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Lead Unity Game Developer Jobs in California (NOW HIRING)

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers ... You will also lead the development of core systems and make architectural decisions to be executed ...

Unity Engineer

San Francisco, CA · On-site

$125 - $150/hr

THE JOB Unity Developer Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to ...

THE JOB Unity Developer Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to ...

... game developers to AI-native hobbyists. * Collaborate across Unity's ecosystem, aligning with teams in our Create and Grow divisions to deliver a unified product experience. * Lead multi-functional ...

Sound Designer

San Francisco, CA · On-site

$100 - $125/hr

Interactive Sound Designer Prisms seeks a developer with enterprise experience to build immersive ... Implement and integrate sound assets directly into the Unity game engine, ensuring seamless ...

Showing results 21-40

Lead Unity Game Developer information

What cities in California are hiring for Lead Unity Game Developer jobs?

Cities in California with the most Lead Unity Game Developer job openings:

Infographic showing various Lead Unity Game Developer job openings in California as of August 2026, with employment types broken down into 86% Full Time, 10% Part Time, 2% Temporary, and 2% Contract. Highlights an 91% Physical, 3% Hybrid, and 6% Remote job distribution.

Software Engineer 2 (Unity 3D)

Sunnyvale, CA • On-site

Maxonic, Inc.
IT Services • 51 - 200 employees

$67/hr

Other

Posted 22 days ago


Job description

Maxonic maintains a close and long-term relationship with our direct client. In support of their needs, we are looking for a Software Engineer 2 (Unity 3D).

Job Description:

Job Title: Software Engineer 2 (Unity 3D)                                                

Job Type: Contract                                                    

Job Location: Sunnyvale, CA

Work Schedule: Onsite

Pay Rate: $67, Based on experience

Description:

Primary Function of Position

  • We seek a Software Engineer with Unity 3D experience to join our growing Performance Solutions team. Our team’s mission is to leverage emerging technologies to help accomplish client’s mission of advancing minimally invasive care.
  • Our primary customeris Commercial organization, with quarterly deliverables of updates to our visualization, training, and demonstration tools.
  • As a member of our team you will work on the development of virtual reality, mixed reality, and traditional applications using the latest XR technologies to model surgical robotic hardware.
  • As a Software Engineer, you will support our team of senior developers and independently build features from clearly scoped, step-by-step direction. You will be joining a mature codebase, and a core part of the job is reading and understanding existing code well enough to extend it without breaking it.
  • The successful candidate must excel in an agile, focused, small-team environment and commit to high-quality deliverables on a quarterly basis. A strong sense of shared responsibility and shared reward is required.

Roles and Responsibilities
· Support senior developers in the completion of their tasks.
· Scope and estimate your own work accurately, and flag slippage early when estimates
change.
· Independently build features from clearly scoped, step-by-step direction.
· Collaborate with cross-functional team of developers, designers, and QA.
· Create good documentation for features and techniques that were tried and rejected or
implemented.
· Ability to transfer knowledge to and from team-mates.
· Architect software in a modular fashion to support scalable, reusable features.
· Build, debug, and deploy next generation XR and traditional apps for Windows and Android
in the Unity game engine using C#.
· Apply good software engineering practices to write elegant, maintainable, reusable code.

Minimum Requirements
· BS in computer science or related fields. MS or higher a plus.
· 3+ years of real-world experience developing and shipping Unity-based applications or video
games.
· Proven track record of onboarding onto a mature codebase and shipping meaningful
contributions.
· Experience developing for XR technologies and devices like the Meta Quest, HoloLens,
Apple Vision Pro.
· Strong knowledge and understanding of C#, OO programming patterns, and software
architecture.
· Ability to self-test, debug and verify own work before handing off to QA.
· Strong knowledge of using Git for source control, branching, and PRs.
· Great communication skills and ability to excel in a collaborative team environment.


Bonus Characteristics
· Ability to create UI/UX assets in Unity.
· Experience writing graphics shaders in Unity.
· Experience programming in other languages like Python, C++.
· Experience developing Android applications in Java or Kotlin and using ADB.
· Experience in creating and using animated 3D models.
· Experience with other game engines/tools that may be used in the pipeline such as Blender, Figma, Photoshop, Substance Painter, ZBrush, and Maya.
· Familiarity or experience developing for other game engines like Unreal, Godot,
Lumberyard, Source.

About Maxonic:

Since 2002 Maxonic has been at the forefront of connecting candidate strengths to client challenges. Our award winning, dedicated team of recruiting professionals are specialized by technology, are great listeners, and will seek to find a position that meets the long-term career needs of our candidates. We take pride in the over 10,000 candidates that we have placed, and the repeat business that we earn from our satisfied clients.

Interested in Applying?                    

Please apply with your most current resume. Feel free to contact Gaurav Bhatia (/) for more details.