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Junior Unity Game Developer Jobs in Dearborn, MI

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

UX Motion Design Lead

Auburn Hills, MI · On-site

$104K - $136K/yr

... software teams, HMI, engineering, and outside suppliers through all stages of the product ... A bachelor's degree in Motion Design, Game design, Entertainment Design, Communications Design ...

RAE Software Engineer

Dearborn, MI · On-site

$113K - $149K/yr

Leverage 3D rendering engine coding experience (e.g., Unity, Unreal Engine, or custom rendering ... game or interactive entertainment product * Experience shipping performance-critical, latency ...

RAE Software Engineer

Dearborn, MI · On-site

$112K - $148K/yr

Leverage 3D rendering engine coding experience (e.g., Unity, Unreal Engine, or custom rendering ... game or interactive entertainment product Experience shipping performance-critical, latency ...

They organize, instruct and implement safe, fun and entertaining activities and games for children ... Promotes all Junior programming to increase participation in all Kids & Aquatics programming

They organize, instruct and implement safe, fun and entertaining activities and games for children ... Promotes all Junior programming to increase participation in all Kids & Aquatics programming

They organize, instruct and implement safe, fun and entertaining activities and games for children ... Promotes all Junior programming to increase participation in all Kids & Aquatics programming

They organize, instruct and implement safe, fun and entertaining activities and games for children ... Promotes all Junior programming to increase participation in all Kids & Aquatics programming

They organize, instruct and implement safe, fun and entertaining activities and games for children ... Promotes all Junior programming to increase participation in all Kids & Aquatics programming

They organize, instruct and implement safe, fun and entertaining activities and games for children ... Promotes all Junior programming to increase participation in all Kids & Aquatics programming

They organize, instruct and implement safe, fun and entertaining activities and games for children ... Promotes all Junior programming to increase participation in all Kids & Aquatics programming

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Junior Unity Game Developer information

See Dearborn, MI salary details

$22K

$81.7K

$126.3K

How much do junior unity game developer jobs pay per year?

As of Sep 6, 2026, the average yearly pay for junior unity game developer in Dearborn, MI is $81,743.00, according to ZipRecruiter salary data. Most workers in this role earn between $61,600.00 and $79,900.00 per year, depending on experience, location, and employer.

What is a junior Unity game developer?

A Junior Unity Game Developer is an entry-level position focused on designing, developing, and optimizing games using the Unity engine. They typically work on game mechanics, UI, bug fixing, and asset integration under the guidance of senior developers. Strong proficiency in C# and understanding of game development principles are essential. This role provides an opportunity to gain hands-on experience and grow technical skills in a professional game development environment.

What does a junior Unity game developer do?

A typical day for a Junior Unity Game Developer includes writing and debugging scripts, collaborating with artists and designers to bring game features to life, and attending team meetings to discuss project progress. You may review feedback from senior developers, perform routine testing of game builds, and help optimize performance within the Unity engine. The role often involves ongoing learning as you pick up new tools or stay updated on industry best practices. Overall, the work environment is collaborative and dynamic, making teamwork and communication essential for project success.

What skills and qualifications are needed to be a junior Unity game developer?

A Junior Unity Game Developer should have a basic understanding of programming languages such as C#, familiarity with game design principles, and a degree or coursework in computer science, game development, or a related field. Experience with Unity 3D, version control systems like Git, and online training or Unity certification are also valuable. Strong problem-solving abilities, teamwork, and clear communication make candidates stand out in studio environments. These skills ensure smooth collaboration and efficient game development in a fast-paced, creative industry.

What are popular job titles related to Junior Unity Game Developer jobs in Dearborn, MI?

For Junior Unity Game Developer jobs in Dearborn, MI, the most frequently searched job titles are:

What job categories do people searching Junior Unity Game Developer jobs in Dearborn, MI look for?

The top searched job categories for Junior Unity Game Developer jobs in Dearborn, MI are:

What cities near Dearborn, MI are hiring for Junior Unity Game Developer jobs?

Cities near Dearborn, MI with the most Junior Unity Game Developer job openings:

Graphic Designer - Navy Interactive Multimedia Instruction (IMI)

