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Layout Vfx Jobs (NOW HIRING)

While also collaborating with the VFX Supervisor, Unreal Supervisor, MoMo Supervisor and Art ... layout, lookdev, and lighting. * Demonstrate a strong understanding of surface characteristics to ...

... VFX, animation, or episodic production. * Strong proficiency in Unreal Engine, with hands-on experience in environment creation, layout, material creation, lookdev, procedural FX, lighting, and ...

... VFX, animation, or episodic production. * Strong proficiency in Unreal Engine, with hands-on experience in environment creation, layout, material creation, lookdev, procedural FX, lighting, and ...

Lead 3D Tracking Artist

New Orleans, LA ยท On-site

$122K - $146K/yr

Required Qualifications * 5+ years of experience as a Matchmove, Tracking, or Layout Artist in feature film, episodic, or high-end VFX productions. * Previous experience leading artists, supervising ...

$60 - $80/hr

Executing 2.5D projection work Requirements / Software * 5+ years of experience in Previs, Layout, or Animation in VFX for film/TV * A recent demo reel demonstrating your experience * Strong ability ...

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Senior Producer

Highlands Ranch, CO ยท On-site

$80 - $100/hr

Experience with shot planning, camera, layout, and VFX The following experience is a strong plus : * Experience with photoreal modeling, materials, and lighting in UE * Experience with Maya (or other ...

While also collaborating with the VFX Supervisor, Unreal Supervisor, MoMo Supervisor and Art ... layout, lookdev, and lighting. * Demonstrate a strong understanding of surface characteristics to ...

$100 - $125/hr

Author production-quality VFX/PFX yourself -- particle effects, shader-driven effects, and animated ... Establish UI implementation standards in Unity UI Toolkit, including hierarchy structure, layout ...

Principal Technical Artist

Dallas, TX ยท On-site

$125K - $150K/yr

Author production-quality VFX/PFX yourself - particle effects, shader-driven effects, and animated ... Establish UI implementation standards in Unity UI Toolkit, including hierarchy structure, layout ...

Principal Technical Artist

Dallas, TX ยท On-site

$125K - $150K/yr

Author production-quality VFX/PFX yourself - particle effects, shader-driven effects, and animated ... Establish UI implementation standards in Unity UI Toolkit, including hierarchy structure, layout ...

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How much do layout vfx jobs pay per hour?

As of Sep 8, 2026, the average hourly pay for layout vfx in the United States is $21.83, according to ZipRecruiter salary data. Most workers in this role earn between $15.62 and $22.12 per hour, depending on experience, location, and employer.

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For Layout Vfx jobs, the most frequently searched job titles are:

Infographic showing various Layout Vfx job openings in the United States as of July 2026, with employment types broken down into 1% Internship, 85% Full Time, 9% Part Time, 1% Temporary, 2% Contract, and 2% Nights. Highlights an 94% Physical, 2% Hybrid, and 4% Remote job distribution, with an average salary of $45,402 per year, or $21.8 per hour.

Layout Lead, Cinema & Cinematics Dept

Frisco, TX โ€ข On-site

Gearbox Software LLC
201 - 500 employees

$100 - $125/hr

Other

Re-posted 2 hours ago


Job description

Our Layout Lead is an experienced leader and camera connoisseur, exuding a passion for visual storytelling, composition, and editing โ€“ able to own and steer scenes as they are pitched, planned, and executed via the foundational anatomy of a scene; camera, blocking, staging, and composition. A cinematographer at heart, a generalist in craft, able to roll up their sleeves to demonstrate and inspire the team. This leadership position is local, inโ€‘person hybrid at our Frisco, TX Studio. Relocation support offered.

Responsibilities

Lead the efforts of the Cinema & Cinematics Layout Team through strong collaboration with the Lead Cinematic Animator to bring to life signature narrative moments within Gearbox projects and properties. Using scripts, storyboards, raw mocap performance, and/or rough animation to drive preโ€‘visualization, shot design, and/or layout of scenes and sequences, creating camerawork and initial editing of scenes using compositional techniques, lensing, and initial editorial layout. Execute revisions and quality improvements as edits and shots are refined in order to strengthen the edit and overall scene story. When needed, steer, manage, and organize the process of creating lowโ€‘res and representational assets in support of the creation of layout files prepared for the cinematic animation team. This includes files provided and shared by other partnering teams like audio, fx, and other assets that require updating and upkeep. Help to transfer and sometimes edit performance capture data into layout scenes in preparation for shot design, then continuing to update and revise until ready for animation. Drive polish work supporting final camerawork, set design, lighting, VFX and animation, while having a strong understanding of each and the ability to complement their application. Working closely with the Cinematics Director and Cinematics Producer, establish and advocate scope and schedules in order to hit deadlines and manage priorities. Troubleshoot pipeline processes and work to improve them for the team.

Requirements
  • Minimum 4 years of experience working in cinematics on AAA video game titles or minimum 3 years of experience working in the Film/VFX/Animation industry.
  • Strong communicator with problemโ€‘solving skills, able to provide, receive, and guide direction and feedback.
  • Leadership experience owning a part of a pipeline, technique, or process where collaboration, documentation and instruction were paramount in team success.
  • A deep love for storytelling experiences in film, animation, and video games.
  • A strong understanding of cinematography and editing techniques of storytelling performances in all mediums.
  • A strong sense of composition and color, with an intuitive understanding of the line of action.
  • Experience with CG lighting techniques and pipelines.
  • Animation knowledge in both motion capture and handโ€‘keyed disciplines.
  • Familiar with multiple pipelines of scene layout production.
  • Experience and understanding of game engine workflows like UE4, Unity, or equivalent postโ€‘production rendering techniques.
  • Advanced handsโ€‘on experience with Autodesk Maya.
Niceโ€‘toโ€‘Haves
  • Experience with Autodesk MotionBuilder.
  • Experience using tasking platforms such as ShotGrid and Jira.
  • Familiar with the processes of visual storytelling within digital and practical mediums.
  • Experience and knowledge using practical cameras and lenses for photography and/or cinematography.

Gearbox Entertainment believes that all team members should be able to enjoy a work environment free from all forms of discrimination and harassment. We are committed to reflecting the diversity of the world we strive to entertain. As an Equal Opportunity Employer, we provide fair and equal treatment to all team members and applicants. We do not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, disability, genetic information, pregnancy or maternity, veteran status, or any other status protected by applicable national, federal, state or local law.

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