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Junior Software Developer Java Jobs in Vancouver, BC

Software Developer, C++

Vancouver, BC ยท On-site

CA$82K - CA$126K/yr

As a seasoned C++ Software Engineer, you would be a part of the team implementing solutions for our ... Experience with other languages, like Java * Experience designing and developing applications in ...

As a Software Development Engineer II, you will be a critical member of the team solving customer ... Proficiency in at least one high-level programming language such as Go, Java/Kotlin, Python, or ...

Senior Software Developer

Vancouver, BC ยท Hybrid

CA$100K - CA$120K/yr

... software developer in the Vancouver area join the NYFIX development team at Broadridge with 8 or ... Core Java experience Optional Technical Skills * FIX engine development experience * Perl * Boost

... junior and intermediate developers; raise the bar through pairing and feedback - Improve ... About ABC Fitness ABC Fitness is the #1 software provider for fitness businesses of any size, all ...

We are looking for a skilled Software Developer to join our team, working across Android. This role ... Proficiency in developing native applications for Android (Java, Kotlin, NDK). * Familiarity with ...

Software Developer (Android)

Burnaby, BC ยท On-site

CA$117K - CA$143K/yr

We are looking for a skilled Software Developer to join our team, working across Android. This role ... Proficiency in developing native applications for Android (Java, Kotlin, NDK). * Familiarity with ...

Software Developer, Full Stack

Vancouver, BC ยท On-site +1

CA$85K - CA$140K/yr

About the Role Full-stack engineers tackle many exciting and complex challenges, such as modeling ... Technologies we use Java, PostgreSQL, TypeScript, React, Anthropic, OpenAI, Google Vertex AI, Vite ...

Mentor junior engineers and promote quality engineering best practices. Participate in release ... Strong software engineering experience with Java and modern application development practices.

Senior Software Developer (Burnaby)

Vancouver, BC ยท Hybrid

CA$144K - CA$195K/yr

Summary: We are currently seeking a Senior Software Developer to join our rapidly growing ... We have cross-trained developers coming from Java, Python, C#, and JavaScript backgrounds, and are ...

Showing results 41-60

Junior Software Developer Java information

What does a junior software developer Java do?

A Junior Software Developer Java is an entry-level programmer who specializes in building, testing, and maintaining software applications using the Java programming language. They typically work under the supervision of senior developers and contribute to coding, debugging, and documentation. Their responsibilities often include fixing bugs, writing unit tests, and collaborating with team members to deliver functional software solutions. This role is ideal for individuals who have a basic understanding of Java and are eager to gain professional experience in software development.

What are the key skills and qualifications needed to thrive as a junior software developer Java, and why are they important?

To thrive as a Junior Software Developer (Java), you need a solid understanding of Java programming, algorithms, and object-oriented principles, often supported by a degree in computer science or related field. Familiarity with development tools like Eclipse or IntelliJ IDEA, version control systems such as Git, and knowledge of build tools like Maven or Gradle is often required. Strong problem-solving abilities, willingness to learn, and effective communication skills help junior developers collaborate and adapt quickly. These skills are crucial for building reliable software, integrating smoothly into development teams, and growing within the role.

What are some common challenges faced by junior software developers working with Java, and how can they overcome them?

Junior Software Developers working with Java often encounter challenges such as understanding complex codebases, managing version control with tools like Git, and applying best practices for clean and efficient code. To overcome these obstacles, it's helpful to actively participate in code reviews, seek guidance from senior developers, and make use of online resources and documentation. Joining stand-up meetings and collaborating closely with teammates can also accelerate learning and help new developers adapt to the team's workflow.

What is the difference between Junior Software Developer Java vs Junior Software Developer Python?

AspectJunior Software Developer JavaJunior Software Developer Python
Required CredentialsBachelor's in CS or related field, Java certifications (optional)Bachelor's in CS or related field, Python certifications (optional)
Work EnvironmentEnterprise applications, backend development, large-scale systemsData analysis, scripting, web development, AI/ML projects
Employer & Industry UsageFinancial services, enterprise software, telecomTech startups, data science firms, research institutions
Common Search & ComparisonYesYes

Both roles typically require a bachelor's degree in computer science or related fields. Java developers often work on enterprise-level applications in industries like finance and telecom, while Python developers focus on data analysis, scripting, and AI projects in startups and research. The choice depends on your career interests and industry focus.

What cities near Vancouver, BC are hiring for Junior Software Developer Java jobs?

Cities near Vancouver, BC with the most Junior Software Developer Java job openings:

Infographic showing various Junior Software Developer Java job openings in Vancouver, BC as of September 2026, with employment types broken down into 1% Internship, 1% As Needed, 82% Full Time, 14% Part Time, and 2% Contract. Highlights an 84% Physical, 2% Hybrid, and 14% Remote job distribution.

