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Linux Build Engineer Jobs in Dublin, CA (NOW HIRING)

Systems Engineer

San Francisco, CA · On-site +1

$100K - $200K/yr

... Strong programming experience in C/C++ and familiarity with Python. ● Experience developing ... embedded Linux build systems such as Yocto or similar tools. ● Evidence of building or ...

Systems Engineer

San Francisco, CA · On-site

$150 - $200/hr

You'll be joining a team of extremely hardcore and self‑motivated engineers, scientists, and ... Experience working with embedded Linux build systems such as Yocto or similar tools. * Evidence of ...

Build Automation: Proficiency with embedded Linux build automated frameworks like the Yocto Project (BitBake recipe design) or Buildroot. * Programming: Advanced proficiency in C and strong scripting ...

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Build Automation * Proficiency with embedded Linux build automated frameworks like the Yocto Project (BitBake recipe design) or Buildroot. Programming * Advanced proficiency in C and strong scripting ...

Be Seen First

Build Automation * Proficiency with embedded Linux build automated frameworks like the Yocto Project (BitBake recipe design) or Buildroot. Programming * Advanced proficiency in C and strong scripting ...

Embedded Software Engineer

Redwood City, CA · On-site

$161K - $211K/yr

What to Expect As an Embedded Software Engineer, you'll own platform software for the embedded ... Strong experience with Yocto, Buildroot, or an equivalent embedded Linux build system, including ...

We are responsible for our own Linux build process and the process of safely deploying software to ... Engineering or CS degree. * Software development on an embedded device * Experience writing and ...

Showing results 21-40

Linux Build Engineer information

See Dublin, CA salary details

$12

$67

$103

How much do linux build engineer jobs pay per hour?

As of Sep 8, 2026, the average hourly pay for linux build engineer in Dublin, CA is $67.27, according to ZipRecruiter salary data. Most workers in this role earn between $54.13 and $75.53 per hour, depending on experience, location, and employer.

What does a Linux build engineer do?

A Linux Build Engineer is responsible for designing, implementing, and maintaining build systems for software projects that run on Linux operating systems. They automate build processes, manage dependencies, troubleshoot build failures, and ensure that software compiles and packages correctly. Additionally, they often collaborate with development and operations teams to streamline continuous integration and delivery pipelines, improving deployment efficiency and software quality.

What are the key skills and qualifications needed to thrive as a Linux build engineer?

To thrive as a Linux Build Engineer, you need strong expertise in Linux system administration, scripting languages (such as Bash or Python), and build automation concepts, often backed by a degree in computer science or related field. Familiarity with build tools like Jenkins, Git, Docker, and configuration management systems such as Ansible or Puppet is typically required. Problem-solving abilities, attention to detail, and effective teamwork are crucial soft skills for this role. These competencies ensure reliable, efficient build processes and enable smooth collaboration in fast-paced development environments.

What are some typical challenges faced by Linux build engineers in managing build automation pipelines?

Linux Build Engineers often encounter challenges such as maintaining consistency across multiple environments, troubleshooting complex build failures, and integrating new tools into existing CI/CD pipelines. They must ensure that builds remain reproducible and stable as codebases and dependencies evolve. Collaboration with development, QA, and operations teams is essential to quickly address issues and optimize the build process, making strong communication and problem-solving skills critical in this role.

What is the difference between Linux Build Engineer vs Linux System Administrator?

AspectLinux Build EngineerLinux System Administrator
Primary FocusBuilding, maintaining, and optimizing Linux software builds and automationManaging, configuring, and maintaining Linux systems and servers
Skills & CertificationsLinux scripting, build tools (e.g., Jenkins), version control, Linux certifications (e.g., RHCE)Linux system management, networking, security, certifications like RHCE or CompTIA Linux+
Work EnvironmentDevelopment teams, CI/CD pipelines, software companiesIT departments, data centers, enterprise environments
Common TasksAutomating builds, troubleshooting build failures, integrating softwareSystem setup, user management, troubleshooting hardware/software issues

While both roles require Linux expertise and certifications like RHCE, Linux Build Engineers focus on software build processes and automation, whereas Linux System Administrators manage and maintain Linux infrastructure. The roles often collaborate but serve different core functions within organizations.

What are popular job titles related to Linux Build Engineer jobs in Dublin, CA?

For Linux Build Engineer jobs in Dublin, CA, the most frequently searched job titles are:

What cities near Dublin, CA are hiring for Linux Build Engineer jobs?

Cities near Dublin, CA with the most Linux Build Engineer job openings:

Infographic showing various Linux Build Engineer job openings in Dublin, CA as of August 2026, with employment types broken down into 80% Full Time, 16% Part Time, 1% Temporary, and 3% Contract. Highlights an 82% Physical, 2% Hybrid, and 16% Remote job distribution, with an average salary of $139,927 per year, or $67.3 per hour.

Systems Engineer

Deft AI, Inc.

San Francisco, CA • On-site, Remote

$100K - $200K/yr

Full-time

Posted 14 days ago


Job description

What You'll Do

● Develop and maintain core software infrastructure supporting the robot data collection stack.

● Improve reliability and performance across the robotics software stack by diagnosing system bottlenecks and failure modes.

● Implement and maintain software libraries and device drivers for new sensor suites and in-house hardware modules.

● Contribute to systems that support safe robot operation, including monitoring, detection, and guardrails to prevent unsafe interactions.

● Develop testing infrastructure for robotics software, including unit, integration, and regression testing frameworks.

● Build the observability layer for robotic systems, including telemetry, logging, and diagnostics.

● Design and implement fleet management infrastructure, including robot health monitoring, software updates, staged rollouts, and rollback mechanisms.

Required Qualifications

● Bachelor’s or Master’s degree in Computer Science, Electrical Engineering, Robotics, or a related technical field, or equivalent practical experience.

● Strong programming experience in C/C++ and familiarity with Python.

● Experience developing software for Linux-based systems, including multi-threaded programming, memory management, and performance optimization.

● Experience diagnosing and resolving reliability or performance issues in complex software systems.

● Experience working with hardware–software interfaces, such as sensors, embedded devices, or networking hardware.

● Strong understanding of systems fundamentals, including operating systems, networking, and concurrent programming.

● Ability to design and implement reliable systems that interact with hardware and real-world environments.

Preferred Qualifications

● Experience developing production software for robotics systems or other hardware-interfacing platforms.

● Experience working with embedded or edge computing environments.

● Experience with Linux systems internals, including kernel development, driver development, or low-level performance profiling.

● Experience designing or operating distributed systems or cloud infrastructure.

● Experience building systems for monitoring, observability, or remote diagnostics in deployed environments.

● Experience working with embedded Linux build systems such as Yocto or similar tools.

● Evidence of building or contributing to complex systems projects, such as open-source infrastructure, research systems, or publications at top systems venues.

Hiring Process

● Phone screen + 3 virtual technical interviews + onsite

Expected Compensation

● $100,000 - $200,000 annual salary + cash and stock awards + benefits

● The pay offered for this position may vary based on several individual factors, including job-related knowledge, skills, and experience. The total compensation package may also include additional components/benefits depending on the specific role. This information will be shared if an employment offer is extended.