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Lead Game Programmer Jobs in Texas (NOW HIRING)

Lead Software Engineer

Austin, TX · On-site

$150 - $200/hr

Beyond the game server, you'll also influence our admin tooling stack--a PHP backend with jQuery ... or lead engineer on a production system. * Deep PHP skills, including Composer, dependency ...

... where game developers thrive on collaboration, creativity, teamwork and fun. Our games are played ... Job Summary PeopleFun is seeking a Lead Product Manager to drive audience growth, monetization ...

Lead Product Manager

Dallas, TX · Hybrid

$135K - $155K/yr

... where game developers thrive on collaboration, creativity, teamwork and fun. Our games are played ... Job Summary PeopleFun is seeking a Lead Product Manager to drive audience growth, monetization ...

Lead Server Engineer

Austin, TX · On-site

$150 - $200/hr

## Lead Software EngineerApplyremote type: Onsitelocations: Austin, Texastime type: Full timeposted on ... SciPlay** is a leading developer and publisher of digital games on mobile and web platforms ...

Panic Button is seeking a highly experienced and motivated Lead Software Engineer with a strong focus on game porting to join our growing team. The ideal candidate will have a proven track record of ...

SciPlay is a leading developer and publisher of digital games on mobile and web platforms ... Position Summary About The Role We're hiring a Lead Software Engineer for Gold Fish Casino Slots.

SciPlay is a leading developer and publisher of digital games on mobile and web platforms ... Position Summary About The Role We're hiring a Lead Software Engineer for Gold Fish Casino Slots.

Panic Button is seeking a highly experienced and motivated Lead Software Engineer with a strong focus on game porting to join our growing team. The ideal candidate will have a proven track record of ...

Lead Software Engineer

Austin, TX · On-site

$150K - $220K/yr

Panic Button is seeking a highly experienced and motivated Lead Software Engineer with a strong focus on game porting to join our growing team. The ideal candidate will have a proven track record of ...

Lead Software Engineer

Austin, TX · On-site

$150K - $220K/yr

Panic Button is seeking a highly experienced and motivated Lead Software Engineer with a strong focus on game porting to join our growing team. The ideal candidate will have a proven track record of ...

... VFX, and engineering services for the video game industry, we partner with AAA studios and ... Lead the creation of high-impact content including case studies, blogs, videos, presentations, and ...

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Lead Game Programmer information

See Texas salary details

$9

$51

$77

How much do lead game programmer jobs pay per hour?

As of Sep 8, 2026, the average hourly pay for lead game programmer in Texas is $51.21, according to ZipRecruiter salary data. Most workers in this role earn between $40.29 and $64.04 per hour, depending on experience, location, and employer.

What does a lead game programmer do?

A Lead Game Programmer oversees the technical development of a video game, managing a team of programmers and ensuring the game’s codebase is robust, efficient, and meets design requirements. They collaborate closely with designers, artists, and producers to implement gameplay features and solve complex technical challenges. Lead Game Programmers also mentor junior developers, set coding standards, and are responsible for planning and prioritizing programming tasks to keep the project on schedule. Their role is crucial in ensuring that the final product is both high-quality and delivered on time.

What are the key skills and qualifications needed to thrive as a lead game programmer?

To thrive as a Lead Game Programmer, you need advanced programming skills (especially in C++ or C#), deep understanding of game engines, and a degree in computer science or related field. Familiarity with development tools like Unreal Engine or Unity, source control systems (e.g., Git), and sometimes certifications in software architecture are typical requirements. Strong leadership, communication, and problem-solving abilities make someone stand out in guiding teams and troubleshooting complex issues. These skills and qualities are vital to ensure technical excellence, efficient project delivery, and cohesive team performance in a competitive game development environment.

How does a lead game programmer typically collaborate with other departments during game development?

A Lead Game Programmer works closely with designers, artists, and producers to ensure technical feasibility and smooth integration of features. They translate creative concepts into robust technical solutions, regularly communicating with other departments to identify challenges early and align on project goals. This collaborative approach helps maintain workflow efficiency and ensures the final product meets both technical and artistic standards. Effective cross-team communication is a key part of daily and weekly responsibilities in this role.

What job categories do people searching Lead Game Programmer jobs in Texas look for?

The top searched job categories for Lead Game Programmer jobs in Texas are:

Infographic showing various Lead Game Programmer job openings in Texas as of August 2026, with employment types broken down into 86% Full Time, 10% Part Time, 3% Contract, and 1% Nights. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $106,510 per year, or $51.2 per hour.

Senior Gameplay Engineer (Contract, 3-6 months)

Upliftgames

Dallas, TX • On-site

$100 - $125/hr

Other

Posted 20 days ago


Job description

Job Title: Senior Gameplay Engineer (Contract, 3-6 months)
Location: Remote, work from home in the US or UK only
Position Type: Full-time (40 hours)

Uplift Games is the studio behind Adopt Me, the premiere pet adoption game on Roblox (43B+ sessions, 1.94 million record CCU). We’re looking for a talented and driven Senior Gameplay Engineer to join our studio. As a senior member of our engineering team, you will engineer and lead complex projects, help define engineering standards, and mentor others.

