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Junior Unity Game Developer Jobs in Issaquah, WA

... gaming into the lives of our junior gamers in hospitals around the country. We plan to help 10 ... Have lots of fun partnering with passionate game developers * Join the mastermind group and learn ...

... gaming into the lives of our junior gamers in hospitals around the country. We plan to help 10 ... Have lots of fun partnering with passionate game developers * Join the mastermind group and learn ...

... gaming into the lives of our junior gamers in hospitals around the country. We plan to help 10 ... Have lots of fun partnering with passionate game developers * Join the mastermind group and learn ...

Seattle, WA Openings: 1 Type: Full-time Hire CLIENT is an innovative developer and world-class ... Experience with Unity and game development * Awareness of game test/quality processes and tooling

SDET

Seattle, WA · On-site

$57 - $73.75/hr

Only W2 Software Development Engineer in Test Seattle, WA 98101 12 Months Experience:2-5 years 1 // ... move over to this game (which is on Unity), though there will be some work in updating the ...

Showing results 21-40

Junior Unity Game Developer information

See Issaquah, WA salary details

$27.7K

$102.6K

$158.6K

How much do junior unity game developer jobs pay per year?

As of Aug 20, 2026, the average yearly pay for junior unity game developer in Issaquah, WA is $102,619.00, according to ZipRecruiter salary data. Most workers in this role earn between $77,300.00 and $100,300.00 per year, depending on experience, location, and employer.

What is a junior Unity game developer?

A Junior Unity Game Developer is an entry-level position focused on designing, developing, and optimizing games using the Unity engine. They typically work on game mechanics, UI, bug fixing, and asset integration under the guidance of senior developers. Strong proficiency in C# and understanding of game development principles are essential. This role provides an opportunity to gain hands-on experience and grow technical skills in a professional game development environment.

What does a junior Unity game developer do?

A typical day for a Junior Unity Game Developer includes writing and debugging scripts, collaborating with artists and designers to bring game features to life, and attending team meetings to discuss project progress. You may review feedback from senior developers, perform routine testing of game builds, and help optimize performance within the Unity engine. The role often involves ongoing learning as you pick up new tools or stay updated on industry best practices. Overall, the work environment is collaborative and dynamic, making teamwork and communication essential for project success.

What skills and qualifications are needed to be a junior Unity game developer?

A Junior Unity Game Developer should have a basic understanding of programming languages such as C#, familiarity with game design principles, and a degree or coursework in computer science, game development, or a related field. Experience with Unity 3D, version control systems like Git, and online training or Unity certification are also valuable. Strong problem-solving abilities, teamwork, and clear communication make candidates stand out in studio environments. These skills ensure smooth collaboration and efficient game development in a fast-paced, creative industry.

What are the most commonly searched types of Unity Game Developer jobs in Issaquah, WA?

The most popular types of Unity Game Developer jobs in Issaquah, WA are:

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For Junior Unity Game Developer jobs in Issaquah, WA, the most frequently searched job titles are:

What job categories do people searching Junior Unity Game Developer jobs in Issaquah, WA look for?

The top searched job categories for Junior Unity Game Developer jobs in Issaquah, WA are:

What cities near Issaquah, WA are hiring for Junior Unity Game Developer jobs?

Cities near Issaquah, WA with the most Junior Unity Game Developer job openings:

Infographic showing various Junior Unity Game Developer job openings in Issaquah, WA as of August 2026, with employment types broken down into 66% Full Time, 22% Part Time, 2% Temporary, and 10% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $102,619 per year, or $49.3 per hour.

Server Engineer - Unannounced Project

Lightfox Games

Seattle, WA • On-site

$130 - $155/hr

Other

Dental, Vision, Retirement

Posted 2 days ago

New


Job description

Lightfox Games is seeking a talented and enthusiastic Server Engineer to join our Seattle, Washington based team to work on an unannounced mobile game for a world-class IP and Publisher. This role is hybrid out of our downtown Seattle office, with approximately 50% of time expected in-person.

Responsibilities
  • Design, build, and maintain scalable server-side systems that power core game features including player data, live ops, matchmaking, and social features
  • Collaborate closely with Gameplay Engineers, Designers, and Producers to implement and ship backend features that support a great player experience
  • Own backend features end-to-end, from technical design and implementation through testing, deployment, and live support
  • Build and maintain reliable, observable, and performant services with an eye toward scalability as the player base grows
  • Contribute to backend architecture decisions and help establish engineering standards for a growing team
Requirements
  • 5+ years of professional software engineering experience, including meaningful backend ownership on at least one shipped online or mobile title
  • Strong proficiency in Typescript and at least one other backend language, such as Go, Python, or Rust
  • Experience designing and maintaining RESTful or real-time APIs, with a solid understanding of networking fundamentals
  • Familiarity with GCP and/or Firebase tech stack, including deployment, monitoring, and scaling
  • Understand the “Why” of the features you’re building, and collaborate with the team to find creative solutions to enhance development speed and quality
  • Solid understanding of databases (both relational and NoSQL) and experience optimizing for performance, high scalability, and reliability
  • Experience leveraging AI tools and LLMs to accelerate backend development, code review, or documentation workflows
  • Strong communication and collaboration skills, comfortable working cross-functionally in small, fast-moving teams
  • Self-motivated and comfortable with ownership in an ambiguous, early-stage environment
Nice to Have
  • Experience building backend systems for mobile free-to-play games, including live ops infrastructure, event systems, or economy services
  • Experience with real-time multiplayer or social features such as guilds, leaderboards, or co-op systems
  • Familiarity with Unity and experience integrating server-side systems with a Unity client
Compensation

US$130,000 – US$155,000 depending on experience, plus health/vision/dental coverage, 401(k) matching, commuting benefits, and equity.

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