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Junior Unity Game Developer Jobs in Forney, TX (NOW HIRING)

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

Irving, TX · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

Dallas, TX · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Data Engineer

Dallas, TX · On-site

$60 - $65/hr

This role requires a strong technical leader who can mentor junior engineers, drive best practices ... Data Governance and Management (Unity Catalog): * Implement and manage data governance policies and ...

Senior Data Engineer on-site)

Dallas, TX · On-site

$104K - $142K/yr

... Delta Lake and Unity Catalog for schema evolution, versioning, and governance. • Optimize ... DevOps. • Implement secure and governed access to data using managed identities, role-based ...

Senior Software Engineer

Irving, TX · On-site

$102K - $179K/yr

Build and manage data assets within Unity Catalog, ensuring proper governance, security, and data ... Mentor junior engineers and contribute to continuous improvement initiatives. Qualifications:

Senior Software Engineer

Irving, TX · On-site

$102K - $179K/yr

Build and manage data assets within Unity Catalog, ensuring proper governance, security, and data ... Mentor junior engineers and contribute to continuous improvement initiatives. Qualifications:

Senior Data Engineer

Dallas, TX · Hybrid

$104K - $142K/yr

Databricks (Delta Lake, Unity Catalog, Workflows) * Apache Airflow * Git / Azure DevOps * Deep ... Mentor junior and mid-level engineers through code reviews and pair programming * Evaluate new ...

Senior Data Engineer

Dallas, TX · On-site

$104K - $142K/yr

... Unity Catalog. * Drive adoption of best practices for data governance, metadata management, and cost optimization. * Mentor and guide junior engineers, ensuring adherence to coding standards and ...

Engineer

Plano, TX · On-site

$120K - $130K/yr

... using Unity Catalog or equivalent cataloging tools. Collaboration, Leadership & Delivery • ... junior engineers and contribute to building strong engineering practices across tech teams.

Engineer

Addison, TX · On-site

$80K - $90K/yr

... using Unity Catalog or equivalent cataloging tools. Collaboration, Leadership & Delivery • ... junior engineers and contribute to building strong engineering practices across tech teams.

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Junior Unity Game Developer information

See Forney, TX salary details

$21.6K

$80.2K

$123.9K

How much do junior unity game developer jobs pay per year?

As of Jul 25, 2026, the average yearly pay for junior unity game developer in Forney, TX is $80,154.00, according to ZipRecruiter salary data. Most workers in this role earn between $60,400.00 and $78,400.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Junior Unity Game Developer position, and why are they important?

A Junior Unity Game Developer should have a basic understanding of programming languages such as C#, familiarity with game design principles, and a degree or coursework in computer science, game development, or a related field. Experience with Unity 3D, version control systems like Git, and online training or Unity certification are also valuable. Strong problem-solving abilities, teamwork, and clear communication make candidates stand out in studio environments. These skills ensure smooth collaboration and efficient game development in a fast-paced, creative industry.

What is a Junior Unity Game Developer job?

A Junior Unity Game Developer is an entry-level position focused on designing, developing, and optimizing games using the Unity engine. They typically work on game mechanics, UI, bug fixing, and asset integration under the guidance of senior developers. Strong proficiency in C# and understanding of game development principles are essential. This role provides an opportunity to gain hands-on experience and grow technical skills in a professional game development environment.

What does a typical day look like for a Junior Unity Game Developer?

A typical day for a Junior Unity Game Developer includes writing and debugging scripts, collaborating with artists and designers to bring game features to life, and attending team meetings to discuss project progress. You may review feedback from senior developers, perform routine testing of game builds, and help optimize performance within the Unity engine. The role often involves ongoing learning as you pick up new tools or stay updated on industry best practices. Overall, the work environment is collaborative and dynamic, making teamwork and communication essential for project success.

What are popular job titles related to Junior Unity Game Developer jobs in Forney, TX? For Junior Unity Game Developer jobs in Forney, TX, the most frequently searched job titles are:
What cities near Forney, TX are hiring for Junior Unity Game Developer jobs? Cities near Forney, TX with the most Junior Unity Game Developer job openings:
Games QA Software Development Engineer in Test (SDET)

Games QA Software Development Engineer in Test (SDET)

Globalstep

Dallas, TX • On-site

$40.75 - $55.75/hr

Full-time

Posted 3 hours ago


Job description

About the Role
We're looking for a skilled Games QA Software Development Engineer in Test to join our team and support a growing scope of quality assurance needs across a variety of development phases for multiple projects. You'll work closely with game developers, publishing QA teams, and engineers to ensure build stability, test features, and uphold high-quality standards throughout development and beyond launch.
About Us
You name it, we've done it. GlobalStep is a recognized brand in the gaming space and partners with the world's leading game studios and innovative brands, bringing compelling and high impact digital experiences to life, fast and flawless. Our specialized gaming practice has helped leading video game studios launch and support over 3,000 Video Game titles, generating over $30 billion in game revenue.
Serving leading and disruptive brands since 2006, we use proprietary tools, frameworks, and our deep client experience to provide end-to-end comprehensive suite of services across the product and customer lifecycle. These services include design, development, quality assurance, localization, player support and analytics.
With a global set of service locations across 3 continents, we have a tightly integrated services model across geographies and lines of service aimed and focused on the success of our clients.
Due to continued expansion, GlobalStep is looking for SDETs to work onsite in our Dallas-based test center.
Key Responsibilities:
  • Tooling and Frameworks: Create tools to improve QA efficiency, such as bug-tracking integrations, reporting dashboards, and data analysis tools.
  • Collaborative Testing: Work closely with game developers, designers, and QA teams to identify and resolve issues during development and post-release.
  • Test Planning: Define and implement automated and manual testing plans for game systems, including gameplay mechanics, network/multiplayer features, graphics, and audio.
  • Bug Analysis: Assist in triaging and diagnosing complex bugs and regressions using debugging tools, logs, and telemetry data.
  • Documentation: Maintain detailed technical documentation for automated tests, tools, and frameworks.
  • Mentorship: Provide guidance and mentorship to junior QA team members on best practices for automation and quality assurance.

Additional Responsibilities:
  • Automation Development: Design, develop, and maintain automated test frameworks and scripts to validate game functionality, performance, and stability across various platforms (PC, console, mobile).
  • Pipeline Integration: Integrate automated testing into CI/CD pipelines to enable rapid feedback on game builds.
  • Performance Analysis: Develop scripts and tools to monitor game performance, memory usage, and frame rates, ensuring the game meets performance benchmarks.

Must have some of the following Skills and Experience:
  • 3 to 5+ years' experience as an SDET
  • Programming Expertise: Proficiency in programming languages such as Python, C#, or JavaScript, with a focus on test automation frameworks.
  • Game Development Knowledge: Strong familiarity with game engines (e.g., Unreal Engine, Unity) and their scripting systems.
  • QA Tools: Extensive experience with automation tools (e.g., Selenium, Appium) and game-specific QA tools (e.g., console TRCs, debug menus).
  • Development Testing Knowledge: Solid understanding of QA methodologies, including black-box, white-box, and performance testing.
  • Debugging Skills: Ability to analyze logs, debug issues, and provide detailed reports.
  • Version Control: Proficiency in version control systems like Git, Perforce, or SVN.

Preferred Qualifications:
  • Experience with CI/CD tools like Jenkins, GitHub Actions, or Azure DevOps.
  • Experience with networked/multiplayer game testing.
  • Familiarity with platform certification processes (e.g., Xbox, PlayStation, Nintendo).
  • Knowledge of graphics rendering pipelines and GPU performance analysis.