At Uplift Games, Gameplay Engineers are at the heart of our mission to “Create Future Nostalgia” - not just as technical experts, but also as creatives. Your ideas matter here. As you transform features from rough ideas into polished products, you will apply your critical design eye and excellent UX intuition. As the central integrator for the work of your cross-disciplinary peers, you are the owner of key initiatives, engaging with all aspects of game development.

This is an opportunity to create an outsized impact on many millions of players while operating in a small studio where every person plays a major role. It’s important that you take pride in your work, love to learn new things, and are naturally driven to deliver the best-in-class experiences.

You value diversity and want to work alongside talented people from marginalized groups. We are explicitly a trans, LGBTQ+, BIPOC / BAME and disability positive team.

This is a remote position open to candidates who are based in the US or UK and can demonstrate eligibility to work in those countries.

What You'll Be Doing
  • Write excellent Lua/Luau code for gameplay features, UI, VFX, and content updates. Reduce technical debt and define best practices.
  • Own product features end-to-end: concept, implementation, polish, testing, and deployment to millions of players.
  • Design server-authoritative systems that are resilient to client exploitation. Think about security and validation instinctively.
  • Debug and optimize systems running across thousands of concurrent servers.
  • Craft gameplay that feels great. Responsive controls, polished and effective feedback, intuitive UX. As a senior gameplay engineer your ability to deliver a satisfying player experience is crucial.
  • Be a creative generalist. You'll work across code, particles, asset integration, UI layout, camera work, and more. We value breadth. Being excited about learning and working with new systems is excellent. Specializing in one or two deep areas is an added bonus.
  • Collaborate with your cross-disciplinary peers (artists, QA testers, producers, game designers). Communicate clearly and empathetically both synchronously and asynchronously.
  • Participate in the design process. Brainstorm, pitch ideas, and help shape what we build. Engineers here have a real voice in game design.
  • Support and coordinate with your fellow engineers. Give and receive thoughtful code reviews, contribute to architectural decisions, and help the team ship with confidence.
  • Mentor and help our more junior engineers level up. Share knowledge, give constructive feedback, and lead by example.
  • Work with producers to scope complex initiatives, assess risk, set goals, and ensure timely delivery.
  • Review your own work critically before marking it complete. Thoroughly test throughout development and take pride in shipping with minimal bugs.
Your Background

These are the things candidates really should have but can make up for in other areas. If you're missing one or two, consider applying anyway, especially if you belong to a marginalized group.

  • 5+ years of professional game development experience.
  • Roblox/Luau experience, or traditional game development experience with hands-on work in areas like character controllers, camera systems, creature behavior, motion/animation, or VFX.
  • Shipped a complete title or shipped key features in a live service game.
  • A portfolio or shipped work that demonstrates your game feel and creative skills. We want to see what you've built. Please highlight your specific contributions.
  • Creativity and a good eye for design. You notice when something doesn't feel right and you fix it.
  • Comfortable working across disciplines. You're happy jumping from code to particles to UI layout.
  • Strong personal drive. Self-guided with excellent communication and transparency.
  • Experience with performance profiling, optimization, or debugging complex systems in a live environment.
  • Strong problem solving, organization, and prioritization skills.
  • Great written and verbal communication in English.
  • Passion for playing and making games.
  • You value diversity and want to work alongside talented people from marginalized groups. We are explicitly a trans, LGBTQ+, BIPOC / BAME and disability positive team.
Bonus Points

These are things that can improve your candidacy, but none of these are necessary to apply.

  • A game or experience you designed and built yourself (indie game, Roblox experience, game jam entry, etc).
  • Extra bonus if you have released and maintained a Roblox experience.
  • Understanding of the Roblox community and Roblox player motivations.
  • Experience working in self-managed roles and remote teams.
  • Experience mentoring engineers or leading technical projects across a team.
  • Familiarity with live ops: feature flags, A/B testing, data-driven iteration, or managing content on a weekly cadence.
  • Experience with REST APIs and modern UI frameworks in Roblox (e.g. React-Lua).
What's the Compensation?

When possible, we provide transparent estimated salary ranges to set expectations early and to respect your time.

We recognize, however, that salaries vary within our various remote geographical locations. To give an indication of the salary level for this role, we estimate the annual salary will be as follows for these example locations:

Our compensation package is intended to be competitive with your local market and is negotiable.

In addition to salary, you will receive a signing bonus, along with a generously sized cash bonus package (4-year vested RSU-style cash bonus). You'll also be eligible for our studio-wide annual bonus scheme.

We also offer a competitive benefits package for our employees.

A few reminders: you must be over 18 to apply. Though this is a remote role, you must reside in and have permission to work in either the US or UK to apply.

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