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Junior Rust Developer Jobs in Micronesia (NOW HIRING)

$135K - $181K/yr

Built in Rust for performance and Python for extensibility, Dynamo orchestrates GPU shards, routes ... Mentor senior and junior engineers, set technical direction for memory and storage subsystems, and ...

Junior Rust Developer information

What kinds of projects and daily tasks can I expect as a Junior Rust Developer?

As a Junior Rust Developer, you’ll often work on writing, testing, and maintaining Rust code alongside more experienced team members. Your tasks may include fixing bugs, implementing new features, participating in code reviews, and collaborating with cross-functional teams such as QA, DevOps, and product management. You’ll also spend time learning best practices, exploring Rust libraries and frameworks, and gradually taking on more complex responsibilities as your skills grow. This hands-on experience helps you build expertise in Rust while contributing to real-world software projects.

What is a Junior Rust Developer job?

A Junior Rust Developer is an entry-level software developer specializing in the Rust programming language. They assist in building and maintaining software applications, often focusing on system programming, backend development, or performance-critical applications. Responsibilities typically include writing clean and efficient Rust code, debugging, testing, and collaborating with senior developers. Junior Rust Developers are expected to have a basic understanding of Rust’s ownership model, memory safety, and concurrency features. They may work in industries such as finance, blockchain, gaming, or systems programming while learning best practices and improving their coding skills.

What are the key skills and qualifications needed to thrive in the Junior Rust Developer position, and why are they important?

To thrive as a Junior Rust Developer, you need a good grasp of Rust programming fundamentals, problem-solving skills, and a relevant educational background in computer science or software engineering. Familiarity with version control systems like Git, basic knowledge of Cargo (Rust’s package manager), and experience using collaborative development tools are typically required. Effective teamwork, a willingness to learn, and clear communication help you integrate into development teams and adapt to evolving project requirements. These skills and traits ensure you can contribute to codebases efficiently while continuing to grow in a rapidly evolving technical environment.

What are popular job titles related to Junior Rust Developer jobs in Micronesia? For Junior Rust Developer jobs in Micronesia, the most frequently searched job titles are:
Infographic showing various Junior Rust Developer job openings in Micronesia as of June 2026, with employment types broken down into 93% Full Time, 5% Part Time, and 2% Contract. Highlights an 84% Physical, 3% Hybrid, and 13% Remote job distribution.

Principal Software Engineer - Large-Scale LLM Memory and Storage Systems

Nvidia

On-site, Remote

$135K - $181K/yr

Full-time

Re-posted 21 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

8th of 246 rated software companies


Job description

NVIDIA Dynamo is a high-throughput, low-latency inference framework for serving generative AI and reasoning models across multi-node distributed environments. Built in Rust for performance and Python for extensibility, Dynamo orchestrates GPU shards, routes requests, and manages shared KV cache across heterogeneous clusters so that many accelerators feel like a single system at datacenter scale. As large language models rapidly outgrow the memory and compute budget of any single GPU, this platform enables efficient, resilient deployment of cutting-edge LLM workloads.


We are seeking a Principal Systems Engineer to define the vision and roadmap for memory management of large-scale LLM and storage systems.


What you'll be doing:

  • Design and evolve a unified memory layer that spans GPU memory, pinned host memory, RDMA-accessible memory, SSD tiers, and remote file/object/cloud storage to support large-scale LLM inference.

  • Architect and implement deep integrations with leading LLM serving engines (such as vLLM, SGLang, TensorRT-LLM), with a focus on KV-cache offload, reuse, and remote sharing across heterogeneous and disaggregated clusters.

  • Co-design interfaces and protocols that enable disaggregated prefill, peer-to-peer KV-cache sharing, and multi-tier KV-cache storage (GPU, CPU, local disk, and remote memory) for high-throughput, low-latency inference.

  • Partner closely with GPU architecture, networking, and platform teams to exploit GPUDirect, RDMA, NVLink, and similar technologies for low-latency KV-cache access and sharing across heterogeneous accelerators and memory pools.

  • Mentor senior and junior engineers, set technical direction for memory and storage subsystems, and represent the team in internal reviews and external forums (open source, conferences, and customer-facing technical deep dives).

What we need to see:

  • Masters or PhD or equivalent experience

  • 15+ years of experience building large-scale distributed systems, high-performance storage, or ML systems infrastructure in C/C++ and Python, with a track record of delivering production services.

  • Deep understanding of memory hierarchies (GPU HBM, host DRAM, SSD, and remote/object storage) and experience designing systems that span multiple tiers for performance and cost efficiency.

  • Distributed caching or key-value systems, especially designs optimized for low latency and high concurrency.

  • Hands-on experience with networked I/O and RDMA/NVMe-oF/NVLink-style technologies, and familiarity with concepts like disaggregated and aggregated deployments for AI clusters.

  • Strong skills in profiling and optimizing systems across CPU, GPU, memory, and network, using metrics to drive architectural decisions and validate improvements in TTFT and throughput.

  • Excellent communication skills and prior experience leading cross-functional efforts with research, product, and customer teams.

Ways to stand out from the crowd:

  • Prior contributions to open-source LLM serving or systems projects focused on KV-cache optimization, compression, streaming, or reuse.

  • Experience designing unified memory or storage layers that expose a single logical KV or object model across GPU, host, SSD, and cloud tiers, especially in enterprise or hyperscale environments.

  • Publications or patents in areas such as LLM systems, memory-disaggregated architectures, RDMA/NVLink-based data planes, or KV-cache/CDN-like systems for ML.

With highly competitive salaries and a comprehensive benefits package, NVIDIA is widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us and, due to outstanding growth, our special engineering teams are growing fast. If you're a creative and autonomous engineer with a genuine passion for technology, we want to hear from you!

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 272,000 USD - 431,250 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until January 13, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993