Software Engineer - Rendering - Junior

Vancouver, BC โ€ข On-site

CA$75K/yr

Other

Posted 24 days ago


Job description

Position: Software Engineer - Rendering - Junior

Hiring Range: $75,000 to $95,000/year for a 40 hour work week

Project Contract: 1 year contract

Company Benefits: Extended healthcare from day 1, premiums 100% covered by Image Engine, up to 8 paid Health and Wellness days per year.


*Candidates are required to be based in British Columbia and eligible to work in Canada*


ABOUT IMAGE ENGINE


Image Engine is a world-class VFX studio based in Vancouver, BC, that has built a reputation for excellence in the visual effects industry since 1995. We specialize in crafting stunning visual effects for feature films and television with an award-winning portfolio that includes The Book of Boba Fett, Skeleton Crew, The Mandalorian, Game of Thrones, Lost in Space, Jurassic World, and District 9.


We offer a full range of visual effects services, from concept designs and pre-visualization to CG animation, compositing, and explosive volumetric digital effects. Our crew is passionate about storytelling and pushing the artistic and technical boundaries to deliver the highest quality work on every project. R&D is central to our philosophy of driving creativity through innovation and we're committed to continually evolving our robust production pipelines.


At Image Engine, we value diversity and teamwork, and we're proud to foster a workplace culture that is supportive, respectful, and empowering. We believe that our success is a reflection of our exceptionally talented team, and we're always looking for passionate and dedicated individuals to join us on our mission to create unforgettable visual experiences. Join our team and be part of something extraordinary.


POSITION PURPOSE


Your position as a Software Engineer is vital to Image Engine. Through your expertise in Rendering, you will serve as the primary developer of our proprietary Look Development and Lighting tools, many of which are built on top of Gaffer, an open source Look Dev & Lighting application framework.

Reporting to the Software Engineering Supervisor, you will become the primary liaison between Software, Look Dev, and Lighting, but you will also work closely with all VFX departments who rely on 3D rendering, be it offline ray-tracing with Arnold, interactively via Arnold GPU, or real-time rendering in any of several DCC viewports.

Projects may include engineering Gaffer/Arnold-native building blocks into intuitive artist tools, optimizing a proprietary post-process denoiser for real-time rendering, implementing novel procedural scene generation algorithms, or writing bespoke shaders to solve challenges on specific films.

Your passion, talent, and ideas will help us bring VFX at Image Engine to the next level of efficiency and performance.


DUTIES & RESPONSIBILITIES


  • Design, implement, and support a mixture of proprietary, open-source, and third-party software for Lighting, LookDev, and other rendering workflows.
  • Collaborate with artists, technical directors, and supervisors to determine the LookDev and Lighting needs for current and future productions.
  • Identify and optimize bottlenecks in shading, lighting, and rendering algorithms and workflows.
  • Contribute to Image Engine's open source initiatives: Cortex and Gaffer.
  • Communicate with third-party software vendors to prioritize Image Engine's feature requests and bug fixes.
  • Design and implement solutions targeting current production workflows, while ensuring they can be generalized for all productions when possible.
  • Document, test, debug, and maintain comprehensive documentation for tools, scripts, and plugins.
  • Provide secondary technical support, training, and tutorials to Artists, TDs, and Production Staff.
  • Stay up-to-date with industry trends for Look Development, Lighting, and Rendering, both on the CPU and GPU.


EDUCATION AND EXPERIENCE


  • A university degree in Computer Science, Math, Physics, Engineering, or a related field.
  • Minimum of 2 years experience developing software in a VFX, Animation, or Games production environment, or a postgraduate degree (MSc, PhD) with a strong focus on Computer Graphics.
  • A Master's or PhD in Computer Science or a related field is an asset.


SKILLS AND ABILITIES


Technical skills

  • Solid grasp of the fundamentals of rendering, from the mathematics of the rendering equation to an efficient implementation in code.
  • Experience developing tools for a production-ready path tracer (preferably Arnold).
  • Experience with OSL and GLSL.
  • Experience writing software in C++ and Python.
  • Demonstrable knowledge of high-end DCC applications and APIs (e.g., Maya, Katana, Nuke).
  • Experience with modern VFX data formats and APIs like Alembic, USD, or VDB.
  • Familiarity with our open source efforts (Cortex or Gaffer) is an asset.
  • Familiarity with modern GPU architecture is an asset.
  • Experience developing in a Linux environment.


Core skills

  • Team oriented with good communication skills, able to work closely with artists.
  • Thrives in a structured environment with clear priorities.
  • Expectation of upfront planning before proceeding with final implementation.
  • Proactive with proven ability to work both independently and in a team.
  • Accepts and integrates direction and feedback from supervisors and peers.
  • Excellent communication and organizational skills.
  • Ability to monitor and identify potential inefficiencies with production workflows.
  • Excellent troubleshooting and debugging skills.
  • Ability to adapt quickly to new technologies and applications.
  • Willingness to extend beyond your current specializations to help a larger engineering effort when required.