Accelint

Ann Arbor, MI • On-site, Remote

$60K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 21 days ago


Job description

Lyntris is a defense technology company that connects sensing to action across the connected battlespace. Lyntris brings together the talents of Accelint and Vitesse teams under one mission, with each contributing deep expertise within their domain. Combining differentiated hardware, software and mission expertise, Lyntris helps customers sense threats, make sense of complex conditions and act with greater speed, precision and confidence in contested environments.
Lyntris supports U.S. and allied defense organizations across every branch - including Navy, Army, Air Force, Space Force and allied partners - spanning strategic, operational and tactical missions and every domain: Space, Air, Land, Sea and Cyber. With more than 200 active defense programs, Lyntris works at every level of the mission, from national command authority to the tactical edge.
Solutions are designed by operators who understand the mission, engineered for the conditions that degrade or defeat standard systems, and built on an open, modular architecture that integrates into existing programs without requiring them to start over. Lyntris moves faster than the traditional defense cycle - with integrated design, build and test capabilities in-house - and delivers systems that sustain and endure long after initial fielding.
As a Graphic Designer, you will be responsible for a variety of digital products based in Captivate and the Unity game engine. You will work with highly skilled and motivated delivery teams made of Instructional Systems Designers (ISDs), Software Engineers, 3D Artists, and Tech Leads to design, develop, test, build, and deploy customer training software - and have a blast doing it.
Our ideal candidate is responsible for supporting all kinds of design efforts of these digital products, validating their efforts with the program Creative Leadership and other Creative Operations team members regularly to accomplish this. They are responsible for the accurate implementation of their eventual designs into the game engine, as well, and work closely with our Software Engineers to ensure this.
Our ideal candidate workshops their efforts with the Creative Director and Creative Operations team weekly to ensure their designs and implementations are cohesive. They're open to critique and can pick up brand standards and iterate on them easily. Our ideal candidate also has a portfolio that demonstrates the core competencies of a graphic designer. In fact, it is required that you submit an online portfolio and/or website of your work with your application.
While the best Graphic Designer portfolios typically display a proficiency in general graphic design, other efforts in motion graphics, branding, and logomark design, collaborations with others, and video work are all acceptable. We also recommend galleries demonstrating an understanding of typography and principles of design.
Duties and Responsibilities:
  • Specialization in producing high-fidelity 2D graphics.
  • Craft motion graphics and ensure implementation by software engineers is solid.
  • Design for desktop-based and/or tablet-based UIs.
  • Gather and evaluate user requirements in collaboration with software engineers and other stakeholders.
  • Illustrate design ideas to product stakeholders using mockups as needed.
  • Provide feedback to software engineers as designs are implemented to ensure user experience is cohesive and accurate.
  • Regularly workshop efforts with the Creative Director and the Creative Operations team to maintain a cohesive design and user experience of the digital product.
  • Leverage design thinking and questioning techniques to develop strategies where pathways are not clear.
  • Performs other duties as assigned.

Required Qualifications:
  • Bachelors' Degree in Graphic Design or related field. Additional years of experience may be substituted for degree.
  • Working knowledge and skill in design tools, for example, Photoshop, Illustrator, XD, After Effects, and/or other Adobe Creative Suite products, as well as optional (but not required; see Preferred below) prototyping tool like Sketch, Figma, Balsamic, etc.
  • Excellent communication skills, including the ability to present complex concepts clearly and persuasively across audiences at various levels of understanding.
  • Attention to detail and exceptional organizational skills.
  • Ability to work with other designers and developers to implement new ideas.
  • Ability to obtain and maintain a Department of Defense (DOD) Security Clearance.

Preferred Skills (Not Required):
  • Familiarity with Adobe Captivate authoring tool.
  • Previous experience in collaboration with system and software engineers on UI implementation.
  • Working knowledge and/or understanding of prototyping tools like Sketch, Figma, Balsamic, etc.
  • Experience outside of 2D production that demonstrates a variability of design skills.
  • Understanding and appreciation of standard user interface design concepts.
  • Understanding of foundational design principles and practices, typography and color, and multi-device usability standards.

Physical Requirements:
  • Prolonged periods sitting at a desk and working on a computer.
  • Must be able to lift up to 15 pounds at times.

Clearance Requirements
Some positions will require access to U.S. National Security information. Positions that require this access will be required to receive and maintain a U.S. government personnel security clearance (PCL). In order to qualify for this position, the candidate must be a US Citizen and either currently possess this National Security eligibility or be able to complete the investigation application process with a favorable determination and maintain that eligibility throughout their employment. To learn more about the security clearance process please access this link.
EEOC & Know Your Rights
Lyntris companies are Equal Opportunity Employers. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, age, disability, status as a protected veteran or any other status protected by applicable federal, state, and local law. We ensure that all employment decisions, including hiring, promotion, compensation, and other terms and conditions of employment, are based on merit, qualifications, and business needs. For more information about your rights, please review the "Know Your Rights" poster from the Equal Employment Opportunity Commission (EEOC). Know your Rights: English Spanish
Pay Scales & Benefits
The listed pay scale reflects the broad, minimum to maximum, pay scale for this position for the location for which it has been posted and is not a guarantee of compensation or salary. Other compensation considerations may include, but are not limited to, job responsibilities, education, experience, knowledge, skills, and abilities, as well as internal equity, alignment with market data, or other applicable factors.
Benefits include...
  • Paid Time Off
  • Paid Company Holidays
  • Medical, Dental & Vision Insurance
  • Optional HSA and FSA
  • Base and Voluntary Life Insurance
  • Short Term & Long-Term Disability Insurance
  • 401k Matching
  • Employee Assistance Program

The pay range for this role is:
60,000 - 60,000 USD per year (Remote (United States))