Senior Creature Asset Artist
Montreal, QC · On-site
You understand how creature assets feed into rigging, CFX, and lookdev, and you build models and ... and junior artists. * Help guide the quality bar for creature assets across the studio.
Montreal, QC · On-site
You understand how creature assets feed into rigging, CFX, and lookdev, and you build models and ... and junior artists. * Help guide the quality bar for creature assets across the studio.
Montreal, QC · On-site
You understand how creature assets feed into rigging, CFX, and lookdev, and you build models and ... and junior artists. * Help guide the quality bar for creature assets across the studio.
Développer et optimiser les processus de rigging afin de prendre en charge une large gamme de ... Mentor intermediate and junior technical animators and document best practices Qualifications * Au ...
Quick apply
Développer et optimiser les processus de rigging afin de prendre en charge une large gamme de ... Mentor intermediate and junior technical animators and document best practices Qualifications * Au ...
You thrive in a collaborative pipeline, working closely with Creature, Rigging, CFX, Lookdev, and ... and junior artists. * Help elevate the studio's groom quality bar through knowledge sharing and ...
You thrive in a collaborative pipeline, working closely with Creature, Rigging, CFX, Lookdev, and ... and junior artists. * Help elevate the studio's groom quality bar through knowledge sharing and ...
Provide documentation, best practices, and mentorship for artists and junior tech artists. Required ... Strong understanding of animation pipelines, rigging, skinning, and deformation systems.
Quick apply
Provide documentation, best practices, and mentorship for artists and junior tech artists. Required ... Strong understanding of animation pipelines, rigging, skinning, and deformation systems.
$23K - $28.5K
3% of jobs
$28.5K - $34K
9% of jobs
$38.4K is the 25th percentile. Wages below this are outliers.
$34K - $39.5K
16% of jobs
$39.5K - $45K
20% of jobs
The median wage is $45.6K / yr.
$45K - $50.5K
18% of jobs
$54K is the 75th percentile. Wages above this are outliers.
$50.5K - $56K
15% of jobs
$56K - $61.5K
8% of jobs
$61.5K - $67K
5% of jobs
$67K - $72.5K
3% of jobs
$72.5K - $78K
2% of jobs
$78K - $83.5K
1% of jobs
$23K
$49.9K
$83.5K

About Barnstorm
Barnstorm is an Emmy and VES-nominated visual effects studio based in Los Angeles and with operations in Vancouver, Montreal, Atlanta, NYC and the UK. We provide photo-realistic visual effects for a variety of episodic and select sequences in feature films. We pride ourselves in our artists' talent and dedication to producing world-class visual effects.
Who You Are
You are a highly skilled Creature Asset Artist with deep experience modeling and texturing photo-real creatures- especially hero quadrupeds- with anatomical accuracy and artistic sensitivity. You have a strong command of creature topology, form, muscle structure, and skin/surface detail. You understand how creature assets feed into rigging, CFX, and lookdev, and you build models and textures that set downstream departments up for success.
You bring a creature-focused artistic eye and a problem-solving mindset, thriving in a collaborative pipeline where accuracy, believability, and performance-readiness matter.
What You'll Do
Creature Asset Creation (70%)
Process & Collaboration (25%)
People & Cross-Team Support (5%)
What You Bring
About This Role
This role is open to North America and UK locations. Candidates must be legally authorized to work in their country of residence and be willing to work on-site/hybrid as required by production and studio location.As this is a contract position, benefits may vary by employment status. Eligible contract artists may have access to certain benefits based on project length and local plan offerings.
Barnstorm VFX is committed to cultivating a diverse and inclusive work environment that is free from discrimination and harassment. We aim to recruit, support, and retain talented individuals from a wide variety of backgrounds. We strongly encourage applications from Indigenous peoples, people of color, people of all genders or non-genders, and people with disabilities.
We thank all applicants for their interest. Only those selected for an interview will be contacted.
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51 - 200 Employees
Burbank, CA, US
1997