied systems. Mentor CMU students, collaborate on research projects, and shape the next generation of sports AI researchers.
  3. From Research to Product: Own the path from prototype to production. You'll participate in design reviews, handle real-world deployment challenges, and see your ideas impact actual fan experiences at scale.

CORE REQUIREMENTS.
  • PhD in Computer Vision, Machine Learning, Computer Science, or a closely related field
  • Strong publication track record in top-tier venues (CVPR, ICCV, ECCV, NeurIPS, ICML, ICLR, etc.)
  • Deep expertise in modern computer vision techniques: neural networks, object detection, semantic/instance segmentation, action recognition, optical flow, pose estimation, or related areas
  • Proficiency in ML frameworks (PyTorch, TensorFlow) and modern deep learning practices
  • Strong software engineering fundamentals: Python, Java, AWS, SQL, Redshift, version control, testing, CI/CD
  • Demonstrated ability to implement complex systems end-to-end
  • Background in sports analytics, sports tech, or applied computer vision (industry, research, or both)
  • Genuine enthusiasm for sports and AI
  • Genuine enthusiasm for going beyond book learning, and to have ideas go into large-scale production

HOW TO APPLY
Please submit:
  1. Your CV (with publication list) and research statement.
  2. A cover letter describing your research interests and why you're excited about this opportunity
  3. Links to your top 2-3 publications hat best represent your work