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Junior Unity Game Developer Jobs in Romeoville, IL

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Junior Trader ID: 1016 Location: Chicago More about this job > Description SG is a boutique ... game of office politics. What you'll do: Work in a relaxed self-directed environment Learn ...

Provide architectural guidance for game engine technologies, including Unity, Godot, proprietary ... Support adoption of modern engineering practices including automated testing, DevOps, CI/CD ...

Senior Data Engineer

Chicago, IL · Hybrid

$109K - $148K/yr

Databricks (Delta Lake, Unity Catalog, Workflows) * Apache Airflow * Git / Azure DevOps * Deep ... Mentor junior and mid-level engineers through code reviews and pair programming * Evaluate new ...

Prepare and implement assets in the game engine, partnering with technical artists and engineers. * Accomplished expert in creating user interfaces in Unity. * Set up Figma Design Systems that are ...

Tennis Professional

Oak Brook, IL · On-site

$30 - $40/hr

... junior and adult tennis programs while providing exceptional instruction and leadership ... Deliver high-quality programming during scheduled group and private lessons * Follow the curriculum ...

Deliver robust and scalable slot game software. * Lead technical initiatives and mentor junior engineers. * Ensure compliance with platform standards. * Contribute to continuous improvement of ...

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Junior Unity Game Developer information

See Romeoville, IL salary details

$24.5K

$90.7K

$140.2K

How much do junior unity game developer jobs pay per year?

As of Aug 12, 2026, the average yearly pay for junior unity game developer in Romeoville, IL is $90,720.00, according to ZipRecruiter salary data. Most workers in this role earn between $68,300.00 and $88,700.00 per year, depending on experience, location, and employer.

What skills and qualifications are needed to be a junior Unity game developer?

A Junior Unity Game Developer should have a basic understanding of programming languages such as C#, familiarity with game design principles, and a degree or coursework in computer science, game development, or a related field. Experience with Unity 3D, version control systems like Git, and online training or Unity certification are also valuable. Strong problem-solving abilities, teamwork, and clear communication make candidates stand out in studio environments. These skills ensure smooth collaboration and efficient game development in a fast-paced, creative industry.

What is a junior Unity game developer?

A Junior Unity Game Developer is an entry-level position focused on designing, developing, and optimizing games using the Unity engine. They typically work on game mechanics, UI, bug fixing, and asset integration under the guidance of senior developers. Strong proficiency in C# and understanding of game development principles are essential. This role provides an opportunity to gain hands-on experience and grow technical skills in a professional game development environment.

What does a junior Unity game developer do?

A typical day for a Junior Unity Game Developer includes writing and debugging scripts, collaborating with artists and designers to bring game features to life, and attending team meetings to discuss project progress. You may review feedback from senior developers, perform routine testing of game builds, and help optimize performance within the Unity engine. The role often involves ongoing learning as you pick up new tools or stay updated on industry best practices. Overall, the work environment is collaborative and dynamic, making teamwork and communication essential for project success.

What cities near Romeoville, IL are hiring for Junior Unity Game Developer jobs? Cities near Romeoville, IL with the most Junior Unity Game Developer job openings:
Infographic showing various Junior Unity Game Developer job openings in Romeoville, IL as of August 2026, with employment types broken down into 65% Full Time, 23% Part Time, 3% Temporary, 8% Contract, and 1% Nights. Highlights an 85% Physical, 1% Hybrid, and 14% Remote job distribution, with an average salary of $90,720 per year, or $43.6 per hour.

Game Developer (Java / libGDX) - Remote

micro1 AI

Chicago, IL • Remote

$20 - $120/hr

Part-time

Re-posted 19 days ago


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.